Battlefield 4 |OT| Prepare to Leave Beta... Nevermind

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It must suuuuuuuuck to be a DICE employee working on this game right now :/

Trying to fix a broken mess of a game that has issues deep within the engine itself it seems, Bethesda Skyrim PS3 -style.

All fans raging 24/7 all about different issues and surely EA pressuring them to do it yesterday already. Within all that trying to find time to properly test the updated versions? Jeez...

The part I still can't wrap my head around is that BF4 doesn't actually seem that different from BF3 at first glance. Like, they tweaked certain things here and there and I guess the engine looks better, but it still seems like BF3 until you get into the nitty gritty. And so while I'm sure there's a ton of stuff they've changed that made the engine unstable, I still keep thinking "how did you totally fuck this up? you already had a mature engine and netcode to build off of!" I can't even decide how unfair a stance this is; maybe I'm cutting them too much slack by saying it only seems the same on the surface.

All this just reminds me of the great Quake 2 debacle of decades past, where id had to spend something like eight months patching that game until it was finally okay.
 
....Didn't they say they were going to halt the other DLC until the game was fixed?

Is this considered Fixed???
First thing i thought, i was expecting a big "Release Candidate" patch before 2nd Assault.

Hopefully they put some good servers like BF3 had with both vanilla and DLC maps.
 
Operation Mortar.

Mortars on islands trying to hit boats. *DICE trollface*

Hopefully they put some good servers like BF3-only/Oman-only maps.

FTFY. At this point I'll take playing one map 24/7 over the maps we got in the base. Granted, Shanghai and a few others aren't terrible but I'll take Oman over those any day.

Anybody else planning on playing second assault pretty much exclusively until the next major DLC drops? Rush could finally be viable.

Me. Oman >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Caspian, Firestorm >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Altai, Silk Road >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Vanilla BF4 maps >>>>>> other two China Rising >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> YOUR FAVES >>>>>>>>>>>>>>>>>>>>>>>>>>> METRO/METRO1.5/METRO2.0
 
Was Second Assault the only DLC that XB1 got an exclusive window on? For us Non-XB1 owners does this mean we're getting two sets up DLC in the course of 4-6 weeks? Nice if true.

Now if only we could get servers that mix maps from each of the core and DLC sets together that'd be grand.
 
It was nonsense that they stopped working on the DLC anyway, pure damage control. I doubt that the teams working on the DLC and on the bug fixes overlap much anyway so it's kinda pointless.
 
Mortars on islands trying to hit boats. *DICE trollface*



FTFY. At this point I'll take playing one map 24/7 over the maps we got in the base. Granted, Shanghai and a few others aren't terrible but I'll take Oman over those any day.



Me. Oman >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Caspian, Firestorm >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Altai, Silk Road >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Vanilla BF4 maps >>>>>> other two China Rising >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> YOUR FAVES >>>>>>>>>>>>>>>>>>>>>>>>>>> METRO/METRO1.5/METRO2.0
Not again... but BF4 Vanilla >>>>>>>>>>>>>>>>>>>>>>>>> BF3 Vanilla.

Never 'got' Operation Firestorm... dunno why its so popular.
Havent seen the 2nd Assault Maps yet so im curious about the boats in Op Metro. Looks funsies.
 
I don't know why the hell they included Firestorm. It never struck me as a really popular map. Noshair, and Kharg on the other hand, were very popular, and great on both conquest and rush.
 
Both of those are horrible. At least Firestorm only has useless jets in addition to tank Battles. No flying circle strafing below-radar helicopters of doom like Kharg. Ugh.
 
I don't know why the hell they included Firestorm. It never struck me as a really popular map. Noshair, and Kharg on the other hand, were very popular, and great on both conquest and rush.

oh man i hated Kharg! >_<
 
I don't know why the hell they included Firestorm. It never struck me as a really popular map. Noshair, and Kharg on the other hand, were very popular, and great on both conquest and rush.
Firestorm was awful on console but that was a linear 3 flag. Rush was good though. Hopefully it plays better with 5 flags.
 
I'll agree with that. Noshair, and Damavand were the two best rush maps in BF3. It's sad that neither made it in second assault.

Oman/Caspian.

Your hair is a bird. Your argument is now invalid.

