It got taken down again..........
*conspiracy music*
Well that was a waste of time.
I wondered if Unity was being made on a new engine, which could have been the reason for such a big downgrade from 1080p/60 to 900p/30. But it's not. It uses the same AnvilNext engine as AC3, Liberation and Blackflag. Can't even look to Watchdogs for comparison, as that uses a different, bespoke Disrupt engine. And Far Cry uses Dunia engine.
PS4 version being artificially limited is still an assumption, but something majorly fucked has gone on with the game to get downgraded from 1080p/60.
54 pages. Way to avoid "debate." Lol.
It taken down again..........
Well that was a waste of time.
I can back up the comments about the price
And don't tell me when to post and not to post do you understand? I was done, but I ain't being spoken to like that by you.
It really was. PC master race, fanboys, Ubisoft will go under in four years... lol
.There are plenty of games gimped on PC. The most recent being dead rising 3, Wolfenstein, and Watch Dogs.
Not the same thing as forced parity. What don't you understand here?
There is no fundamental difference.
Of course there is.
Why should a studio spend time making the best ps4 version,
We are only asking that they don't intentionally cap the resolution when they can already make the game in 1080p on PS4 while no ending the time to make the PC version better? This could be as "simple" as better textures, not locked framerate, more foliage, etc.
Many games DO have these features. You've now gone from "nearly every game on PC" to "plenty of games on PC".
If we need to stand against parity on consoles it should also stand for PC.
WE DO STAND AGAINST FORCED PARITY ON PC. It just seldom happens. While PC games often don't take full advantage of the hardware, they are usually not intentionally gimped to accomodate lesser game console hardware. That's fundamentally different and this situation with AC Unity is NOT the same thing as "nearly every PC game"
There are plenty of games gimped on PC. The most recent being dead rising 3, Wolfenstein, and Watch Dogs.
There is no fundamental difference. Why should a studio spend time making the best ps4 version, while not spending the time to make the PC version better? This could be as "simple" as better textures, not locked framerate, more foliage, etc.
If we need to stand against parity on consoles it should also stand for PC.
All these games will perform better in PC.
You want to counter his point with actual reasoning other than trying to mock him?
What happened to "this is a neutral grounds where facts and evidence, presented within the confines of civil, inclusive discourse..."
I don't appreciate being mocked by someone who's job it is to remain neutral.
Yep. 633,600 pixels, a 30% difference. Not insignificant.
How can PC gamers go from 'getting it on the PC, it's the only place to play' to 'PC games get gimped because of consoles'
Which is it? Is it worth buying a gaming PC or not? Make your minds up.
They didn't say "res, fps, effects etc", they mentioned resolution and frame-rate, specifically. The person interviewed is speaking very colloquially and his use of the word "specs" in that sentence is not something we can assume to mean all technical aspects are exactly equal. I would actually question how accurate what he's even saying is, when he says things like:
I can pretty much guarantee you that neither version would be capable of running at 100fps if paired with an arbitrarily powerful CPU. If it was, it would mean the graphics processors are running at 30% load or something similarly low. Just a ridiculous claim to make.
How can PC gamers go from 'getting it on the PC, it's the only place to play' to 'PC games get gimped because of consoles'
Which is it? Is it worth buying a gaming PC or not? Make your minds up.
You do realize there aren't more than 3 people saying that in this thread?
So it's okay if they are slightly better on PC, but still gimped?
So it's okay if they are slightly better on PC, but still gimped?
I see 108 pages but what do you mean by that? What does the non-default GAF do?108 on default gaf settings
The funniest part is they can't be like FINEEEE we'll make the PS4 version 1080p. They pretty much have to stick to this.
When you buy a PC version, most versions will be what the highest developed console platform looks like, with maybe a few bells and whistles they had to cut for performance issues if you're lucky. Plus occassional the dev's lock the resolution or framerate for some god forsaken reason.
By treating the Xbox One version as the lead (the PS4 version is locked at Xbone specs to meet the Xbone's standards), you're getting a way shittier version than if PS4 was the lead and ported down.
100 posts per pageI see 108 pages but what do you mean by that? What does the non-default GAF do?
Didn't Shadow of Mordor recently get a ultra high resolution texture pack? Don't PC versions of game runs even higher than 60fps (which apparently is so last year) and isn't framerate king for PC gamers?
I can back up the comments about the price, but as I said, this isn't the thread.
And don't tell me when to post and not to post do you understand? I was done, but I ain't being spoken to like that by you.
108 pages in 12 hours. Good grief GAF
This is more than just this console vs that console. This is about platform holders, publishers and developers having shitty practices that try to make their partners happy at the cost of the quality of the product and consumer satisfaction.108 pages in 12 hours. Good grief GAF
108 pages in 12 hours. Good grief GAF
From good developers, sure, framerate is unlocked and often have much better graphics options. I mostly talking about the bad ports from sub-par publishers/devs like Ubisoft.
It's actually not a bad idea. Didn't Microsoft 'send a team' to 'help' devs on some game previously get their shit up to snuff? At the very least if Sony offers and Ubisoft is all like "No, we're good" then maybe that sheds some light. Worst case scenario, nothing improves.
Wolfenstien was locked at 60fps (gimped) and hardly looked better than the console versions. Watch dogs has "secret e3" settings that were disabled on PC.
Vidya Games are serious business
I wondered if Unity was being made on a new engine, which could have been the reason for such a big downgrade from 1080p/60 to 900p/30. But it's not. It uses the same AnvilNext engine as AC3, Liberation and Blackflag. Can't even look to Watchdogs for comparison, as that uses a different, bespoke Disrupt engine. And Far Cry uses Dunia engine.
PS4 version being artificially limited is still an assumption, but something majorly fucked has gone on with the game to get downgraded from 1080p/60.
Yeah, there are exceptions to the rule. But clearly from the large percentage of PC gamers who openly flaunt their rigs and scoff at console gamers, there are far more games that run better on the PC than don't 'because of consoles'. If the majority of experiences are better then why complain about the few? If it's the few that run better on the PC then why the scoffing?
It just seems as if PC gamers are opportunistic in nature.