Decided to play it again after a long break and started another infinite climax run, up to CH14 now. Doing no items and just using the parry accessory.
Man, this isn't very fun. Witch Time makes the game easy but at the same time the enemy AI seems to be designed around it because the only time they truly seem to be open to attack is during Witch Time.
Outside of it, even if you hit them when they are recovering from a move or whatever, there is always a very high chance they will just instantly recover out of hit stun and parry you or do some invincible attack that just flat out interrupts your string. Looking to hit them when they seem exposed is pretty much pointless it seems so attack strings become useless. So what it comes down to is just cheesing the game by spamming stuff here and there and just using dodge offset to be able to let out a weave attack to do decent damage, which kind of looks silly after a while and reminds me of Ninja Gaiden which favors spamming invincible attacks.
Guess the game is just meant to be played with WT to be enjoyed properly. Even Kamiya pretty much always made sure to activate it via dodge before going for a combo in his playthrough.
DMC4's DMD mode felt a lot more enjoyable and balanced.
Man, this isn't very fun. Witch Time makes the game easy but at the same time the enemy AI seems to be designed around it because the only time they truly seem to be open to attack is during Witch Time.
Outside of it, even if you hit them when they are recovering from a move or whatever, there is always a very high chance they will just instantly recover out of hit stun and parry you or do some invincible attack that just flat out interrupts your string. Looking to hit them when they seem exposed is pretty much pointless it seems so attack strings become useless. So what it comes down to is just cheesing the game by spamming stuff here and there and just using dodge offset to be able to let out a weave attack to do decent damage, which kind of looks silly after a while and reminds me of Ninja Gaiden which favors spamming invincible attacks.
Guess the game is just meant to be played with WT to be enjoyed properly. Even Kamiya pretty much always made sure to activate it via dodge before going for a combo in his playthrough.
DMC4's DMD mode felt a lot more enjoyable and balanced.