When you first meet Daisy, she is forceful and under pressure but not murderous.
When you meet her in the Booker-Martyr timeline, she's straight up killing children.
There's clearly a leap there that is not just "Oh she was always like that probably."
The one thing people need to learn is that fear is the antidote to fear. I dont want to be a part of their world. I dont want to be a part of their culture, their politics, their people. The sun is setting on their world, and soon enough, all they gon see is the dark.
Oh, that's a nice touch.Directly referenced by the "...anyone wearing glasses" line.
No. In one case, she's strong-arming you into getting her weapons so she can lead her bloody revolution. In the other case, we see what happens when she -has- her weapons and is -leading- her revolution, and when she is backed into a corner --- willing to hurt anyone and do anything as a means to an end. The only variable between the timelines is whether she has the power to do ill; in one scenario she lacks the guns, and in the other scenario she has them. Which is precisely the point.When you first meet Daisy, she is forceful and under pressure but not murderous.
When you meet her in the Booker-Martyr timeline, she's straight up killing children.
There's clearly a leap there that is not just "Oh she was always like that probably."
Maybe their timeline's Booker never repented for his sins as well as in ours. The Vox had a habit of scalping people, and that's not exactly common for revolutions. The Vox's actions weren't dissimilar from Booker's at Wounded Knee.
When you first meet Daisy, she is forceful and under pressure but not murderous.
When you meet her in the Booker-Martyr timeline, she's straight up killing children.
There's clearly a leap there that is not just "Oh she was always like that probably."
Oh, that's a nice touch.
Daisy was already a proponent of brutal violence as a means to an end. It's just that in one timeline, she's forcing you to get her weapons under threat of death, and in another timeline, she already has them. The persecuted become the persecutors upon the acquisition of power.What's the old saying? Absolute power corrupts absolutely? I imagine Daisy in that timeline lacked someone to act as her moral compass, and she just fell down the slippery slope.
Please forgive me if this has been posted already but I find this unbelievable
http://kotaku.com/this-crazy-bioshock-infinite-easter-egg-cant-be-real-464902193
Interesting to see some people clearly upset about the Vox becoming villains. I liked it. Their methods swallowed their goals. This something we see happen regularly in our world. Saying the right things does not excuse doing the wrong things.
Is he Fink? I found myself wondering that in retrospect. I haven't gotten to my second playthrough yet. There was a recording on the airship behind the stage at the Raffle Fair that suggested the ringleader was a proper character, one who could use black convicts for slave labor (which jives with what we see during the fly-in to Finktown), but since Fink's significance in the overall plot was not yet established, I might not have made the connection at the time.Wow. I've been through the start of the game about 4-5 times so far and I just finally realized that the raffle host is Fink O_O
Is he Fink? I found myself wondering that in retrospect. I haven't gotten to my second playthrough yet. There was a recording on his airship that suggested he was a proper character, but since Fink's significance in the overall plot was not yet established, I might not have made the connection at the time.
So it's a different character model than the two showmen earlier in the fair? One was talking about vigors, and the other was talking about the Handyman. They were in the same plaza, and they had the same model, iirc.Yeah I didn't even realize it was Fink until much later. He just seemed like a regular showman.
From the first page. I just finished the game but I don't remember this image ?
From the first page. I just finished the game but I don't remember this image ?
From the first page. I just finished the game but I don't remember this image ?
That image is from the good ending of BioShock 1 where the Little Sisters you rescued (instead of harvesting) grow up into fine young ladies who are there with you on your death bed.
From the first page. I just finished the game but I don't remember this image ?
Yeah, I remember the Betterman's Autobody ads released before the game came out. Very cool detail.yea, Fink only showed up at the raffle location. the others were not him.
not to mention the Handymen is clearly mentioned they're made by "Betterman". not Fink.
Yeah, I remember the Betterman's Autobody ads released before the game came out. Very cool detail.
And thanks for the screens, Tummi Gummi -- that's definitely Fink. I guess that makes up somewhat for his short-lived appearance once you get to his factory!
Aren't they Vox soldiers? "Bring me your poor, your huddled masses," etc? Would seem appropriate for the Vox to identify with Lady Liberty, much like how the Vox version of the Motorized Patriot is based on Lincoln, the Great Emancipator and president of choice for the Vox.Have we discussed the dead Lady Liberty's you encounter in Emporia? Why are they dressed like that? Some times their eyes are glowing, like the Little Sisters. I don't get it...
