peanutbutterlatte
Member
How on earth can you mess up a concept this good. Damn.
How on earth can you mess up a concept this good. Damn.
And these are ex Retro guys too. Maybe they were the bad apples...
How on earth can you mess up a concept this good. Damn.
Totally worth playing - it's fun.
Not worth $40, however.
Also, Im stuck again. Not this will ever make it to OT 2, but if it does it needs to be Batman |OT| I'm fucking stuck, help pls?
Time, money and publisher constraints. This is as much their game as Driver Renegade is VD-dev's game.
There's still some good stuff to Blackgate. It's just that talent only goes so far in the games industry, there are many other factors to take into account. That's why a lot of games from talented independent developers end up so good. They can do whatever the hell they want at their own pace and release the game when it's ready.
Some gameplay decisions just reek of bad game design though. The pseudo 3D leveldesign with the shitty map is such an example. Things like this are inherently flawed.
Yeah for this genre, a functional map is a necessity. It's such a confusing mess.
Yeah for this genre, a functional map is a necessity. It's such a confusing mess.
I suspect this would be one area where the 3DS has a marked advantage over the Vita version, since the map is always present on the second screen, making it vastly easier to get a good bearing on where you're at. A mini-map would have done wonders for the Vita version, I think.
I suspect this would be one area where the 3DS has a marked advantage over the Vita version, since the map is always present on the second screen, making it vastly easier to get a good bearing on where you're at. A mini-map would have done wonders for the Vita version, I think.
Given this I'll wait for a price drop. $20 seems okay.
If it weren't for that PSN promo it'd have probably been a completely bad idea to get.Totally worth playing - it's fun.
Not worth $40, however.
Probably entirely dependent on how big of a Batman fan (heh) or Metroid-type game fan you are. It's just 5 hours, there's way worse ways to spend 5 hours whereas if this actually had been 10 it'd probably be a harder argument, never mind longer.At what price point is this worth it, if ever? Is it worth someone's TIME to play through it?
Like, say I got it used at gamestop and had 7 days to return it for full refund, is it even worth the time i'd spend playing it?
At what price point is this worth it, if ever? Is it worth someone's TIME to play through it?
Like, say I got it used at gamestop and had 7 days to return it for full refund, is it even worth the time i'd spend playing it?
Penguin is just rough for me - can't get past him
I have no desire to keep playing :/
And I'm such a huge Arkham fan, I think Origins on consoles is friggin fantastic.
you just need to batclaw the backpacks off his henchmen to clear a way down to him then beat his ass. Repeat.
Haven't played it yet, but continuously displayed or not, a top-down 2D map seems like an incredibly poor fit for the style of level design Armature went with.
Just finished this game at 96% on the 3DS. I enjoyed it quite a bit. It was my first Arkham game and the first Batman game I've played since Gen 4. It reminded me of Castlevania: Mirror of Fate in it's use of different perspectives on a 2D plane (though this game took it much further) and the fact that it was enjoyable though not especially memorable.
Pros:
-Outside of one or two the bosses and mini bosses were great
-Moving in and out of the environment and all the different camera angles and perspectives while keeping gameplay on a 2D plane
-A handful of really well designed setpiece moments involving stealth, puzzles, and combat
-Atmosphere
Cons:
-Batman is much to slow, and it felt like there was a delay in every imput
-A few really frustrating moments where I had no idea what the game wanted from me
-Control inputs would occasionally not register
-Art Direction, while not bad, is way below the standard I expect of the Art Director of Metroid Prime
I'm definitely thinking about checking out Arkham Asylum now.
After playing this game, Asylum will blow your mind.
The game's map suffers from being an overhead, 2-D representation of a sophisticated 3-D world. A map akin to what we saw in the Metroid Prime games would have suited the game very well, what were the reasons behind not pursuing something similar to that?</strong>
Jack Mathews: We were hoping we could get away with a simpler map due to the 2.5D, and we were wrong. By the time we knew how badly it needed to be fixed, we were out of time.
I'm about 2 hours in and I'm finding it difficult to stay motivated. Does it get any better? Or should I trade this in while it's still worth something?
"Full pickup map next week. For real this time @kieran_128: when a patch coming for the ps vita blackgate cant find half the cases to solve" - Armature's Twitter account.
Im sorry but what does this mean?
Im sorry but what does this mean?
I think it means next week there will be a patch that adds all collectables onto the map somehow.
"Full pickup map next week. For real this time @kieran_128: when a patch coming for the ps vita blackgate cant find half the cases to solve" - Armature's Twitter account.
It's not a patch, they will just put a map with all the locations on their website.