I assume he just tattooed it on his hand as another way to "become" Booker (like shaving his beard). It's obviously not the same AD that the real Booker has (which he actually branded on his hand, far more painful I'm sure) and looks more like a tattoo or ink drawing. He was trying to become Booker and escape what happened.
And yeah, the DLC lasted me around 5 as well. Plenty long and a lot of fun. And I agree, even on "Hard", I was getting my ass kicked and had little ammo.
I took it asOn the endingWhat's the point of Elizabeth killing Comstock in Rapture if killing him at the baptizing was supposed to kill all Comcstocks everywhere?
Ending SpoilersYeah, I don't quite understand the set up of Comstock stealing Anna WHILE an adult Elizabeth is present
I may be crazy, but I believe I recall Levine stating that this is a different Rapture than the one we visited as Jack and Delta.
I'm at the part where you have to kill the ice splicer going for Old Man Winter.
I know that isn't too far in. Welcome to 1999 mode.
I played it again today with the sole purpose of getting all the audio diaries and I still came up 2 diaries short. I was able to enjoy the story a little more and soak it in. Has there been any talk about when Part 2 is going to be released?
Whelp.... I guess bad habits don't die easily.
Why is Irrational keeping key story elements on MP3 files? It boggles my mind.
I explored the area before I did the final objective, so I knew a fight was coming, and I STILL went "Oh, fuck!" when it happened.About the ending:When he's trying to get Sally out of the vent, and she suddenly screams for "Mister Bubbles", and you immediately hear those distinctive boot steps... who else thought what I did:
"Aw, FUCK."
I explored the area before I did the final objective, so I knew a fight was coming, and I STILL went "Oh, fuck!" when it happened.
I also loved the references back to Columbia,like Elizabeth threatening the Jeweller (when you're looking for the mask to get into Sander Cohen's event) that he'd stolen a certain ring from the grave of her "mother" Lady Comstock, and also the Audio Diary from Suchong talking about stealing the idea and technique of drinkable Plasmids from Fink.
Wait, I didn't catch the significance and the link between the jeweller and what she did in Columbia; aside from maybe the scene when Elizabeth runs away from you after seeing you kill for the first time?
Because the audio logs are essential to the story?
You didn't get my point, they could tell that story in other BETTER format than an audio file that you might miss and could be key to make sense of a convoluted story.
Its a design decision, a bad one.
Whelp.... I guess bad habits don't die easily.
Why is Irrational keeping key story elements on MP3 files? It boggles my mind.
What in the screen shot makes you think that?I haven't played the DLC yet, but I'm almost finishing my second playthrough of the first BioShock and this screenshot that I took makes me suspicious that. That would be such a (insert word here) twist.Tenenbaum may be related to Elizabeth
In other words, I fucking love this series so much.
I play it like that as well~ xDI think what took me the longest was in the beginning, I would stop and listen to every NPC convo, and I'd go back to most of them at least once more because they generally had more lines of dialogue. And I stopped to take screenshots often because of how gorgeous Rapture was now. I went on Youtube later to just see how other people played after reading comments of beating it so quickly, and some of those youtubers... they just sprinted from the moment you leave Booker's office all through Rapture (ignoring NPCs and looking around). I don't see how/why people play games like that, but it's their money/time. xD But anyways, I did take my time exploring and getting all audiologs/gear and just looking around for money, etc. I always take a long time with my games, though.. I think it took me 25~ hours on the main game (Bioshock Infinite) whereas most people beat it in half that time, lol.
What in the screen shot makes you think that?
A small aside, I decided to try out Clash in the Clouds after completing Burial at Sea, and...
I'm actually really enjoying the Blue Ribbon challenges. Really surprised by this as the combat didn't do much for me in the original game. The tension of the hard challenges paired with some good music really makes for some fun moments. If you went with the season pass, give it a shot.
You didn't get my point, they could tell that story in other BETTER format than an audio file that you might miss and could be key to make sense of a convoluted story.
Its a design decision, a bad one.
