Cakeboxer
Member
He would have added more choices than just an Ubisoft game if that was his intention. Some people...Attempt to discredit Ghost of Tsushima: FAILED.
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He would have added more choices than just an Ubisoft game if that was his intention. Some people...Attempt to discredit Ghost of Tsushima: FAILED.
Way of the samurai 3With the latest Ghost of game getting such a big and divisive response on here I've decided I'd like to play a Samurai game and I've narrowed it down to Ghost of Tsushima or AC Shadows.
I know there are other Samurai games but for myself I find these two the most interesting, but which is better as of today? Obviously Shadows is much newer but as I'm not that concerned about graphics which is the better game?
That has more to do with the fact Sekiro is much more fantasy and has supernatural elements.Sure. It's just that with Sekiro and how it plays, it feels more like it steers you into Ninja stuff. The way you are expected to traverse the environment and the whole premise of the story. GoT feels more "grounded" in that sense. But again, that's just my impression.
Fair point with the fantastical elements. I still do maintain my opinion about it being more of a "Tenchu-like", tho. The level design and traversal just reminded me of Tenchu a lot.That has more to do with the fact Sekiro is much more fantasy and has supernatural elements.
Sekiro still samurai game but much more goes toward fantastical elements similar to Onimusha.
Overgrowth
????
discussion Is about best samurai game and I didn't neither of then and for me Sekiro is better than both.
Because Sekiro is a shinobi and not a samurai?Why not? Also it is not Souls game, it FROM's take on action game same way Armored Core are not Souls games.
Only got the PS4 Pro and Series X so that's not an option unfortunately. Most are saying GoT so it looks like I'll get that.Like others already said: Rise of Roning
It's 100% a soulslike. That's like claiming Bloodborne isn't a soulslike because you dash instead of roll and you regen health from attacking. 99% of the same trappings are there. They just added some platforming, a crouch, and heavily focused on the parry. Virtually everything about the enemies attack style, the bosses, the art design, all of it is very similar to souls.Yes, it is not a Soulslike. It's just annoying that some people view it as one.
To me, it's more like From Software's take on Tenchu. And Tenchu was always more of a "Ninja game" to me. But maybe we're arguing about semantics.
Great choice! I actually had more fun with Ghost of Tsushima than Assassin's Creed ShadowsOnly got the PS4 Pro and Series X so that's not an option unfortunately. Most are saying GoT so it looks like I'll get that.
I haven't played either and they came out in different generations.You already know which game is better. Why even make this post
No it isnt, you can get Heavenly Strike early on in the gameJust finished GoT and the combat is okay. A bit monotonous, to be fair. Where is the gore? Dismemberment is only a thing in the final part of the game and even then very hit and miss.
The enemies are all the same too. Those bloody archers and dogs get really tedious. Loved the story and setting, though.
Sekiro
Rise of the Ronin
Onimusha
Nioh
Wtf is this AC Shadows & GoT wannabe samurai/ninja shit thread?
Then we differ on what makes a Soulslike a Soulslike, I guess (and that's fine).It's 100% a soulslike. That's like claiming Bloodborne isn't a soulslike because you dash instead of roll and you regen health from attacking. 99% of the same trappings are there. They just added some platforming, a crouch, and heavily focused on the parry. Virtually everything about the enemies attack style, the bosses, the art design, all of it is very similar to souls.
You could try out Ishin as well then. It should be pretty cheap on XSX if not on GamePass outright.Only got the PS4 Pro and Series X so that's not an option unfortunately. Most are saying GoT so it looks like I'll get that.
They both have incredibly basic and repetitive combat dude.The best samurai game between the two: Tsushima.
The combat in Tsushima has better animations, the flow of battle is better and is a lot more polished than AC Shadows, which has a repetitive combat system.
Also, in Tsushima the player always has access to both Ninja and Samurai options, while in Shadows the need to swap between characters for the options is dumb.
However, strictly talking about the Ninja side, AC Shadows has better and more stealth mechanics, better enemy positioning, more stealth scenarios and better replayability for those that enjoy the ninja gameplay.
I agree that both lack on the combat side.They both have incredibly basic and repetitive combat dude.
Tsushima is 90% parry and counter to win with a single weapon for the whole game with a stance system as deep as a puddle that only give you bonus damage against specific enemies, let's not act like the combat in that game is nowhere near the word "varied".
Even the enemy variety was dogshit.
If you count just the systems, the number of combos, the super moves, the number of weapons etc. you can do in both games, shadows is way more varied even if the combat play the same all the time and it's definitely not better than tsushima.
Trash vs delicious gourmet Japanese food more likeOf that list, only Rise is the same type of game as Shadows and GoT. The others are combat-focused games, not narrative open world. Apples vs oranges.
Flow is definitely better in tsushima, animations are better connected and less nervous\glitchy, it feels like silk.I agree that both lack on the combat side.
But for me Tsushima has a better flow and I enjoyed more combat wise. I think that its mostly because of the animations. While Shadows indeed has more options on combat, for me it feels more clanky and the animations aren't as polished.
Also, I said varied on the combat side for Tsushima, because you can use the ninja tools during the combat at any moment during exploration, so you can mix both gameplay options without limitations, while on Shadows you can't, you need disengage combat, leave the enemy area, then swap from one character to another to have the other set of tools.
I mostly play Ac Shadows with Naoe since I enjoy her mechanics a lot more than Yasuke. If both characters had the same capabilities, I would enjoy AC Shadows a lot more.
I used it a lot and I hardly saw any dismemberment, to be honest. Unless I did something wrong. Ghost stance is a different story.No it isnt, you can get Heavenly Strike early on in the game
This is why I like it so much. Same reason why Xenoblade 2's combat is great: It's a rhythm game (if you use auto-cancel and arts cancelling)P.S. Sekiro is an awful action game dictated entirely by rhythm mechanics.