Foliorum Viridum said:At the moment we have enough for two months, though, which includes a donation from me that would cover only one month. I'd be getting one month free because some people are doing bigger donations.
It is a bit confusing how it will work. Our goal should be to get to a number where we can all pay equal amounts every month to prevent confusion etc.
Eg: once it gets to 20 people we automatically go down to $5/month.
Mr. Snrub said:I could eat $100 for a single month, though I doubt it would come to that. Any danger of that happening multiple times and I'm out.
That sounds good to me. If the server is up and running well for, say, 3 months I'd be happy to do a lump sum of an extra 6 months then in the new year to guarantee me 6 more months of a reserved slot, with the understanding that it also requires other people to keep paying up for the server to exist. So yeah, if that was even an option, I'd be down for that.LordCanti said:/text wall
Kind of why I suggest the top 64 lifetime donors get the reserved spots. Seems completely fair to me.Foliorum Viridum said:That sounds good to me. If the server is up and running well for, say, 3 months I'd be happy to do a lump sum of an extra 6 months then in the new year to guarantee me 6 more months of a reserved slot, with the understanding that it also requires other people to keep paying up for the server to exist. So yeah, if that was even an option, I'd be down for that.
Menelaus said:Kind of why I suggest the top 64 lifetime donors get the reserved spots. Seems completely fair to me.
hint: we'll never have 64 donors, and if we do, HUGE SUCCESS!
LordCanti said:If we ever get to 64 players in a single month, I will personally rewrite the lyrics to the end theme of Portal to reflect our server success, and sing it + release it to the internet.
Believe.
Menelaus said:You had me fooled, I will admit.
abuC said:How will the rules be set? I saw a picture in the BC2 thread where someone was banned from a server for using the rpg launcher too much. I hope we don't go that route, I'm pretty much fine with anything, even the overuse of certain weapons.
abuC said:How will the rules be set? I saw a picture in the BC2 thread where someone was banned from a server for using the rpg launcher too much. I hope we don't go that route, I'm pretty much fine with anything, even the overuse of certain weapons.
Yeah I've seen some ridiculous rules in BC2 servers.abuC said:How will the rules be set? I saw a picture in the BC2 thread where someone was banned from a server for using the rpg launcher too much. I hope we don't go that route, I'm pretty much fine with anything, even the overuse of certain weapons.
Menelaus said:Love me some base rape.
(while it's fun, it's a fast way to get rid of half a server's players, so best to avoid it)
Menelaus said:good job, sirs. only $10 away from our first month paid for!
LordCanti said:I'll put my 10 in tomorrow when I have access to my computer again. Consider the first months rent paid for.
also pro tip= eat something before having blood drawn lol. Fml.
Legato.Reborn- said:Why is Mumble the VOIP standard now?
I think TS3/Ventrilo is such a better alternative (imo).
What is it?
Mumble is a voice chat program similar to Ventrilo or TeamSpeak. However, unlike Ventrilo or TeamSpeak, Mumble is designed for games.
Thus, it offers a wide variety of features to make playing games with your friends and teammates even more fun. My friends and I use
it to play Left 4 Dead, Bad Company 2, Team Fortress 2 and several others. Of course, Mumble can also be used to just bullshit with
your friends like I do after we finish playing a game.
·Low latency and Superior Sound Quality: Unlike Ventrilo or TeamSpeak, there is practically NO delay on receiving messages from other
users. Ventrilo delay is roughly 2 to 4 seconds, Teamspeak is around 2 to 3, and in-game chat delays are usually around 3 to 6 seconds.
Mumble has a delay of .25 to .75 at most. That's less than a damn second. This means that when you go to warn your teammates about a
sentry gun or a grenade, they aren't already dead by the time they hear you. Oh and did I mention that the sound quality on Mumble is
leagues above what you can get on Ventrilo and TeamSpeak? This is because Mumble removes background noise from your mic.
Mr. Snrub said:From the thread linked in the OP:
I don't really have a strong opinion either way, but we all use Mumble now. JOIN US
If I had to guess 1 reason I would think it's bandwidth issuesabuC said:Why is Dice so against proximity chat, or cross squad chat? It really makes no sense.