Agree with the posters saying they spent the most time in the first half. There was just so much to soak up
What blows my mind is the Suchong one that explains why plasmids work like how they do in infinite is hidden away. You have to find another audio log first since that one gives you a code to use on a locked door. The suchong audio log is the only notable thing in there, and it makes no sense at all for it to be locked up in a diner storeroom unless Suchong was for some reason looting some extra splenda and just dropped it on accident.
Bothered me after I beat the game and started reflecting on it.
Seeing all the bad critics on the DLC, and seeing you guys discussing it and how you are still reflecting on it... Isn't that a good sign that Burial at Sea is actually very good?
Depends on what you want to get out of it, I suppose. It's only a few hours long, gameplay is really just more of the same from Infinite, so I can see it getting middling reviews if that's all you see. But I'm a HUGE fan of the story in Infinite... choice and consequence, multiverse, forward, back, sideways, and this one ties into it and adds onto it very nicely.Seeing all the bad critics on the DLC, and seeing you guys discussing it and how you are still reflecting on it... Isn't that a good sign that Burial at Sea is actually very good?
I've seen very thoughtful critiques of the game. They also spell critiques correctly.Seeing all the bad critics on the DLC, and seeing you guys discussing it and how you are still reflecting on it... Isn't that a good sign that Burial at Sea is actually very good?
Seeing all the bad critics on the DLC, and seeing you guys discussing it and how you are still reflecting on it... Isn't that a good sign that Burial at Sea is actually very good?
Seeing all the bad critics on the DLC, and seeing you guys discussing it and how you are still reflecting on it... Isn't that a good sign that Burial at Sea is actually very good?
Still reflecting on it 3 whole days after release? Damn, this DLC got some legs.
But yeah, it's very good.
I think the critics have every right to their opinion, but I was surprised at how much I loved the DLC. Seriously fantastic stuff. Playing this again has made me optimistic for what the folks at Irrational might be able to accomplish next generation.
Having said that, should the franchise continue? A brand new IP would give the company a chance to start anew from scratch and get entirely creative again.
I actually meant to make a post regarding this the other day, before episode 1 came out.
I was gifted a season pass when the game came out, and i had a lot of fun with Clash in the clouds, really got into the combat and the whole setup, quite tricky too.
Ofc they have. Nothing wrong with that. Even though I absolutely love the BioShock series, I too feel that a new IP would be great.
After thinking about it, I think Irrational uses the horror genre the best when it comes to storytelling. Just look at how effective System Shock 2 is when it comes to player narrative. Games like The Last of Us, System Shock 2, and Silent Hill 2 use combat the best without undermining the characters or themes with gameplay. They should go in that direction next generation, I think.
I haven't played System Shock 2, but even BioShock is really atmospheric, claustrophobic and provokes shock and, sometimes, makes me really anxious. I find Irrational's blending of sound design, art style and narrative to be over the top. I just finished, for the second time, BioShock 1, so my mind couldn't be more fresh.
You should play it. I don't think BioShock 1 is dumbed down; System Shock 2 is just poorly balanced, overtly difficult (IE often feel cheap) and a bit of a mess. But it's still an amazing game.
You didn't get my point, they could tell that story in other BETTER format than an audio file that you might miss and could be key to make sense of a convoluted story.
Its a design decision, a bad one.
But the audio files were perfect in the OG Bioshock. They fell right in line with the story, and provided some amazing insight to the people of Rapture and the world.
But the audio files were perfect in the OG Bioshock. They fell right in line with the story, and provided some amazing insight to the people of Rapture and the world.
What song is the musicbox playing in the final area? It sounds super familiar.
So is it worth it?
I got burned with the original, specially on this 3 things:
If it is more of the same, I'll pass. (Still... might pick it up since Elizabeth is physically the same as one of my exes)
- Try hard ending
- Find the MP3 to try to make sense of the story (oh you miss that crucial MP3?! I'm soooo sorry)
- Click on eeeeeverything
But the audio files were perfect in the OG Bioshock. They fell right in line with the story, and provided some amazing insight to the people of Rapture and the world.