EA's best game ever? Damn right. (probably seeing as it was developed by Paradigm though)
Features
Fully licensed Volkswagen Beetle "2.0" models, ranging from regular street types to lowriders and rally bugs.
Six huge tracks, taking more than four minutes to drive from one end to the other.
Animated roadside features, such as mills, waterfalls, and even a dragon.
Four-point suspension system.
Nine multiplayer tracks.
Specular highlighting and particle effects.
Two-player split-screen race mode.
Four-player battle mode.
Need for Speed style tachometer.
What made this game though was quite possibly the BEST course designs EVER in an arcade style racer...
Coventry Cave: This European looking stage lets you tear up the British countryside. Smash through haystacks and barns, drive past an old mill, giant waterfalls, mineshafts and even Stonehenge. Key points include a shortcut through a tunnel, a castle ruin and a glass window.
Mount Mayhem: Imagine this one like the snow level of every major platform game. A tall mountain covered with snow and fog and plenty of hazardous drops and icy caves. Some of the highpoints of this track involve a ski slope, a crystal cave and a UFO.
Inferno Isle: A dense jungle surrounded by a tall, electrical fence. If you've seen Spielberg's movie, you know what oversized lizard is being contained within. The designers also threw in a whole village, a seaside town and even an active volcano. Keep an eye out for a little hut in the burning village.
Sunset Sands: The dunes of this Egyptian inspired stage deliver some cool jumps. Crash into a pyramid and drive through its mysterious tunnels and caves. Use your rearview mirror to find some shortcuts you may otherwise miss.
Metro Madness: The game's largest level plays more like Blast Corps than a racing game. You can smash through several buildings y and drive through hallways inside. One of the highpoints of the track is a short race against a train.
Wicked Woods: Looks like you took a wrong turn somewhere in Transylvania. After a long scary drive through a dark forest, you jump right into the first "serious" haunted house in a racing game.
IGN sum it up pretty well:
It's hard to sum up Adventure Racing's tracks in only a few sentences as they are absolutely, positively the most detailed tracks in a racing game. To call the hundreds of routes through the stages "shortcuts" would be an injustice. You will literally find new areas in the stages every time you play. Sometimes you come upon them by chance. For example, you don't have enough speed to make the jump over a chasm; Instead of plunging to your death, you start to fall and smash right through a rock wall into a new cave you've never even seen.
The island level alone has two fully realized villages, a tropical jungle, and even a coastal region where a pirate ship is attacking a fortress. Not convinced? Wait till you drive through the haunted forest with its foreboding full moon looming in the cloudy sky. After you jump through the stained glass window of an old church and make your way into the dank caves of a fantasy mountain, you will see something like a giant red worm moving around on top of millions of gold doubloons. Had you taken a different route, you would have seen that this truck-sized worm is only the tail of a ferocious dragon guarding its hort.
To top it off it also has a surprisingly good four player mode where the objective is to find differently colored bug icons that are hidden throughout the levels. The catch, you need one of each color to win. The bigger catch, the icons are constantly changing color. The use of weapons also helped this to become one of the most surprisingly addictive 4 player modes (along with San Fran Rush 2049's deathmatch mode!)
Also, it was fookin' beautiful for its time, these screens don't really do it justice...
To see it in action, check out the movies on IGN's media page, in particular the "Pirates!" movie to really see how sexy BAR was for its time!
I'd say that I'd love to see a next generation version, but with EA behind it these days it'd probably become Ghetto Adventure Racing 2006 Edition and that would make me a sad panda