No, I'm not asking which power was most fun. I'm asking which BOTTLE DESIGN you like best.Undertow. Most fun to use for me.
I never used Undertow or Charge, and Possession was too expensive and too short to be worth it.
So Shock or Fire I guess.
No, I'm not asking which power was most fun. I'm asking which BOTTLE DESIGN you like best.
OK, guys, this is the hardest decision you'll ever have to make.
What ONE vigor BOTTLE DESIGN do you esteem above all others?
Devil's Kiss, son.
Or maybe Murder of Crows.
Undertow is cool, too.
But Charge has dem horns.
...
FUCK.
Oh, bottle. Probably still undertow. Or bucking bronco.
OK, guys, this is the hardest decision you'll ever have to make.
What ONE vigor BOTTLE DESIGN do you esteem above all others?
Speaking of Possession, try using it on vending machines -- they'll pump out a pile of money!I'd probably get the Devil's Kiss bottle if I had the choice 'cause it looks cool. If I were to acquire the powers myself, Possession could sure do a lot for me.
Speaking of Possession, try using it on vending machines -- they'll pump out a pile of money!
Just finished this game...
Holy shit
I was wondering if Slate's head had something to do with phrenology.
There is a phrenology study of Comstock being shown in the Fraternal Order of the Raven: They show a phrenology chart, then picture of Comstock's head, then pictures of the heads of several Indians.
I think what they were getting at was that they were doubting the racial purity of Comstock, especially given that Booker was in fact part Native American.
The art book shows several different versions of the vigor bottles. It is one of the best artbooks for a game IMO.
I never used Undertow or Charge, and Possession was too expensive and too short to be worth it.
So Shock or Fire I guess.
Yeah, I loved those pages. Clearly a lot of work went into those.
The enemy idea where he threw vigors to buff people sounded cool too... Wouldn't mind if they resurrected it for DLC.
Guys, I don't know what to do.
I can't stop thinking about this game. I want to do a second playthrough, but just like Silent Hill 2's ending did to me, I don't want to play games at all and just let it sink in. Do I start my 1999 playthrough now, or do it a week from now?
I liked the design of Vigor bottles and Booker's hands going crazy is always fun to watch, but it made me realize that there was something much more brutal about Plasmids that I appreciated. They made a bigger deal of the protagonist's "genetic code being rearranged" in BioShock 1 than in Infinite.
I feel as though Plasmids have a more permanent effect on one's body compared to Vigors, which almost seem temporary.
Guys, I don't know what to do.
I can't stop thinking about this game. I want to do a second playthrough, but just like Silent Hill 2's ending did to me, I don't want to play games at all and just let it sink in. Do I start my 1999 playthrough now, or do it a week from now?
I guess we'll never know since it was almost 100% glossed over how they are made and what they do other than "They are this worlds Plasmids"
You'd figure an explanation would be there for why it doesn't make people insane like Plasmids do, or why you drink it instead of inject it, or what the hell salts even are.
Did I miss something? Or did they really drop the ball on what was a huge part of the Bioshock universe?
OK, guys, this is the hardest decision you'll ever have to make.
What ONE vigor BOTTLE DESIGN do you esteem above all others?
so I just fired up Injustice on my iPhone and was greeted with this intro.
what is going on guys? how does Lex Luther fit into all of this.
so I just fired up Injustice on my iPhone and was greeted with this intro.
what is going on guys? how does Lex Luther fit into all of this.
Just finished this......I am at a loss for words....
Just finished this......I am at a loss for words....
what is going on guys? how does Lex Luther fit into all of this.
Just finished this......I am at a loss for words....
DLC will explain everything.
I thought someone said they were most likely designed from tears that fink saw of Rapture in the game. Can't remember but we do have 3 story DLC pieces so I hope they explain about the world a bit more in those.
Let it soak in. We'll be here for you.
smother. smother. smother.
They give your powers like plasmids, but again, plasmids is what helped cause the fall of rapture yet Vigors seem to not be affecting society in Columbia at all in the same way. Most people just look at it and think it's a neat magic trick.
I seriously doubt they're going to explain vigors in a paid-DLC.
Alright. So I just finished it and I'm kind of confused. Read the OP and still have some questions.
This whole game takes place because of a paradox, right?
Booker = Comstock
But Comstock is sterile so he steals the daughter of an alternate timeline version of himself? Why?
never played BioShock 1 eh?
Alright. So I just finished it and I'm kind of confused. Read the OP and still have some questions.
This whole game takes place because of a paradox, right?
Booker = Comstock
But Comstock is sterile so he steals the daughter of an alternate timeline version of himself? Why?
he wants someone to follow in his foosteps, who better than his own blood? it's a little far fetched, but that's the reason.Alright. So I just finished it and I'm kind of confused. Read the OP and still have some questions.
This whole game takes place because of a paradox, right?
Booker = Comstock
But Comstock is sterile so he steals the daughter of an alternate timeline version of himself? Why?
They give your powers like plasmids, but again, plasmids is what helped cause the fall of rapture yet Vigors seem to not be affecting society in Columbia at all in the same way. Most people just look at it and think it's a neat magic trick.
I seriously doubt they're going to explain vigors in a paid-DLC.
You are right though, i can only think of the bird dudes that would seem like "splicers"
They sort of handwave it away by suggesting that they're mostly used for novelty entertainment (like at the carnival at the beginning) and that Booker is just getting high-potency versions.
I kind of doubt they'll explain them as well, it seems like they're content with leaving them as a background part of the lore but not a critical part of the story. Honestly, I'm not sure what they could add without retreading a lot of the same concepts that they did in Rapture.
The firemen and Slate use them too, but yeah, it's less common than in the previous games.
1) I think it'd be more accurate to say that the game is a timeline of the events leading up to a paradox since the paradox doesn't exist until Elizabeth drowns Comstock!Booker in the ending.
2)Comstock firmly believes in the "archangel" and the prophecy. He desperately wants an heir to lead Columbia, and some adopted kid wasn't going to cut it.
he wants someone to follow in his foosteps, who better than his own blood? it's a little far fetched, but that's the reason.
Also why is Comstock so old and bearded when you meet him? Shouldn't they be the same age?
It just seems silly to steal the kid of an alternate timeline version of yourself because you went crazy.
Also why is Comstock so old and bearded when you meet him? Shouldn't they be the same age?
Exposure to the siphon aged him. One of the Voxophones explains this.
This is explained in the game. The machine that controls the tears also rapidly ages and damages people. Comstock is older than Booker because of that. It seems silly to us, but I imagine Comstock didn't have many close associates and being infertile meant he had little in the way of options for having a biological child. He genuinely cares for Liz even if he's off his rocker.
Just finished this game...
Holy shit