GavinUK86
Member
Where in the world does this Lutece stuff even come from?
From the boat scene. The one that's similar to the Booker one in Infinite.
Where in the world does this Lutece stuff even come from?
Oh man... I haven't even talked about the lobotomy scene yet. Bioshock has gone some far places, but that probably takes the cake for the most horrific moment in the entire series for me.
I honestly question who thought that scene was a good idea in its current state, it goes on for too damn long to get its point across and is redundant given how we have witnessed Elizabeth now get tortured physically and mentally several several times over the course of Infinite and BaS Ep2.
I guess I should let the storyline of this campaign rest a little on my mind before running my mouth again, but that was just my gut reaction at both Infinite's final act and Elizabeth's as well. I will say that I appreciate your input and it has given me new perspective on some of the plot.
That post was basically me ranting that I felt as if Infinite's entire arc was put in vain if all it accomplished was putting into motion the events of the first game.
Yeah, I wasn't trying to instigate controversy and I hate it when I see it happen to any game that would otherwise try to tackle a mature scene. The reason this particular scene got to me when no other scene so far in the Bioshock series did, is that it felt almost repetitive in nature given how violence directed at Elizabeth felt like standard routine and the game was just pissing on her at that point. (Hence I felt like it was done for the sake of purely shock factor) If we didn't already witness loads of horrible shit happen to her, I probably wouldn't have felt as annoyed as I did watching it, but perhaps that was Irrational's intent all along considering Elizabeth herself at this point was like "just get it over with already".
They were building up to "Atlas will turn on you and do horrible things" the whole game though so this felt appropriate to me. It was the climax of Atlas' increasingly terrible deeds.
Also, as to something totally seperate, I feel like the other thing I didn't really understand was Songbird's origin. It seemed to imply that he was purely robotic, yet he responded as if he was an animal? But drawings and sketched seemed to show a man in the suit. So, do we ever find out exactly what Songbird is? Again, I missed a couple audio diaries so I'm not sure if this was addressed.
Also, as to something totally seperate, I feel like the other thing I didn't really understand was Songbird's origin. It seemed to imply that he was purely robotic, yet he responded as if he was an animal? But drawings and sketched seemed to show a man in the suit. So, do we ever find out exactly what Songbird is? Again, I missed a couple audio diaries so I'm not sure if this was addressed.
Just finished this. After seeing that ending, I've come to the conclusion that Burial at Sea suffers the EXACT same issues as the main game like clockwork. Everything from the gameplay right down to the rushed reveal and self indulgent mind trips that are a large disservice to the human core of the story. It baffles me how it so easily casts aside its emotional center in favor of contrived explanations and an ending that feels like its aiming for something "cool" rather than genuinely moving. Maybe I went into this finale to the Bioshock mythos of sorts with the wrong mindset but instead I'm just happy that this gobbledygook mess is finally as wrapped up as it's going to get.
Ending the game by reaching full circle with the original Bioshock just cements my feelings on the whole thing. There's no sense of emotional payoff or even the sense that anyone involved had an arc. It also doesn't help that the nature of the story at this point (now that the concept of the multiverse has been introduced) makes it hard to feel attached to any of the plot because so much of it feels insubstantial or that it can be ret-conned at any moment. From bottom to top, the whole episode just feels manufactured to exude cleverness and ended up trying way, way too hard to pile on connective tissue where none needed to be in the first place.
I might just have the wrong read on it after a single playthrough but my reanalysis of the main game after it was released just exposed even more cracks in the foundation. I have little confidence that replaying the DLC will sway me further.
Except we already know what kind of man Atlas is, we knew what he did in BS1. That was kind of like... the difference between having no gore to great effect, and big gore for less effect.
Pretty sure they did nothing. Complete tease. I was expecting them to drop a bomb at the end of that one sequence, you know, a version of Booker is Songbird, or a version of Elizabeth is songbird, or something. But the most you get is.. "It's this animal thing, and it likes you because you protected it once. What is it? WHO CARES! HAHA!"
Well, I care Ken, if you're going to give me a "big time mind ****" corridor set piece.
Did we though? We heard him in our ear, slowly manipulating us in the first game, but we've never seen him like this before now. Seeing just how brutal he can be had a huge effect on me personally. I take your ideas to a point, but I will say that I 100% did get the effect they were going for so they aren't totally misguided or anything. It's just personal taste, I guess. I prefer show-don't-tell in these sort of situations so I was glad to finally see just how much Atlas is capable of on his own.
