GodlyPerfection
Member
Thanks for the info. Can you tell me why you prefer the Seidenbaum over the USR-12/V? I thought the latter would be better because of the muzzle velocity and impact force. Reload time is kinda bad though.
I use Seidenbaum over the /V for several reasons... the extra attack power never hurts in the end. A fully spec'ed specialized for power the Seidenbaum can end with 100 more attack power which can be around 200 damage per rifle... that's about half of a thousand AP and sometimes that can make the difference. The reload rate is definitely another reason... as I fully spec for extreme power I lose a lot of reload rate and if I were to do that on the /V I would have to spend a lot of time in scan mode between shots. The optimal range also works better for my FCS with the Seidenbaums. Mixing Fuxi head with the Predire FCS gives me about 400-ish range and that ensures my Seidenbaums are always dealing optimal damage. The ammo also helps. I typically build ACs that are useful all around in various gametypes... TDM, Battle Royal, and 1v1s. And in the case of Battle Royals, that extra ammo is a winner. And then the main factors are the weight and drain. Weight is important for a LW so that extra 60 weight per SR is killer. And the extra EN drain is always helpful for movement.
The only drawbacks are the muzzle velocity and impact. I don't build my AC around the stun so that takes a back seat. The muzzle velocity is important, but it would be even more important in a LW dominated metagame. Most ACs running around on the 360 right now are heavy RJs so the muzzle velocity won't play a huge role quite yet. The lock speed also hurts a bit as well. If the metagame shifts more towards LWs soon then the /V would definitely be a better choice to outplay similar setups. The extra impact, muzzle velocity, and lock speed will give you that little more oomph against other LW snipers.