HollovVpo1nt
Banned
Hey all,
I'd like to have your attention on what is, in my opinion, one of the most brilliant game features ever: "hotswap". I've been introduced to this mechanic by Battlefield 2: Modern Combat, a console spinoff of PC's Battlefield 2.
On the PC, Battlefield 2 is one of the most popular shooters ever, mainly due to the player number and battles of its online component. The multiplayer matches in Battlefield 2 resembled a battlefield: Tanks, aircrafts, transports and infantry. You guys probably know that.
Modern Combat was DICE's first console BF effort and the game launched on PS2, Xbox and it later got a port to Xbox 360. Multiplayer only titles weren't that popular on consoles back in the day so DICE had to include a single player component. Their latest single player efforts are the Bad Company series and Battlefield 3. Both came out way after Modern Combat and were pretty traditional single player games.
So what's the difference between the two SP designs? Simple. Modern Combat lives up to the "Battlefield" name. The key beeing hotswap. Hotswap is a game mechanic that lets you control almost any allied soldier or vehicle within a certain radius or field of view. You can imagine the potential. Pinned down by a squad? Can't get a decent shot on your shooters? Like in a battlefield, you're probably supported by snipers or other squads in the area. With hotswap, you can swap between soldiers in real-time and basically clear "yourself" of enemy fire. The best way to introduce you to this is obviously a video:
(These videos are from the challenge game mode, there is much swapping going on)
http://www.youtube.com/watch?v=YX_tBcTsXnU
http://www.youtube.com/watch?v=bxKmj-NaLAM
This mechanic has the potential to open closed doors, singleplayer wise. Doors that desperately need to be opened in my opinion. For example:
- in almost every singe player, you come across an area where you're pinned down and you're covered by allied snipers
- in almost every single player, you need to paint a target or have some sort of air support.
How awesome would it be to walk around, shoot some guys, call if for air support, hotswap to the yet, fly around some, swap back to infatry, swap to tank etc. etc.
I really want more dev's to utilise this type of mechanic and I wonder why DICE abondonned this. I imagine that with next-gen graphics, the animation of switching from one character to another will be amazing, visually.
Have you guys played BF2: Modern Combat? If so, what did you think of it? If not, what do you think of this hotswap mechanic?
I'd like to have your attention on what is, in my opinion, one of the most brilliant game features ever: "hotswap". I've been introduced to this mechanic by Battlefield 2: Modern Combat, a console spinoff of PC's Battlefield 2.
On the PC, Battlefield 2 is one of the most popular shooters ever, mainly due to the player number and battles of its online component. The multiplayer matches in Battlefield 2 resembled a battlefield: Tanks, aircrafts, transports and infantry. You guys probably know that.
Modern Combat was DICE's first console BF effort and the game launched on PS2, Xbox and it later got a port to Xbox 360. Multiplayer only titles weren't that popular on consoles back in the day so DICE had to include a single player component. Their latest single player efforts are the Bad Company series and Battlefield 3. Both came out way after Modern Combat and were pretty traditional single player games.
So what's the difference between the two SP designs? Simple. Modern Combat lives up to the "Battlefield" name. The key beeing hotswap. Hotswap is a game mechanic that lets you control almost any allied soldier or vehicle within a certain radius or field of view. You can imagine the potential. Pinned down by a squad? Can't get a decent shot on your shooters? Like in a battlefield, you're probably supported by snipers or other squads in the area. With hotswap, you can swap between soldiers in real-time and basically clear "yourself" of enemy fire. The best way to introduce you to this is obviously a video:
(These videos are from the challenge game mode, there is much swapping going on)
http://www.youtube.com/watch?v=YX_tBcTsXnU
http://www.youtube.com/watch?v=bxKmj-NaLAM
This mechanic has the potential to open closed doors, singleplayer wise. Doors that desperately need to be opened in my opinion. For example:
- in almost every singe player, you come across an area where you're pinned down and you're covered by allied snipers
- in almost every single player, you need to paint a target or have some sort of air support.
How awesome would it be to walk around, shoot some guys, call if for air support, hotswap to the yet, fly around some, swap back to infatry, swap to tank etc. etc.
I really want more dev's to utilise this type of mechanic and I wonder why DICE abondonned this. I imagine that with next-gen graphics, the animation of switching from one character to another will be amazing, visually.
Have you guys played BF2: Modern Combat? If so, what did you think of it? If not, what do you think of this hotswap mechanic?