The same thing happens when a PS5 launches and people rush out to buy it, and then realize that most of the major titles are going to be cross gen. It's like "why did you make me buy a PS5" then.
That's a bit more legit when it's been 3 years since PS5 released and that itself came 7 long years after PS4. So we're a full decade later now. Console generations hit different. Or used to at least so it makes sense for the expectation to be there.
People who buy iPhone XX don't somehow expect it to run the software/games so much better when they also ran perfectly fine on their iPhone XIX, right? Or any Android flagship compared to the previous year's model.
Or even a new GPU compared to last year's same tier model, maybe with the exception of some paradigm shift phase as with going from a 1080 to a 2080 enabling new features like RTX, which doesn't happen that often (the last was what, when pixel shaders were introduced with GeForce 4?).
Of course they'll use new hardware features like higher resolution/hz/MR/AR/whatever is brought to the table as more stuff are made for it.
If people want a bigger jump then buy hardware more than 3 years removed and/or wait for that to grow more dominant than the last version. It's not like they false advertised the game or anything, the game is as shown and as people wanted to play it.
Would people prefer a cheaper/shorter/worse game bundled if it happens to have a big Q3 enhancements update even if the insane compared to most production values and long development cycle still make Asgard's Wrath 2 better? Even visually it's better than most, relative to scale.
And here I am with some of my favorite PC VR games in the same genre being Journey of the Gods, Ancient Dungeon and Vengeful Rites, 2 out of 3 a Quest 1 could probably happily run too, never mind my PC, and NOT Asgard's Wrath 1 for all its PC spec prowess.
And of course people buying VR for the first time should go for 3 even if the games that piqued their interest run "fine" on 2, they'll appreciate it in the long run when more games can look and run so much better, not just from the most exceptional dev specimens that did wonders even on Quest 1.
Anyway, Sanzaru are working on Q3 updates but as I said earlier I doubt it will be anything transformative. If it appeases the whiners that's good though, though I'm sure crunching on pre-Xmas updates beyond potential needed fixes wasn't their ideal vision for post-launch.