Yeah, I was expecting a bombshell as well. Couldn't help but feel like I'd missed something when I'd left that area. That's a real shame that the didn't really do anything else with that but I guess when Booker said "Is that a man or a robot?" and Elizabeth responded "Does it matter?" that was kind of them directly addressing this. Kind of sucks.
Especially considering that, if this thing is a robot...like...what? Lol that just doesn't make much sense. Why does his design clearly have a human body in it then? Why would it be created that way? Plus, considering they obviously couldn't program the thing, and it's not just simple mechanics like the robot horses or artificial bodies controlled by human brains like the handymen, how is this thing conscious? How does it have the animal capacities to react to that "thorn in the lion's paw" dynamic? Even in Columbia's extremely advanced society we have yet to see anything that could address those questions. That feels like a cop-out to me; not sure why they'd bring it up if they really didn't care too much about fully answering the question.
I loved the second part more because of it, honestly.I thought there was way to much Exposition in the second part.
Yeah, I was expecting a bombshell as well. Couldn't help but feel like I'd missed something when I'd left that area. That's a real shame that the didn't really do anything else with that but I guess when Booker said "Is that a man or a robot?" and Elizabeth responded "Does it matter?" that was kind of them directly addressing this. Kind of sucks.
Especially considering that, if this thing is a robot...like...what? Lol that just doesn't make much sense. Why does his design clearly have a human body in it then? Why would it be created that way? Plus, considering they obviously couldn't program the thing, and it's not just simple mechanics like the robot horses or artificial bodies controlled by human brains like the handymen, how is this thing conscious? How does it have the animal capacities to react to that "thorn in the lion's paw" dynamic? Even in Columbia's extremely advanced society we have yet to see anything that could address those questions. That feels like a cop-out to me; not sure why they'd bring it up if they really didn't care too much about fully answering the question.
And they kept trying to make this big-daddy/little-sister connection, right? Of course Songbird is some kind of mutated lobotomized Booker that Fink stole from another universe! IT'S OKAY TO ADMIT IT! IT'S TRAGIC AND NATURAL! REVEAL IT ALREADY AND MAKE IT COOL!
"Uh, no?"
Argh.
I just beat the game and I'm left severely underwhelmed by the story, to me it answered all the wrong questions while opening up or failing to answer all the important ones.
Given the state of Irrational games, and what Levine has talked about what he is going to do with his "smaller" team....It's pretty evident that Bioshock games will be no more.I really hope Levine is done with BioShock I want something new from him, something less like LOST and more like System Shock 2.
Elizabeth is now dead. Only Anna remains.
I'm really hating this forced stealth non sense.
Anyone care to sum up the plot? I don't think I'm going to play this.
Oh come on, an MGS fan is actually complaining about the story in THIS game? Seriously?
Given the state of Irrational games, and what Levine has talked about what he is going to do with his "smaller" team....It's pretty evident that Bioshock games will be no more.
And Its funny cause I started to get that "Lost" kinda feeling/vibe too. But I personally, love that feeling/vibe.
The end of Elizabeth's story, the one who was described as the "heart" of Bioshock Infinite, being merely to put into place the events of the first game is incredibly unsatisfying from both an emotional/character standpoint as well as from a plot point of view. As others have said, we wanted closure on Infinite and these characters but rather it seems like they just decided to make Infinite's remaining hours focus entirely on how the events of the first game get set up rather than how Infinite ends. I enjoy the plot of both Bioshock 1 and Infinite immensely as two separate entities in the same multiverse, but now that they are so closely intertwined I think it really hurts Infinite especially.
The original ending seemed to imply that when Elizabeth drowned Booker, several realities were collapsed as a result causing Elizabeth as she were, to fade out of existence. Booker then wakes up in a new reality to find Anna in her room. However, not only is BI's Elizabeth still around, but the end of her character arc is for her to set up the events of the first game. I even question her fate, because as others have pointed she could be "every" Elizabeth/Anna in the multiverse making her death definitive even in the original ending both as Elizabeth, and as Anna. Furthermore, I was led to believe that the reality Infinite took place in ceased to be given that it was brought about by Comstock's involvment, but Elizabeth is still able to travel there through a tear. This calls into question whether the baptism purge that "smothered Comstock in his crib before he was born" even worked considering Columbia is still around in the multiverse.
