The Technomancer
card-carrying scientician
General Information
Avadon: The Black Fortress is the latest RPG from the independent studio Spiderweb Software, known for their previous franchises Avernum and Geneforge. Spiderweb has been developing and releasing shareware RPGs since 1994, over sixteen years of success in the buisness.
Release Dates
Mac OS X: Feb 28th, 2011
Windows: May 2nd, 2011
iPad: Forthcoming
Price
25 USD
DRM
Absolutly none!
Well, Is There a Demo?
Absolutely! Spiderweb is famous for their huge demos that offer three to five hours of the full game. Get it here: http://www.spiderwebsoftware.com/avadon/index.html
How Can I Buy?
Any way you like!
-The online Spiderweb Store (http://www.spiderwebsoftware.com/ordering.html)
-By check
-By phone
-By Paypal
Story
You are a servant of Avadon. The Black Fortress. Your job is to protect the Pact, five nations that have banded together in a fragile alliance. The purpose of the Pact: To hold back the waves of invaders that seek to destroy you.
Outside the lands of the Pact, there are limitless threats. Barbarians. Fading, jealous empires. Titans and unspeakable horrors. The warriors and spies of Avadon are charged to keep them at bay, weak and divided. You fight in the shadows, rooting out small threats before they have the chance to grow. Your resources are unlimited, and your word is law.
Gameplay
Avadon largely adheres to the traditions of the classic isometric computer RPGs. Most of your time is spent engaging people in conversation, exploring huge maps, receiving quests and, naturally, killing things.
Spiderweb games are notorious for the freedoms they offer the player, and while Avadon is unabashedly more linear then their previous games, every NPC is killable in theory, and there are some sweeping choices that can be made as the game progresses.
Combat is entirely turn based and grid based and, in a marked change for Spiderweb games, skills operate on a turns-to-cooldown system instead of a mana points system. Each class now has a unique skill tree as well, with a variety of unique abilities.
You have four other members in your "party", but you can only take two of them with you on your missions outside of Avadon itself. Who you take with you changes how you approach combat (you control them completely) as well as what conversations you overhear and interactions you witness.
There will always be at lease one class redundancy, as you yourself will always be the same class as one of the other members.
The Classes
Blademaster - The Blademaster is the paragon of armed combat. Able to equip the strongest arms and armor in the game, his skills focus on dishing out damage from both near and far, and maintaining his own health so he can keep on fighting.
Shadowwalker
Masters of deceit in combat, the Shadowalker may not dish out as much damage, but his blows can cripple the enemy and he can backstab when the enemy is flanked. He can disappear in a cloud of smoke and reappear elsewhere, striking the disoriented foe with his razor disks from a safe distance.
Shaman
The Shaman does very little in direct combat. Instead her focus lies on healing her teammates, inflicting conditions on the enemy, and summoning and buffing her wolf companion, who gladly enters the fray on her behalf.
Sorceress
The Sorceress has a number of options available to her. She can call lightning and fire down from the heavens. Or perhaps she'll invest her skills in the mental magics, learning to daze and charm her foes. She also has the most potent buffs for herself and her allies.
Here is one of the skill trees, in this case for the Shadowalker class. As you can see, every invested point increases potency numerically, as well as unlocking new abilities and powers at certain levels.
Screens
Full Gallery Located Here
Reviews
RPGFan - 90%
Link
What I do know is this: despite the million dollar game budgets that have taken us to this age of gaming, we are still in a place where a studio like Spiderweb Software exists to give us Avadon: The Black Fortress. This game reminded me of some of the best games I've ever played. Perhaps most importantly, it made me want more. Despite the fact that it probably won't be for everybody, and despite the fact that the mainstream may have moved away from this type of game forever, I'm still giving it an Editor's Choice award.
Inside Mac Games - 8.25 - Link
Jeff Vogel, Spiderweb's creator, has had a long time to hone his skill at making them, and it shows in Avadon: The Black Fortress. It's Spiderwebs first new series in a decade, and I would venture to say it's his most finely crafted work to date.
Digitally Downloaded - 4.5/5 -
Link
But the game is the sum of its parts, and the small irritations are completely forgivable. This is a big, chunky game that is retro RPG fans should absolutely adore. And, if you dont care for playing it on PC or Mac there is an iPad version coming in June, Spiderweb Software promise, and that will be awesome.
Basically, youll be able to tell if you will like this game from the screenshots. If you remember playing and enjoying these games as a youngster, then this score below is for you. Otherwise well, you probably didnt read far enough to get to this conclusion anyway.
Gear Diary - Link
I have been very vocal about my disappointment in recent major RPG games and developers: Bioware has been moving towards story-based action games with little RPG content in Mass Effect series, and Dragon Age II also took a major step in that direction. Bethesda did a very similar thing with Oblivion compared to the much better RPG Morrowind and I truly doubt that Skyrim will suddenly have robust RPG systems. Between Soldak, Basilisk and Spiderweb, RPG fans have three indie game studios willing to do the hard work of developing worthwhile and robust games that fill the void left behind. I applaud them in general but with things like Dins Curse, Eschalon Book II and now Avadon I can more specifically applaud their efforts.