Bethesda E3 2015 Showcase Thread: Please Stand By

How will ZeniMax/Bethesda's conference go?


Results are only viewable after voting.
Doom: 6.5/10. Slower than expected for first half of demo. Cool level creation and second half of demo was more like old-school Doom.

Battlecry: 1/10. Man, what is Bethesda Softworks doing with this?

Dishonored: Definitive Edition: 8/10. One of last-gen's best with what should be 1080p/60fps and other graphical enhancements.

Dishonored 2: 9/10. CGI-only trailer is disappointing, but great art direction. Two characters are playable with completely different powers and animations. Devs talking open level design and choice/consequence.

Fallout 4: 11/10. Incredible how much new stuff is being added to the game. Graphics are serviceable (though I had low quality stream, will check HD). Gunplay looks a lot smoother this time around, though obviously still behind normal shooters. Flying gunships, mobile ap, jetpack power armor, new dialog system, great art direction, dog companion, building bases, huge crafting system..... wow.

Fallout Shelter: 6/10. No idea what to make of that.

Elder Scrolls Legends: 3/10. Looks like a cash-grab on a storied franchise.

Disappointed to not see Prey 2, or even just a hint of what MachineGames and Tango will be looking at next.
 
Good show from Bethesda, nice and lean, showing a lot of actual gameplay.

I went in not giving a shit about any of their games, but they sort of sold me on both Doom and Fallout 4.
 
Have to say I really appreciated their lack of "exclusive" touting. Granted we will likely see some for their games in later conferences but it was nice to have a conference without having to wade through dubious PR for once. That alone elevates it IMHO.

Also appreciated the showing of legit gameplay aside from Dishonored and Hearthscrolls.
 
Well Fallout looks amazing. And I do mean looks because I remember the laughable outrage at the announcement trailer looking like an X360 game.

I am so hyped for this!
 
*sigh*
Why can't we have Sessler and Morgan back together again? Maybe just a years worth of content would satiate. I missed most of the conference too so this post show was glorious.
 
Nope. Fall for the Dishonored Definitive Edition (remaster for next PS4/XB1), but nothing other than "we're working on it" for Dishonored 2

Man I wish they'd have put Fallout Shelter on Android though. That's a tough pill to swallow given how sweet it looks.

Ok cool. Just wanted to make sure I didn't miss it somehow. Cheers!
 
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Oh wow, jerks...
 
Maybe I've been to too many of these things over the years, but that one was pretty boring to me. Showing gameplay was great, but the gameplay segments were long and pretty boring. I guess I don't get into the "Let's Play" stuff where I'm watching someone play a game for long periods of time. I felt like they could have wrapped the whole think up in less than an hour and we still would have gotten the gist of what they were showing.
 
That's the first time in a while I've enjoyed an E3 conference from start to finish, even though not everything shown interested me.

So basically, Fallout 4 is a done deal (I've already preordered it), and I'm just waiting now for the Dishonored 2 Steam page to go up. Doom 4, though, I'm still iffy on. The level editor looks great, but I'm not sure yet how I feel about the SP - I think I'd want to try it first.

But yeah Fallout 4. They're doing way more with it than I anticipated. The modding community's gonna have a field day with the settlement building. As for Dishonored 2, wish they'd shown some gameplay, but I'm excited regardless.

Anyway, I'll definitely be tuning into the 2016 Bethesda E3 show. Good stuff.
 
Good conference. In a way it seemed like an interesting mix of the old school, the bro gamer and then also some more "progressive" aspects in the marketed MC of dishonored 2 and the fallout character creation.

Doom seemed to have too few enemies for my taste and move a bit slower than I expected but still looks real promising.
 
Maybe I've been to too many of these things over the years, but that one was pretty boring to me. Showing gameplay was great, but the gameplay segments were long and pretty boring. I guess I don't get into the "Let's Play" stuff where I'm watching someone play a game for long periods of time. I felt like they could have wrapped the whole think up in less than an hour and we still would have gotten the gist of what they were showing.

I thought it was Ok. Then,
Fallout took the whole show to a 9 for me.
 
Maybe I've been to too many of these things over the years, but that one was pretty boring to me. Showing gameplay was great, but the gameplay segments were long and pretty boring. I guess I don't get into the "Let's Play" stuff where I'm watching someone play a game for long periods of time. I felt like they could have wrapped the whole think up in less than an hour and we still would have gotten the gist of what they were showing.

Yeah I agree, the Doom demo was too long, all the rest though was mostly just pure announcements and small demos.
 
Fucking FAN-TAS-TIC Bethesda. Bravo!

Doom looks great and old school, Dishonored 2 is more than welcome and shit shit, just SHIT at Fallout 4. Game is going to destroy the holiday season.
the game's HUD looks fucking awful tho
 
Decent first conference from Bethesda. Didn't blow my socks away but it wasn't terrible either, there have been many worse conferences over the last five years.

Doom: Looked like good 'ole Doom, what can I say? Lots of gory monsters, blood, and graphic kills. The snapmap tool for multiplayer and co-op level design looks really interesting though, a bit like making your own maps in Timesplitters (for lack of a better comparison rn.). It is another grey, black, and brown FPS however so it's not going to be for everyone of course.

