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Todd Howard was legit
Great conference! Great games! Suprises! Great way to kickoff e3!
Just finished watching the conference. That was a really great conference, fantastic start to E3 2015.
After Nintendo kicked off E3 with the incredible Nintendo World Championships, Bethesda had a tall order ahead of it.
Luckily for them, it came out pretty well. It won't win any awards, but it stayed afloat, mostly buoyed by a great Fallout 4 segment.
+ Fallout 4 looked mostly great. (See negatives for exceptions)
+ Fallout 4 looks fully mod-compatible, which is the most important thing about the game.
+ That mobile game looks great. Can't wait for it to come to Android.
+ SnapMap looks cool.
- Fallout 4's dialogue looks horrendously bad and a massive leap backward for the franchise.
- Bethesda still doesn't know how to do animations. (FO4)
- Dishonored 2 CG trailer... who cares. I love the franchise but CG trailers are meaningless to me.
- Battlecry... yikes.
- "Is Blizzard doing it? Then we are too!" shenanigans.
- I'm already bored of the chainsaw in DOOM, and the game isn't even out
Todd Howard was legit
Always has been. He's great in interviews and presents very well. Feels like he's just talking to a bunch of his peers.
Always has been. He's great in interviews and presents very well. Feels like he's just talking to a bunch of his peers.
The guy is also 44 and looks 30, apparently Bethesda has a Lazarus pit.
The publisher will be hosting a live stage show at its booth, featuring creator panels and interviews. Here's the full schedule:
Tuesday, June 16
1 p.m. Pacific - Doom
A look at Doom with Marty Stratton (executive producer, iD Software) and Hugo Martin (art director, iD Software)
2:30 p.m. - Fallout 4
Interview with game director Todd Howard
Wednesday, June 17
11:00 a.m. - Doom
Roundtable panel with Marty Stratton (executive producer), Hugo Martin (art director), Garrett Young (general manager), and Robert Duffy (chief technical officer)
1:00 p.m. - Fallout 4
Panel discussion with Todd Howard (game director), Emil Pagliarulo (lead designer), Istvan Pely (lead artist), and Jeff Gardiner (lead producer)
4:00 p.m. - Battlecry
A look at Battlecry with Lucas Davis (design director, Battlecry Studios) and Rich Vogel (executive producer, Battlecry Studios)
Thursday, June 18
11:00 a.m. - Doom
Interview with Marty Stratton (executive producer) on the Doom community and how players will get involved
1:00 p.m. - Bethesda Softworks
Pete Hines (vice president, PR and marketing) recaps E3 and talks about the future
3:00 p.m. - Battlecry
Deep dive into character classes with Victor Antonov (visual design director, Zenimax), Lucas Davis (design director, Battlecry Studios), and Rich Vogel (executive producer, Battlecry Studios)
We've reached out to Bethesda to inquire about whether these will be streamed. We'll update should we receive a response.
Update: Bethesda tells us these sessions will not be streamed.