Can anyone list all of the appearances made by Fink? I'm curious if there are other places he appeared beyond the Raffle Fair and Finktown.You meet Fink several times throughout the game. You also see his dead brother Albert (the first of the citizens to exploit the tears) in Emporia.
Yeah, I would've liked to see more Fink, but that speaks to how much I liked what we saw of him. (Don't get me wrong, he's a terrible human being for how he treats his workers, but he's still an interesting villain character.)The whole thing with Fink, his agent and the "audition" all seemed very underutilized to me. I strongly suspect there was a lot more to that stuff in earlier versions of the game.
The whole thing with Fink, his agent and the "audition" all seemed very underutilized to me. I strongly suspect there was a lot more to that stuff in earlier versions of the game.
ezekial45 said:Oh yeah, who was that kid that was with Fink when Daisy confronted them? She held him hostage before Elizabeth stabbed her.
I assumed they'd make a thing out of that. That seems like something important.
Have we discussed the dead Lady Liberty's you encounter in Emporia? Why are they dressed like that? Some times their eyes are glowing, like the Little Sisters. I don't get it...
Yep, and I recall Levine echoing this in an interview: Give power to the oppressed, and sometimes they become just as bad as their oppressors. In this case, Daisy doesn't have the guns to show her true colors, but we see them in the revolution timeline.I guess this is the quote I'm thinking of:
Elizabeth: In this world you were a martyr.
Booker: These folk need a better class of hero. When it comes down to it, the only difference between Comstock and Fitzroy is how you spell the name.
Oh yeah, who was that kid that was with Fink when Daisy confronted them? She held him hostage before Elizabeth stabbed her.
I assumed they'd make a thing out of that. That seems like something important.
Oh yeah, who was that kid that was with Fink when Daisy confronted them? She held him hostage before Elizabeth stabbed her.
I assumed they'd make a thing out of that. That seems like something important.
-the lockpicks. At one point I had had 30 lockpicks (I guess it maxes out at 30), Elizabeth kept telling me to pick up the lockpicks on some desk, but I couldn't. Why are there so many if I can't use them? Why even have a maximum amount? Strange.
I assumed it was Fink's child.
Ah, my mistake. I thougt you were implying that the game didn't spend enough time drumming up sympathy for the Vox.
It's worth looking back at the very first video of the Vox takeover, where they had more obviously on-the-nose lines like
Also, in previews: http://www.gameinformer.com/b/news/archive/2010/09/12/columbia-a-city-divided.aspx
The Vox were specifically hunting for Elizabeth to use her as an asset in their war. Remember that in earlier videos Columbia seemed to be in the midst of an election, and possibly there were actual decisions involving assisting one political faction over another? Finally, in the Industrial Revolution minigame there are newspaper clippings that show the Vox in the midst of an internal struggle between middle-class moderates and extremists (presuambly the more victimized underclass). So I assume it was an issue of time and changes to the overall structure of the game that left political factions like the Vox a bit underdeveloped in that sense.
Part of me is curious to see a "director's cut" with some of the scrapped content, but a larger part of me says, "No, it works so well as is, don't fuck with it." But yeah, the world's so fascinating, I can't help but want to learn more about Fink's family, or the Vox Populi, or whatever.
That line is still in the game.
Yeah, she talked about killing things at the root. Some people confused him with the native american kid that the hunter adopted.
Ha, yeah. Well, way I see it, if they can repurpose some cut content, why not? I'm sure it was cut for a good reason originally, but some of it probably has cool design elements or whatever that would be worth reworking contextually for the DLC. Here's hoping we see lots of new stuff -- and learn lots of new stuff -- in the DLC campaigns.Well Levine insists none of the DLC will be "cut content" because it was "cut for a reason". But then, they all say that
Speaking of which, I'm sad this storyline didn't really pan out. I was expecting to encounter them at some point.
What was the purpose of the asylum with the crazy masks?
DLC with the injun kid scavenging for supplies like Liz
What was the purpose of the asylum with the crazy masks?
DLC with the injun kid scavenging for supplies like Liz
What I want to know is, what's up with the bull design of the Vox grenadier? Does that bull (the horned mask) represent something?