Battlecry: Looked more janky than a musou/warriors game in early stages. Not a good first impression for someone like me not familar with this title.

Dishonored 2: Really nice looking trailer, I've grown a bit weary and tired of CGI trailers though.

Dishonored: The Definitive HD Remaster Xtreme Upgrade Edition: Seemed like this game just released yesterday (at least to me) so not really sure what to make of this. Then again we are starting to see more and more PS3/360 era remasters like with the Uncharted series so who fucking knows anymore. More options to people who never got to this game for whatever reason isn't a total bad thing though.

ESO and Card Game: Meh

Fallout 4: Todd Howard is an amazing salesman. Comes off as confident and straightforward, but doesn't come across as arrogant or cocky either. I never really got into Fallout 3, and he got me somewhat excited about Fallout 4. I think FO4 is going to be a great game for those who loved FO3, and some people who really liked NV and what Obsidian brought to the table with that installment may remain to be mixed on this. Also props to Bethesda for not showing this game 2 years ago and having to wait this long for more stuff on it. A 6 month-ish window from revealing a game to finally releasing it is great, imo.
 
Doom: 5/10. Highlights include quick movement speed, not entirely hideous visuals inside the complex, the use of the original Doom door noise. Lowlights include the disgusting and stupid looking QTE kills, the weapon pickup cutscenes, the turdy brownness of hell, generally poor enemy models, virtually no enemy reaction/feedback to being shot, the fact that it looked like Doom 3, and next gen audio diaries. Demo went on forever.

Doom Level Creator: 8/10. Although it seemed sort of limited, more like Forge than a real level/campaign editor, the prefab stuff and level logic seemed like it had a great UI. Hopefully this doesn't preclude more extensive modding, but a great first foray into modding for console people.

Doom Multiplayer: 2/10. Didn't look good, too much UI, too many effects. I know that Doom 1 was the grandaddy of this stuff, but I am convinced that at best this will be marginally more popular than Doom 3's multiplayer.

Bethesda.net: 0/10: (to the extent that this is a client, an account system for games, or anything other than just a revamp of their corporate website) No one wants this stupid garbage. Any features it could offer are already available through existing services. Publishers need to stop running their own segmented services. They produce fan worry (because they are not all going to survive and could be shut down), they are security risks (because they all get hacked despite assurances they won't), and they basically add nothing. I am sure smart people worked very hard on this superfluous product and while it feels bad to trash hard work, I can't stress enough how much this is a bad direction for gaming, and especially PC gaming, and how I am credibly worried that this will result in bad things. If it's just a revamp of their corporate website then 1/10 snooze I already have places to talk about Bethesda games.

Battlecry: 2/10. I don't think this looked good when it was revealed. I don't think it looks now. It's not a genre that would interest me, but even within the genre, it doesn't look like an interesting game.

Dishonored 2: 5/10. I didn't finish Dishonored 1. It's my fault, I tried to play it with no upgrades and no kills for my first playthrough. That was dumb. It took me like 6+ hours to get through the first mission. That was dumb. I'll give it a try again later. That being said, Dishonored 2 is a thing. CG trailers are dull. The design looked less interesting to me than the first game. I like the idea of a female playable character. I like the idea of multiple playable characters. I'm sure this will turn out well, but this presentation didn't excite me. The fake "dude gets excited and speaks french" moment that opened the presentation was lame.

Dishonored 1 HD: 0/10. I already own Dishonored 1 HD and have for years.

The Elder Scrolls Online: ? Was there anything in this trailer or was it just an ad for an already released game?

Hearthstone: 1/10. I'm sure this will end up a competent game, but frankly, this was the absolute dumbest way they could have unveiled it.

Fallout: Vault Shelter: 10/10. This looked great. Looked very thoughtful, and I really appreciated that Todd Howard took the time to name specific influences that spanned gaming history, including progress quest. I think among the interactive screensaver ecosystem work, this could be great. And it looks, provisionally at least, like there's no onerous business model. How nice is that?

Fallout 4: 10/10. So, the animation looks hideous, the graphics rough, Gamebryo sucks, and the dialogue seemed a bit stilted. That being said, I thought the world looked great, the two playable characters were super, I liked the presentation a lot. Combat looks better, VATs looks better. I liked the use of colour. Character creator looks good. The dog seems fine. They showed a wide variety of content. Third person seemed like it worked fairly well. There was good use of humour. But the building is what I liked the most. I think Morrowind's Bloodmoon expansion and the construction of the trading post station is probably Bethesda's finest hour so far. To see them take a more flexible, Minecraft-like approach to building, down to the more advanced electricity systems, is really great. I think I could really make a "home" in this game. I want to walk through this world and dismantle everything I find, take and remove every object, and use them to make my perfect house. I can't wait to see how mods improve this. The release date was a great cherry on top.

"Real Life Pip Boy" Deluxe Edition: 0/10. Cat helmet garbage.

Pip Boy App: 3/10. Dumb novelty, Todd Howard recognized it was one at least.

Overall the conference was OK, a good start for Bethesda, and Fallout 4 looks really great. Hope Doom improves for release and that we get to actually see Dishonored 2.
 
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