You guys probably hate Kharg for the same reason I love Kharg.

Them 60-0 Viper rounds.

Yes. Exactly. You're a pilot that can go 60-0 while the rest of us have to deal with you pew-pew-pewing the ground and stopping shit. Terrible map. Double so when the helicopter pilot puts a gunner on the roof of last set where the defense can't climb up there to get them. Horrible.
 
This is EA we're talking about. Of course its fixed.. anything else would be considered 'noise'

Funny enough, I still can't hear anything for the first 3 minutes of a round.



As for the Op Firestorm conversation, I really can't put my finger on it. Something about that map always went well for me, even when on the losing team. Love it much more than any other BF3 launch map.
 
DAT TRAILER

SimonCowellLooksOnLongingly.gif

My eyes lit up and I had a stupid grin on that exploding Caspian Tower Levolution and Firestorm's Levolution blowing up the fuel-refinery (AND YOU CAN TAKE OUT THE CRANES apparently, if I'm looking right. THANKS DICE FOR FINALLY REALIZING MY DECONSTRUCTION DREAM!) and Oman is <3 <3 <3 <3 <3
 
Funny enough, I still can't hear anything for the first 3 minutes of a round.



As for the Op Firestorm conversation, I really can't put my finger on it. Something about that map always went well for me, even when on the losing team. Love it much more than any other BF3 launch map.

It is very sad and pathetic that these sound bugs are in this game, that were in BF3, and earlier renditions. Very 2K games of DICE to keep those alive.

3 minutes seems really long though. When it happens to me, its usually about 30 seconds
 
Sweet trailer; can't wait to play Caspian again. Damn trailer also makes me want to upgrade my PC so bad.

As for the sound bug, I usually only get it for about 30 seconds in the beginning of a round on PS4. That is actually much improved from BF3 on PS3; I remember the sound just cutting out at random points during a round...here it's just in the beginning, so....improvement I guess??
 
One of the worst CQ maps ever.
Gotta have that bottleneck.
Sweet trailer; can't wait to play Caspian again. Damn trailer also makes me want to upgrade my PC so bad.

As for the sound bug, I usually only get it for about 30 seconds in the beginning of a round on PS4. That is actually much improved from BF3 on PS3; I remember the sound just cutting out at random points during a round...here it's just in the beginning, so....improvement I guess??
The beginning of matches rarely have audio because it's still loading in because reasons.
 
The beginning of matches rarely have audio because it's still loading in because reasons.

Yup, makes sense (I guess). At least it's not as bad as BF3.

Yesterday I got it in some matches for the entire match...

Yes you're right, I forgot; in TDM, I have gotten it a few times where it would just play the "Your team lost" music over and over. That is a really weird bug. It hasn't happened to me in Conquest, which is what I mainly play..just TDM.
 
Anti-heli mine seems unnecessary!

It really is. All aircraft are already simple to take down, most engineers just don't bother equipping the right stuff. But heck, even a pesky AA can cover most sky-control.

It's a cool sounding device, but I feel like it should have been an anti-engineer bomb, to be dropped by helis.
 
DAT TRAILER

SimonCowellLooksOnLongingly.gif

My eyes lit up and I had a stupid grin on that exploding Caspian Tower Levolution and Firestorm's Levolution blowing up the fuel-refinery (AND YOU CAN TAKE OUT THE CRANES apparently, if I'm looking right. THANKS DICE FOR FINALLY REALIZING MY DECONSTRUCTION DREAM!) and Oman is <3 <3 <3 <3 <3

If any of those explosions happened in an actual game half the server would crash.
 
Soi got a 144 hz. On it or and its glorious.

Only problem is getting frame rates in bf 4 up that high on my gtx 670.

What settings do people find have the biggest effect? With lighting, post processing high and anti aliasing off I get between 90-120 fps. Keeping it closer to 120 more of the time would be ideal. Any tips?
 
They should just completely disable being able to repair while in flight, in my opinion. Same goes for the other vehicles.

Agreed, although the transport is fine being able to repair it, it sucks ass to begin with. The boats are the same as the scout helicopters, I don't think you should be able to have someone in back constantly repairing it. This coming from someone with 17 attack boat service stars.
 
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