Hope you continue to enjoy it. Personally, Infinite was my GOTY for 2013. It's not perfect, but it stuck with me longer than most every game last year.... which is kind of why the DLCs were somewhat disappointing to me. I think they were well-crafted, but I didn't like the direction of the story in the DLCs (especially after Infinite's amazing (imo) story).
I'm just about tofix the lutece device.
Just wondering how far through I am?
I liked part 1 more. Part 2 was like Dishonored but more annoying.
Honestly, when I think about it, Clash in the Clouds was my favorite of the DLC.
Not because Burial at Sea was bad, but because CitC was all about the combat, which I actually really loved in Infinite, and showed how diverse and interesting the combat could be if you experimented.Plus it didn't muddy up the story by attempting to connect it to the original game.
I like to look at Burial at Sea as a "what if" fan-service-y thing that doesn't really have to be seen as canon. Infinite's actual ending is a better ending imo.
Up toSiege of the Silver Fin.
Fucking bullshit. And this is coming from someone who beat BioShock Infinite in 1999 Mode AND got the Platinum.
I want to be able to pull Motorized Patriots or Big Daddies through tears, instead I'm running around laying Old Man Winter traps, hoping the idiot enemies will get killed by them.
Hope you continue to enjoy it. Personally, Infinite was my GOTY for 2013. It's not perfect, but it stuck with me longer than most every game last year.... which is kind of why the DLCs were somewhat disappointing to me. I think they were well-crafted, but I didn't like the direction of the story in the DLCs (especially after Infinite's amazing (imo) story).
Burial at Sea pt2 was probably one of my favorite story-based gameplay sections ever. The stealth bias combined with the atmosphere (Rapture) ended with me listening to so many more idle conversations.
Plus, I just love the ending.
I was wondering the same exact thing. I saw that earlier today and got a screenshot too lmao.How is that no one commented on how IG managed to redefine creepiness?
I was wondering the same exact thing. I saw that earlier today and got a screenshot too lmao.
Burial at Sea pt2 was probably one of my favorite story-based gameplay sections ever. The stealth bias combined with the atmosphere (Rapture) ended with me listening to so many more idle conversations.
Plus, I just love the ending.
How is it that no one commented on how IG managed to redefine creepiness?
Happy to hear someone took the time to listen in on these (talking about the extended Splicer scenes, not the systemic barking). It took tons of work to set these up so that they wouldn't break in edge cases. Joe Fielder wrote the dialogues/monologues.
lol, I saw that kid as well. I was like "WTF". xD
I think the main characters of the Bioshock series look great (in particular Booker/Elizabeth/Luteces/Atlas/etc), but I always thought the NPCs in all the games looked SO weird. Something always felt off about them, but especially the children. I honestly don't know which is creepier - the Little Sisters or the kid in your screenshot. Both are the things of nightmares.
Did he also write the song that one guy with the guitar was singing toward the beginning of the game? I thought it was pretty catchy, lol. Stayed around listening for a minute or two.
Yeah. He wrote the Old Man Winter jingle as well.
Happy to hear someone took the time to listen in on these (talking about the extended Splicer scenes, not the systemic barking). It took tons of work to set these up so that they wouldn't break in edge cases. Joe Fielder wrote the dialogues/monologues.
So is there anymore combat afteryou battle your way to Fontaine's office in the Manta Ray lounge? This "battle" is after Ryan sends enemies your way
How dare you do that to Elizabeth, Ken Levine.
Finished it!
I actually kind of liked Episode 1 a bit more actually, but both were great.
Oh, and that intro was....breathtaking. Paris! Now I have an Edith Piaf album somewhere, so I'm going to dig that up and listen to it
Absolutely loving BaS Ep2. I'm tempted to try and finish it tonight but I'd like to at least space it out over another day. The stealth sections work incredibly well and make for a nice change of pace. Irrational could have taken the easy way out and kept the gameplay inline with Infinite but instead they were apt enough not only to recreate Rapture but to integrate stealth mechanics into the level design just for the DLC. That would have been risky considering the development time frame involved. Very impressive stuff.
Someone who actually liked it as much as me....Hello Lone friend.
and yea, I have played alot of DLC, and episode 1 and 2 combined are some of the best DLC I have ever played...
It feels like some real time and effort went into it. It's not just some random level with some random objectives. Its a complete package.
I wish I could have got a full game of the stealth gameplay expanded upon...it would have been awesome.
I don't think anyone here is complaining about the level of polish or professionalism put into the DLC. The production aspects of Infinite and its DLC has been excellent. It's a matter of people who thought the story was unnecessary/cheapened Bioshock 1 and Infinite, and those who didn't care for the stealth or felt the stealth was too easy.
Speaking from a what-if perspective, though, I think it would be interesting to combine the limited-weapon, stealth based approach of BaS with the U-Invent system from the original. I found it pretty tedious in the first game but if it focused on making medkits, improvised traps or weapons I think it could feel much more vital.
I don't think anyone here is complaining about the level of polish or professionalism put into the DLC. The production aspects of Infinite and its DLC has been excellent. It's a matter of people who thought the story was unnecessary/cheapened Bioshock 1 and Infinite, and those who didn't care for the stealth or felt the stealth was too easy.
Just got to the part where I have to head to. Honestly, the section right before that whereFontaine's officewas the first time where I thought that, yeah, Peeping Tom might be a bit overpowered. Kind of just sat in a corner, invisible, and let dudes come to me. Which really felt like a product of that space. I am firmly against the notion of "right" and "wrong" ways to play a game, but in this case I felt like my options were fairly limited, and what options I had didn't interest me. Figure I have another hour or so, maybe, but still really enjoying it.Ryan sends in his goons to take you out
Aaaaand I don't think i said anyone was saying they were....
Honestly, you have no reason to defend your opinions as I didn't attack you or the "haters" opinions with that post. I get people hate shit shit that I think is great or like. I'm just not that cynical when it comes to media. There are many movies that I think are pretty good and critics tear it apart. Same with games. music is another story though.
So sorry for this stupid question... but I have to hear it personally to make sure, if I buy the Season Pass I will be able to get both of BAS part 1 & BAS part 2.... correct ?
So instead of buying them separately I can get them both by just getting the season pass!?
correct and clash in the clouds