Baldur's Gate 3 - The Game Awards Trailer (August 2023)

what state is it in just now if i were to buy the Early Access? is it "finished" or still stuff missing?
It's the first third of the game (possibly even less) and with missing features.
And while the features are work in progress, the EA build will remain limited to only the first Act of the game by explicit choice of the developer.

It's also worth nothing that since every major update (like the one coming next week) changes some aspects of the game significantly, save games so far do NOT maintain compatibility between versions.
Basically: buy it now only if you want to play around with an purposefully incomplete version, NOT if you want to start your final playthrough from the get go.
 
How the fuck does the game look bad technically?

It is by far the best graphic in a isometric game to date, maybe the ascent is a lil better but not when it comes to characters rendering.

I'm Not even sure if diablo 4 looks better than this.
It looks thoroughly unimpressive for a 2023 game. The character rendering is PS360 quality.

I don't know why being an isometric game means it can't look as good as one where the camera is behind your back.
 
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It looks thoroughly unimpressive for a 2023 game. The character rendering is PS360 quality.

I don't know why being an isometric game means it can't look as good as one where the games is behind your back.
because usually AA isometric games have a way lower budget and graphic emphasis than AAA cinematic games with third or first person camera.

I think the characters looks better than ps360 era tbh.
 
because usually AA isometric games have a way lower budget and graphic emphasis than AAA cinematic games with third or first person camera.

I think the characters looks better than ps360 era tbh.

Yeah, but BG is (or was) a really successful series, no? And still, many low budget indie games look great.

I don't know, they look bad to me. The best looking PS3 games (Uncharted 2-3, TLOU, GOW3, etc) have better looking characters IMO.
 
Yeah, but BG is (or was) a really successful series, no? And still, many low budget indie games look great.

I don't know, they look bad to me. The best looking PS3 games (Uncharted 2-3, TLOU, GOW3, etc) have better looking characters IMO.
i think they look mighty fine for the genre

Baldurs-Gate-3-character-creation.jpg

bg3_character_creation.png

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I currently have almost 70 hours into the early access.

For me, I do love this game. But this game isn't BG3. It's using the fame of BG to make a great CRPG based in the same world and near the same timeline.
It does suffer some severe Larian jank. They seem to be fixing some of it, but as other have mentioned, they really need to take a page from Solasta, because nobody has done D&D5 UI and mechanics as well as they have.
 
what state is it in just now if i were to buy the Early Access? is it "finished" or still stuff missing?
You get access to 1/3 of the actual game in terms of content and story progress, as well as half the races the final version will supposedly have.

You also don't have access yet to a class or two.
 
I currently have almost 70 hours into the early access.

For me, I do love this game. But this game isn't BG3. It's using the fame of BG to make a great CRPG based in the same world and near the same timeline.
It does suffer some severe Larian jank. They seem to be fixing some of it, but as other have mentioned, they really need to take a page from Solasta, because nobody has done D&D5 UI and mechanics as well as they have.

This was pretty much my take with my time on early access as well, at least until my pc shit the bed.
I don't doubt the game will probably be good, but this isn't the Baldur's Gate I was looking for. This is Divinity 3 running 5th ed rules.

Still breaks my heart that Owlcat didn't get this shot. I was impressed with Kingmaker and I was blown away with Wrath of the Righteous. At this point I'm looking more forward to Rogue Trader than I am BG3.
 
Still breaks my heart that Owlcat didn't get this shot. I was impressed with Kingmaker and I was blown away with Wrath of the Righteous. At this point I'm looking more forward to Rogue Trader than I am BG3.
Funny thing is: in terms of tech, production value and budget this blows anything Owlcat ever did out of the water.
The only things that make this game situationally inferior are the consequences of EXPLICIT and DELIBERATE bad design choices Larian did.

Like skipping a day/night cycle as "superfluous fluff" and then wasting a lot of money on the questionable concept of "Playable Origin characters". A feature that the gaming press praised to the heavens in DOS 2 despise the fact that these people don't actually play these games to completion.
It's puzzling to me because I never once went through BG1 and 2 and found myself thinking "Man, if only I could re-experience this entire story from the point of view of Jaheira/Viconia/Minsc" (putting aside that if you are playing as an established character you are implicitly overwriting their personality with yours, so it doesn't even work as intended) , while the idea of playing a D&D game in a world frozen in an eternal noon and where night and day aren't a factor in encounters is a genuine bummer.

Also, fuck whoever at Larian came up with the idiotic chain/unchain control scheme and decided to ignore two years of feedback on their official forum with 95% of the users telling them the system is simply bad (and the other 5% being the usual suspects, groupies who would praise the studio even for shitting on their mouths).

It's somewhat funny to me that they opened EA almost bragging about how much they had to change "Because D&D as it is wouldn't work in a videogame" and then most of the actual changes they introduced in the following two years consisted in... Reverting some of their most questionable changes closer to the source because everyone and their grandma spent months telling them their custom solutions sucked unwashed ass. Meanwhile Solasta adhered to textbook D&D almost religiously (with the sole exception of stuff they didn't have license for) and the result is mechanically far more enjoyable when it comes to tactical battles, despise a low production value and an overall budget that wouldn't cover even the BG3 CGI intro.

P.S. Long story short, what I find the most jarring about BG3 is that a lot of details that would make it better wouldn't even require a larger budget, just a better use of the current one. In some cases the solution would arguably even be cheaper than their current implementations.
 
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