So I've been playing a shit ton of this during my month absence. I thought it was a great game at first, but after all the matches I've played.. it seems the randomness really really kills it. It makes some cards extremely powerful (especially if you get them the first turn). Mostly the draw cards. Stuff like "Arbiter of the Precipice" is just game breakingly powerful if scored early in the game IMO. Which ever player is able to get enough deck cycle control cards early on, they've pretty much won the game since they can control the pace, and have a better likely hood of scoring good cards.
Cards that are just way too good:
-Seer of the Forked Pat (should be more expensive)
-Arbiter of the Precipice (Best card in the game hands down. Should be more expensive, it's priced lower than "Ascetic of the Lidless Eye" and is better...)
-Temple Librarian (not as good as the above too, but still great for it's price)
-Sea Tyrant (The *only* way to get rid of constructs effectively.)
Cards that suck horribly:
-Cetra, Waever of Stars (seriously what a POS)
- Mechana Initiate (other than discard fodder it's pretty useless.)
-Xeron, Duke of Lies (in a 1v1 game it's too much of a crapshoot)
I still like the game, it's just really flawed compared to something like Dominion. Usually within the first 5 turns you can predict who's going to win. I have had some good close games, but most are usually one sided either in my favor or my opponent. And once you start getting behind in the game, it's pretty hard to rebound back.