rusty said:I would kill for a SS with high rez sprites.
BTW, did Genan die in the story or something? Why does he never return to the lineup?
jett said:SNK/Playmore/Whateverthefuckthey'recallingthemselvesthesedays needs to dump all their legacy Neo-Geo graphics. Start from scratch, because this shit is just embarrassing.
jett said:SNK/Playmore/Whateverthefuckthey'recallingthemselvesthesedays needs to dump all their legacy Neo-Geo graphics. Start from scratch, because this shit is just embarrassing.
GeoNeo said:BTW, if you want to check out the SS Tenka site here is a link.
http://www.snkplaymore.jp/official/samurai_tenka/index.html
It will be hitting the PS2 near the end of this year.
DaCocoBrova said:Those look like full frame buffer shots. Interlacing will make it look 'normal'... Guilty Gear has spoiled us though.
Dr. Kitty Muffins said:Japan only or is a US release in sight?
Borys said:Now where's Garou 2 announcement, SNK?
2D:
SFAC Xbox: 73,000
SFAC PS2: 237,000
MvC2 on PS2: 246,000
MvC2 on XBOX: 75,000
CvS2 on Xbox: 60,000
CFE on PS2: 60,000
CFE on XBOX: 11,000
SNK VS Capcom on XBOX: 52,000
GGX: 47,000
GGXX: 77,000
GGXX#R: 73,000
GGIsuka: 28,000
3D:
Virtua Fighter 4: 624,000
Virtua Fighter 4 EVO: 261,000
Tekken Tag: 1.36 million
Tekken 4: 1.2 million
Tekken 5: 372,000
DOA Ultimate: 181,000
DOA3: 923,000
GeoNeo said:I thought you guys might find these sales numbers (U.S) interesting. Thanks to Omni at SRK for providing them.
Code:3D: Virtua Fighter 4: 624,000 Virtua Fighter 4 EVO: 261,000 Tekken Tag: 1.36 million Tekken 4: 1.2 million Tekken 5: 372,000 DOA Ultimate: 181,000 DOA3: 923,000
WindyMan said:That doesn't include Soul Calibur II, which I believe sold around 2.5 million across the three systems.
Soul Calibur 2 on ps2: 780,000
Soul Calibur 2 on xbox: 569,000
Soul Calibur 2 on gc: 832,000
MK Deception on ps2: 577,000
MK Deception on xbox: 400,000
MK DA on ps2: 1.4 million
MK DA on Xbox: 580,000
Dragonball Z Budokai: 1.7 million
Dragonball Z Budokai 2 : 1.27 million
Dragonball Z Budokai 3: 800,000
GeoNeo said:I thought you guys might find these sales numbers (U.S) interesting. Thanks to Omni at SRK for providing them.
Code:2D: SFAC Xbox: 73,000 SFAC PS2: 237,000 MvC2 on PS2: 246,000 MvC2 on XBOX: 75,000 CvS2 on Xbox: 60,000 CFE on PS2: 60,000 CFE on XBOX: 11,000 SNK VS Capcom on XBOX: 52,000 GGX: 47,000 GGXX: 77,000 GGXX#R: 73,000 GGIsuka: 28,000 3D: Virtua Fighter 4: 624,000 Virtua Fighter 4 EVO: 261,000 Tekken Tag: 1.36 million Tekken 4: 1.2 million Tekken 5: 372,000 DOA Ultimate: 181,000 DOA3: 923,000
Borys said:Yeah we get your point
R.I.P. 2D fighters.
GeoNeo said:I thought you guys might find these sales numbers (U.S) interesting. Thanks to Omni at SRK for providing them.
Code:2D: SFAC Xbox: 73,000 SFAC PS2: 237,000 MvC2 on PS2: 246,000 MvC2 on XBOX: 75,000 CvS2 on Xbox: 60,000 CFE on PS2: 60,000 CFE on XBOX: 11,000 SNK VS Capcom on XBOX: 52,000 GGX: 47,000 GGXX: 77,000 GGXX#R: 73,000 GGIsuka: 28,000 3D: Virtua Fighter 4: 624,000 Virtua Fighter 4 EVO: 261,000 Tekken Tag: 1.36 million Tekken 4: 1.2 million Tekken 5: 372,000 DOA Ultimate: 181,000 DOA3: 923,000
GeoNeo said:No news on a U.S release at the moment. but, I would not be surprised if they ported it to the 360 sometime next year.
Borys said:Yeah we get your point
R.I.P. 2D fighters.
Would it be fantastically stupid to ask why it's so much more expensive to have high-res sprites in a game? Is animation really that much more expensive? Or does it have something to do with mapping so many more pixels for gameplay? Both? It always seems odd to me that some games get actual animated cutscenes, but have 16bit sprites in-game, or only three frames of animation for walking or something similar.
Hellraizah said:I really don't understand why they didn't go with Samurai Showdown 5 Special.
blackadde said:Code:MK Deception on ps2: 577,000 MK Deception on xbox: 400,000 MK DA on ps2: 1.4 million MK DA on Xbox: 580,000 GGXX#R: 73,000
That's pretty fucking embarassing.
If someone took my suggestion and did 3D cel shaded characters with 2D gameplay, they'd have something damn nice to show off to people and attract all the legacy fans (and they're plenty out there, but generally unimpressed by incremental advances).
isamu said:Any word on Tenka for 360?
3D ain't doin' that well either, just better 'n 2D.Borys said:Yeah we get your point
R.I.P. 2D fighters.