SerTapTap
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*$18 with PS+ at launch (cross buy for both Playstation versions even if the Vita version isn't out yet).
**There will be no further sales on the game for at least 6 months. "We are planning on announcing any sales months in advance so players dont have to worry about paying full price and being surprised by a price drop the next day."
- 2D Metroidvania in the vein of...well, Metroid
- Mysterious story with an existential vibe
- Retro styled graphics with a purpose. Deliberate glitches tied to story/gameplay
- Collectables that affect all/most of your weapons rather than minor ammo expansions
- A total of
_21_
- A total of
_16_
- Collectable lore/story items. Reveal the events of Sudra as you explore.
- Fully remappable controls
- Speedrun mode to limit RNG and remove cutscenes for single-session playthroughs.
- Platinum trophy and trophies to encourage replay
Spoiler Etiquette:
Being a game focused on exploration, the upgrades you get, shortcuts you find and areas you explore could all be considered spoilers in addition to bosses and story elements. Be courteous when posting and mark spoilers clearly (eg: Boss Spoiler:
Bowser rules
NeoGAF Review Thread
Jeff Gerstmann - Giantbomb (5/5) (Warning: The end of the quick look has very lategame spoilers)
Playstation Universe (9/10)It looks great, controls really well, and has a level of difficulty that makes things challenging without making them overtly frustrating. If you've ever been into this sort of action-adventure game, Axiom Verge is positively terrific.
Gamespot (8/10)Axiom Verge is an all-too rare occurrence in video games; a true-to-form experience that effortlessly negotiates the gulf between originality and that of paying an explicit homage to a bygone era by injecting just enough modern sensibility to make the adventure stand independently amongst its peers. All without pandering, diluting or straying too far from the blueprint set forth by games of similar ilk all those years ago. At its apex, Tom Happ's brainchild unequivocally proves just how far video game development has come in such a short space of time and that you can in fact teach an old dog new tricks.
Axiom Verge is a game that's easy to fall in love with because it hits so many high notes. It takes the Metroidvania model and adds layers of ingenuity that are in a league all of their own, the most notable being the Address Disruptor. Yes it's occasionally drab looking, and some enemies may not fit in with the rest of the world, but when a game is this good, these blemishes quickly fade into the back of your mind. The chilling sci-fi setting, mysterious plot, and a seemingly endless number of abilities keep your mind busy, and your curiosity at fever pitch.
It's not a stretch to say that Axiom Verge is better than the games that inspired it, because it's so inventive and thoughtfully crafted. There's no excuse to hold onto the past when the present is this amazing.
PS4 Store page (You can't preorder)
Developer info (yep, one guy)
Offical Sound Track (bandcamp), also on other services. I personally recommend only listening to up to track 4 before playing the game if you want to avoid music spoilers.
Full guide (disclaimer: made by yours truly)
Many thanks to dancrane212 for helping out with the banners and designing the OP!
Disclosure: I was provided a review copy of Axiom Verge for PS4 and preview code for PC but am otherwise unaffiliated with Axiom Verge or Tom Happ.