By this point, I care most about the Lutece twins. I didn't find all of the audio dairies, but there was one I found that had Rosalind talking about how her and Robert might be re-enter physical reality again, but they would have to give up their omniscience and memories (like Elizabeth did in this episode). Beyond that audio dairy, I didn't hear anything else about it.
I assume that the Lutece twins probably end up going through with it and re-enter reality instead of existing eternally in limbo, but I don't know for sure.
By this point, I care most about the Lutece twins. I didn't find all of the audio dairies, but there was one I found that had Rosalind talking about how her and Robert might be re-enter physical reality again, but they would have to give up their omniscience and memories (like Elizabeth did in this episode). Beyond that audio dairy, I didn't hear anything else about it.
I assume that the Lutece twins probably end up going through with it and re-enter reality instead of existing eternally in limbo, but I don't know for sure.
By this point, I care most about the Lutece twins. I didn't find all of the audio dairies, but there was one I found that had Rosalind talking about how her and Robert might be re-enter physical reality again, but they would have to give up their omniscience and memories (like Elizabeth did in this episode). Beyond that audio dairy, I didn't hear anything else about it.
I assume that the Lutece twins probably end up going through with it and re-enter reality instead of existing eternally in limbo, but I don't know for sure.
I wanted closure to Infinite not BS1, I already know what happens to Rapture, I know what happens to the Little Sisters, I know Atlas is a jerk, I know who Suchong is, etc. I wanted to know more about Columbia, about Elizabeth, about the Luteces, about Booker, and just what the hell s going on with the multiverse.
Here's something fun...
Has anyone noticed something in the water during the boat scene? May be my favorite thing from the DLC aside from the secret room after the bottles.
Go explore and find out.what was that?
what closure did you need? from what I gather, infinite provides the closure at the end of it's game, with a little more added in the proceeding episodes. what happened at the end of infinite, happened. they explained the multiverses at the end of Bioshock. Columbia was explained through out Infinite. All that was left was the one booker/comstock at the end after the credits rolled. That particular Booker/Comstock is the guy you play in episode 1 who also dies in episode 1.
Go explore and find out.
I assume he's referring to the "secret room", which I don't think I encountered either. I do know there was a vent system I don't think I figured out how to get into in Finkton.My biggest thing is I just think Infinite ended perfectly. One of my favorite endings ever. But that was before anything was revealed about the DLC, and the most common theory was that at the end of Infinite, Elizabeth ceased to exist (with the final chime fading to black on that Elizabeth). No more Comstocks, no more Elizabeth and Columbia, etc. I actually really liked that ending. I much preferred that over Elizabeth continuing to exist, chasing down some Comstock who escaped the purge, and setting up the events of Bioshock 1. I feel like Elizabeth's death in BaS 2 had no great meaning. Her theorized "death"/ceasing to exist in Infinite was very powerful to me. She was giving up who she was and her entire existence so that she could stop the cycle of Anna -> Elizabeth/Columbia. Here, her death was so she could set up the events of Bioshock 1 and save the Little Sisters... yawn. I never really cared about them that much, and hated the ending of Bioshock 1. *shrug*
How can you explore on a boat that only goes in one direction? I might replay that part just to see if there's anything there, though.
Go explore and find out.
My biggest thing is I just think Infinite ended perfectly. One of my favorite endings ever. But that was before anything was revealed about the DLC, and the most common theory was that at the end of Infinite, Elizabeth ceased to exist (with the final chime fading to black on that Elizabeth).
Same. And it still allows room for Bioshock 2's narrative, unlike BaS, whose retcons suffocate Bio2 of its impact.I'm just gonna treat BaS as non-canon fan fiction, its the only way for Infinite's story to make any sense or have any impact.
I assume he's referring to the "secret room", which I don't think I encountered either. I do know there was a vent system I don't think I figured out how to get into in Finkton.
I thought thats why bioshocks ending was cool. because they actually left it open. Kinda like the "inception" ending.
