MoGamesXNA
Unconfirmed Member
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I feel like people my age only know Piaf from Inception and games like this, but I can't complain. She's an awesome singer and it's great to see more people get exposed to her. What I didn't learn until I sat through the BaS credits is that she's the person who actually wrote "La Vie en Rose". Never knew that, though I'd always preferred her version.
I've just. How much further is there to go?picked up the key for Fink's clock in Columbia
I've just. How much further is there to go?picked up the key for Fink's clock in Columbia
About thatthe Praying Room in Fink's home is a little bit strange for me. I feel like there should be a Voxophone in there but I didn't find anything. Or did I miss it? I don't feel like this room makes any sense otherwise
About thatthe Praying Room in Fink's home is a little bit strange for me. I feel like there should be a Voxophone in there but I didn't find anything. Or did I miss it? I don't feel like this room makes any sense otherwise
I feel like it's just thereto show you that he doesn't use it, and thinks it's all a sham.
Gave up some sleep to grind a couple hours on this. I'mand I only have like 10 audio logs/voxophones, are there a bunch at the end or did I miss em all at the beginning?where you can turn Fink's clock as well
Caved and got the season pass. 19.4GB download :O
Damn! Well, I guess I'll just run it again on hard mode. I got lost for a bit on 1998 Mode and I'm pretty sure that contributed to most of my playtime, lol.You missed half of them.
In the OT and Spoiler thread I spent most of my time ragging on about the plot of BaS Ep2, rather than talking about the game at large which was mostly an incredibly positive experience. Now I feel like poop for talking bad about Irrational's last project.
Yup I caved yesterday and that was a sucker punch. Made me wait an entire hour before I could play it. Got to play a little bit and I'm loving what I'm seeing so far.
I think it seems a lot easier (and probably more satisfying for some people?) to talk about things you don't like on forums. That's where most of the debates start from, so I don't think you should feel bad about that. We all do it from time to time. Especially about games we feel very passionate about.
That said, I've tried to also talk about the stuff I really enjoyed with the DLC - there's a lot to love about it. Honestly, I really liked everything about the DLC except the story (there are even aspects to the story that I did like - dat fucking intro... might be the best one in the series). The DLC was so well crafted, and you could tell a lot of time and effort went into making it. But I don't think we should hold off on criticizing the story if we had issues with it.
Yeah, I don't want to sugarcoat things that I didn't like about it. At the same time I came across as incredibly negative in some of my posts when in truth I did love things in this game such as the intro and playing as Elizabeth with all the new changes to the gameplay formula she brought with her.
The focus on stealth gameplay was an excellent decision. Not only did it alleviate the issue of poor combat, it also placed more emphasis on atmosphere and really allowed you to soak in your surroundings. Definitely vindication for those threads suggesting that BI was done in the wrong genre.
I wonder what will 2K do with the Bioshock IP.
I sat and listened to this 2-3 times until I was sure i heard all of it. It was a nice moment. I dislike the overarching story in both of the DLCs but theres lots of cool individual scenes
I thought the stealth was kind of braindead in its mechanics (especially when you get the peeping tom upgrades), but I can let it slide since its being bolted onto a game that didnt have them in the first place. I did wind up taking in more of atmosphere in Fontaine's Department Store here than in Ep 1, so I'd be all for a Bioshock game that focused on first person stealth from the very beginning.
EDIT- Maybe they do in 1998 mode, but I thought itd be neat if the enemies actually noticed that corpses were being piled up in the same place instead of just going about their normal routines while I kept racking them up. I know enemies are more likely to shoot at your last visible location in the harder difficulties so maybe theres less of a chance to make corpse piles in a corner
I wonder what will 2K do with the Bioshock IP.
Just started
Oh my god
Just started
Oh my god
Use the old man winter plasmid. He shatters first shot.
I'm atAny advice on how to beat it? The flaming Houdini guy takes a lot of shots and I always run out of ammo and eve before I kill them all.the part where Ryan sends in goons to kill you.
I'm atAny advice on how to beat it? The flaming Houdini guy takes a lot of shots and I always run out of ammo and eve before I kill them all.the part where Ryan sends in goons to kill you.
I really cannot say enough how much I loved the intro of the DLC. Definitely the highlight of the BaS DLC in general.
So I just. How much more is there? Put in a little over 3 hours so far and it's so good damnit!fixed Suchong's Lutece device and entered Columbia
So I just. How much more is there? Put in a little over 3 hours so far and it's so good damnit!fixed Suchong's Lutece device and entered Columbia
This thing is a bitch near the end on 1998. Those firemen-like guys (don't know what they were called) Are annoying as hell since they don't die to handcannon shots and only tranquilizer darts. Getting close to them is out of the question.
i ended up just running passed a lot of stuff on 1998 mode. I was done with the whole dlc in about an hour, not including cutscenes
This thing is a bitch near the end on 1998. Those firemen-like guys (don't know what they were called) Are annoying as hell since they don't die to handcannon shots and only tranquilizer darts. Getting close to them is out of the question.