Assassin's Creed II
Platforms: 360/PS3/PC
Developer: Ubisoft Montreal
Publisher: Ubisoft
Release Dates: 11/17/09 US - 11/20/09 EU for 360/PS3. PC version coming Q1 2010.
Gamestop Exclusive Collector's Edition:
Assassin's Creed 2 starts off literally where the first game ended. You're staring at a wall of bloody graffiti as a brief recap of the first game's events goes by. You play as Desmond Miles, the descendant in a long line of professional assassins, and up until now, that's a life you had always avoided. But the evil Abstergo Corporation (a front for an organization bent on world domination and mortal enemies of the Assassins) kidnapped you in the first Assassin's Creed and attempted to delve into your memories with the Animus machine in order to recover the location of ancient, powerful artifacts. Then Lucy, your confidant from the first game steps onto the scene, a little bloody as alarms blare in the background. And that's when things start to get exciting.
Get ready to plunge into the lush and deadly world of the Italian Renaissance, an era of arts, riches and murderous conspiracy. Assassin's Creed II introduces you to Ezio, a new assassin carrying on the deadly lineage of his forebears. Confront an epic tale of power and corruption as you hone your assassin's art, wielding weapons and instruments designed by the legendary Leonardo da Vinci himself in this gripping and deadly sequel.
Assassin's Creed II takes place in an open world with nonlinear gameplay, allowing the player to free roam within the four cities: Venice, Rome, Florence, and the Tuscan countryside and acquire weapons which the character may buy from vendors at will. Also available is colored dye used to change the color of the player-character's outfit. An article published in Game Informer revealed that Assassin's Creed II will grant the player the ability to swim and use the canals of Venice as hiding spots and will allow the player to drag city guards into the water as a means of assassination. At E3 2009, it was confirmed by the creative director that Ezio will be able to "drive small boats". A young Leonardo da Vinci is present in the game, as an aid to the player who provides a host of weapons and contraptions available for use. At one point in the game, the player can access da Vinci's flying machine which he actually built, keeping airborne using thermals from fires lit by friends gathered previously in the game. The game will feature a host of new mission types for the player to complete.
ScrewAttack revealed that there will be many weapons included in the game such as halberds, axes, long pikes, swords, daggers, and numerous others. Six additional weapons can be unlocked by players who completed Assassin's Creed: Bloodlines by linking their PSP to their PS3. Additionally, the player can disarm opponents and use their own weapons against them. The game is stated to have a much more sophisticated combat system; the player will have to use a variety of tactics on different enemies and as demonstrated in E3 2009 demo can now assassinate two people at once by means of Ezio's dual hidden blades. The player will also be able to automatically commit a stealth kill if the player is positioned correctly in proximity to the target and if Ezio remains anonymous without having to select the hidden blades. The poison blade is another one of the hidden blade upgrades that Ezio will get from da Vinci.
The developers said that while in Assassin's Creed there were around 5-6 misson types, there are around 14-16 misson types in Assassin's Creed II. This makes for bigger missions altogether, as a mission may start as an escort mission, then become a chase mission, and then end as an assassination mission. The structure of missions from Assassin's Creed is taken away, so there is no more investigating, as missions are available from people on the street and people met in the game. There are roughly 200 missions in this game; one hundred are part of the main narrative, while the other hundred are side quests.
The health system has been adjusted to allow for a more dynamic and participatory experience, meaning that the "memory sync" system used in the first game only helps to recharge health up to a certain point. More grievous injuries will require a trip to one of the many street-side doctors, who can help return Ezio to full strength.
As well as using water as a hiding place, the player can utilize a broader array of scenery as cover and can now blend in with any crowd rather than a group of scholars dressed in white, as in Assassin's Creed. Like in the 2006 video game Hitman: Blood Money, there will be a notoriety system, and the player will become more notorious as Ezio completes more missions, however Ezio's infamy can be reduced by bribing, removing wanted posters of him or assassinating witnesses. Also, a day and night cycle has been added to the game, giving the sense of a passage of time but additionally certain missions will only be able to be performed during the day or night . The game will feature some sort of economic system that makes it possible to hire services from non-player characters (NPCs). Ezio can steal from any of the NPCs, and likewise there are NPCs who can also steal from Ezio. The player can also use money to buy tools made by Leonardo da Vinci.
Besides the main city of the game, the player can access hidden locations such as catacombs and caves, the contents of which have been compared by the developers to the Prince of Persia series. Exploring these locations rewards the player. It has also been said that the player can choose to throw money to the ground, which attracts the attention of nearby civilians, creating a distraction. Additionally, the eagle vision from the first game has been improved, now giving the option of remaining in third person with eagle vision initiated, allowing the player to spot targets while moving.
The animus has also been updated in Assassin's Creed II. This time, it will have a database, giving extra information about all the key locations, characters and services that the player will encounter during play. For example, when the player approaches a famous church - like Santa Maria Novella in Florence - with a simple button press, its history is revealed.
The trailer, which debuted at E3 2009, displayed many new things such as improved parkour mechanics. The main reveal of the trailer involved Ezio withdrawing his hidden blade to access a rudimentary gunpowder-based mechanic on his wristblade to take out a target from a distance. It has also been confirmed at E3 2009 that Desmond himself will "do more than just walk" in this game. Another feature, as seen in the gameplay video, no cover is safe, as guards can search them. To counter this Ezio has the ability to assassinate the incoming guards before detection, and placing the bodies in his former hiding location (he drags them into haystacks, places dead enemies on the bench he was sitting at between two allies etc). Another aspect revealed in the gameplay trailer was the addition of "smoke bombs" to aid in Ezio's escape.
Another new feature in Assassin's Creed II is the economy system which allows players to use an in-game currency to purchase items such as poison bottles, armor and swords.
Source: Wikipedia
Ranger X said:-Fight revamped, multiple types of ennemis, lot more weapon
-Grab system, disarm and counter isn't always easy because each type of ennemi must be beaten with different strategies
-Economic system - upgrade Ezio with armor, weapons, items, dye your clothes
-Character progression is much more present and evident
-No more investigation, it's entirely story-based with "mission givers" character just like GTA4
-Full of extra stuff do to that actually matter for something. (gathering money, upgrading your villa, collecting lore, etc)
-Villa upgrade (kinda a fable gameplay here)
-Catacomb levels (optional areas where it's more Prince of Persia style platforming). They give you a very nice bonus too
-Better faster climb
-More crowd reactions/behaviors
-Smoke bombs
-All the types of missions you see in GTA type games (chase, follow, fetch, assassinate, collect, race, etc)
-Blend is completely revamped
-You can hire different kind of friendly NPC to help you like Mercenaries, Courtesans and Thieves and you command them stuff to do.
-You can swim
-Cities are not similar like the first game
-Country side IS useful and there's even missions in it.
Seriously, there's alot of new stuff. It really is what the game ever should have been.
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Live Action Short Film
E3 Trailer
E3 Gameplay Demonstration
Jade Raymond and Patrice Desilets E3 Interview
TGS Trailer
Factions Trailer
Debut Teaser
Collector's Edition Unboxing
(click for more)
OXM UK - 9/10
Playstation: The Official Magazine - 10/10
IGN - 9.2
IGN UK - 8.8
IGN AU - 9.0
Gametrailers - 9.2
Eurogamer - 9/10
Gamersyde
Gamespot - 9.0
MTV Multiplayer
1up - A-
Kotaku
Giant Bomb - 4/5
G4 - 4/5
JoystiqEdge - 8.0
Gameinformer - 9.5
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Also, because a lot of people are going to ask, the game DOES feature subtitles.