If you watch the bioshock ending when all the elizabeths disappear, you see all of them disappear except the one that was with booker the whole game, the screen goes to black before she disappears so they left it "open" and then booker waking up at the end cause he thought he heard anna, and they cut to black again to leave you to wonder if he really did hear anna in there or if she isn't in there. they left it completely open for debate.
which they obviously answered in episodes 1 and 2. I can see how people are bothered by it tho, if infinite was that much more impactful to them than Bioshock 1. Bioshock 1 was huge for me though, especially the ending, so the way it was all tied together, I feel is pretty cool. i dont really let plots and endings bother me to much though. I tend to accept them for what they are. I think the only ending I ever hated was probably LOST (cause it answered almost nothing) and some korean movies (just cause they ended so fucked up)
Am...
Am I the only one who liked the ending?
Oh, I found that room. It was pretty cool.
Yeah, I think that might be one reason why I liked Infinite's ending so much - it was open to interpretation and theories ran wild on that spoiler thread. Was such a fun time piecing it all together and coming up with solid theories.
Don't get me wrong, I enjoyed Bioshock 1 - it has one of the greatest twists in the medium, but I disliked the last 25% of that game (both gameplay and story), and hated the ending. And since now Infinite has a direct link to Bioshock 1's ending... I dunno, I just don't like that.
Am...
Am I the only one who liked the ending?
Any hints as to where the room is?
As for the ending of BS1... What exactly didn't you like? For me the weakness is that Jack's massive splicing never has any impact--you'd think sparing little sisters or no he'd be FUBAR after all the plasmids and tonics.
hell naw, I loved that shit.
<edit> i know all about the room....I just wanna know what he saw in the water during the boat scene
maybe he did get FUBAR due to them though....just later on in the future....based on all of bioshock...it seems the tonics/plasmids take a while to start really fucking you up..like years of abuse.
Am...
Am I the only one who liked the ending?
Any hints as to where the room is?
As for the ending of BS1... What exactly didn't you like? For me the weakness is that Jack's massive splicing never has any impact--you'd think sparing little sisters or no he'd be FUBAR after all the plasmids and tonics.
Oh that one. Yeah found that no problem. I assume you can't access it unless you've found all the transmissions.Did you collect all 4 transmissions? You get a "hint" after that which leads to the bottles and the secret room.
And I just didn't care for the resolution of Bioshock 1 - like... leaving Rapture and freeing the Little Sisters who grow up and are at your side by your death bed. I dunno, it always felt like a really odd ending and felt kind of disconnected from the game itself. It didn't help that I didn't really care that much about the Little Sisters. They were just creepy!
Same. And it still allows room for Bioshock 2's narrative, unlike BaS, whose retcons suffocate Bio2 of its impact.
It is neat how they're making Bioshock 1 the "ultimate" ending of the narrative, but Jack Ryan is the least interesting main character in the Bioshock universe. And seeing a woman who has known victimization her whole life, and who possesses the powers of a god sacrifice herself to Atlas in order for a mute man-baby to come around and kill everything in Rapture (except the children) robs Elizabeth of all her power. She died like Daisy died, as a person willingly giving up her narrative so that someone else's may continue. Elizabeth starts her life under the control of Comstock, spends Infinite helping and bonding with Booker, and then sacrifices her life so that Jack can return. A strong woman whose entire character arc hinges on the power-hunger of violent, megalomaniacal men. Of course, this is a simplification. I think the Liz you play as in BaS2 is the same as the one from the end of Infinite (basically, Liz travels to her dreamland Paris to live happily at the end), whereas the Liz from BaS1 is a more evil Liz who is corrupted by her powers to become the same type of exploiter she didn't want to become. BaS2 Liz is drawn into Rapture and sees what she could have become and ends up sacrificing herself to make sure it cannot happen again.
BUT - this game fully relies on the player to accept that Bioshock 1's canonical ending is that Jack Ryan saves all of the Little Sisters.
TL;DR - fuck the multiverse
what closure did you need? from what I gather, infinite provides the closure at the end of it's game, with a little more added in the proceeding episodes. what happened at the end of infinite, happened. they explained the multiverses at the end of Bioshock. Columbia was explained through out Infinite. All that was left was the one booker/comstock at the end after the credits rolled. That particular Booker/Comstock is the guy you play in episode 1 who also dies in episode 1.
So why did the Elizabeth in BaS1 wanted Sally?
Oh right, kind of forgot that.She didn't. It was all an elaborate ploy to make Comstock remember what he did before she killed him. Or something.
From the boat scene. The one that's similar to the Booker one in Infinite.