GymWolf
Member
Hold strafe and mash shoulder buttons for 25 hours. Gotcha.
Made a gif.
mi
Hold strafe and mash shoulder buttons for 25 hours. Gotcha.
Made a gif.
mi
Oh nice, it has a demo.Since we are on it people should keep an eye on Monomyth, as well:
We went through this with Elden Ring and it's one of the most gorgeous games ever made. Timeless for decades to come. This looks right up there with atmosphere and art design. And the gameplay vids are a schmupgasm!Where on earth is anybody getting bad graphics from?!?
Made a gif.
look at those textures, LOD, art direction may be ok, graphics are bad
You,...think this looks good? LOL
50-60 holy fuck. Mind blownNew Armored Core VI preview details:
• Game will be 50-60 hours long
• Environments are much larger and more vertical
• Enemies get more aggressive as their health drops
• PC has native 120 FPS support (first ever FromSoft game)
• Ray tracing can be enabled for the "Garage"
• Permanent upgrades can be earned in Arena mode
• OS Upgrades allow you to customize the feel of your mech
• Huge variety of weapons; Armory Stations allow you to change loadout mid-mission
New Armored Core VI preview details:
• Game will be 50-60 hours long
• Environments are much larger and more vertical
• Enemies get more aggressive as their health drops
• PC has native 120 FPS support (first ever FromSoft game)
• Ray tracing can be enabled for the "Garage"
• Permanent upgrades can be earned in Arena mode
• OS Upgrades allow you to customize the feel of your mech
• Huge variety of weapons; Armory Stations allow you to change loadout mid-mission
Almost 49 year old me is totally buying this game... and playing it someday this year (probably). Still working on FFXVI, have Baldur's Gate 3 pre-bought on Steam, and, fucking hell, I have a week scheduled off work for the release of Starfield.20-39 year old me would love that. 40 year old me is not so sure about that time commitment for this type of game.
So i pre-ordered so far
BG3 - Ace Combat 6 - Starfield
How the fuck am i going to find the time
Diablo IV, Xenoblade 3 Future Redeemed, FF XVI, BG3, Starfield, Armored Core VI, Cyberpunk Expansion….So i pre-ordered so far
BG3 - Ace Combat 6 - Starfield
How the fuck am i going to find the time
Iron Pineapple has a good preview from the perspective of someone with a lot of Souls experience
Because people are fucking blind.Where on earth is anybody getting bad graphics from?!?
And I hope to god its not. I dont need "souls" formula in every new game thats made.yep, looks like Armored Core. I just know there's gonna be a ton of people complaining on launch day that its not Mecha-Souls
Armored Core 6: Fires Of Rubicon preview - the Dark Souls of mech games
GameCentral goes hands-on with the follow-up to Elden Ring but just how similar are the two games?metro.co.uk
They reckon its extremely difficult even for a From game.
It looks like even the melee attack was automated. What are we supposed to do just dodge the whole time while spamming lock-On missiles.?Looks pretty good but very claustrophobic. Also not sure how I feel about being locked on to enemies.
No chance of it supporting ultrawide with Bandai Namco on board, so hopefully it's not too difficult for the community to mod.
Good to hear.For veteran fans: An OS upgrade that might pique your attention is manual targeting, which restores the classic style of aiming without the help of auto-targeting from earlier entries. Be sure to equip it if you want a particularly old-school challenge.
Hopefully is optional like Souls games.It looks like even the melee attack was automated. What are we supposed to do just dodge the whole time while spamming lock-On missiles.?
Armored Core 6: Fires Of Rubicon preview - the Dark Souls of mech games
GameCentral goes hands-on with the follow-up to Elden Ring but just how similar are the two games?metro.co.uk
They reckon its extremely difficult even for a From game.
Dude even my saturday morning sex is not that good.Made a gif.
We went through this with Elden Ring and it's one of the most gorgeous games ever made. Timeless for decades to come.
Auto-Aim Everything.
Even the Melee looks to trigger an autothrust and attack when implemented. The only gameplay I saw in that trailer was dodging.
This is giving me returnal vibes.Made a gif.
Yes, the art direction in the world is ... world class. The atmosphere, lighting choices, colors, architecture, etc..
And that gameplay particle machine was glorious!This is giving me returnal vibes.
That was exactly my first thought as well.This is giving me returnal vibes.
Everyone agreed the game was very good, and they enjoyed the combat and movement system, but the overriding topic of conversation was how impossibly difficult it was. That might seem obvious considering it’s by the same people behind Dark Souls and Sekiro: Shadows Die Twice but while last year’s smash hit Elden Ring was a little more approachable than the FromSoftware norm, that same sense of leniency has not been extended to Armored Core 6.
As much as we love From, and giant robots, we have to admit that we were so thoroughly confounded by the first boss in Armored Core 6 that we had to get the developer to beat it for us. We would feel ashamed at that admission, as it’s not something that’s ever happened before, but to our considerable relief we found out that many others at the preview had to do the same thing.
We shall see. I thought the art direction was not on par with DS3 and BB. Sekiro is their best looking game because of the beautiful setting that is held up by the incredible art direction. ER's lighting choices just felt drab and dull compared to their other games. I get that its meant to be oppressive but BB and DS3 pulled it off without looking all UE3 dull brownish. I bet when the BB 4k remaster comes out, it ends up looking better because the better art direction will shine through.Yes, the art direction in the world is ... world class. The atmosphere, lighting choices, colors, architecture, etc..
10 years from now, it will still hold up. Most of the technical check box games, will not.
And that gameplay particle machine was glorious!
I feel ER is more cohesive in it's art direction than FF16. There are also areas that screamed BB in ER as well as their other games. That's what I love about their worlds, they all feel interconnected in some way.We shall see. I thought the art direction was not on par with DS3 and BB. Sekiro is their best looking game because of the beautiful setting that is held up by the incredible art direction. ER's lighting choices just felt drab and dull compared to their other games. I get that its meant to be oppressive but BB and DS3 pulled it off without looking all UE3 dull brownish. I bet when the BB 4k remaster comes out, it ends up looking better because the better art direction will shine through.
P.S I think FF16 features a lot of very similar looking castle areas that are roughly on par with ER's visual fidelity in terms of textures and models, but the lighting and architecture just feel so much more pleasant to look at in FF16. Thats one game I think that will age well because of its art design because it already looks great despite having dated assets compared to Sony first party games.
Lets bump this post in ten years. ;p