Patrick Bateman
Member
I can't wait to finally get my hands on more stuff about Columbia. It saddens me that there are no news about it.
It's a bit obtuse since you never have to do anything else like that to uncover secrets in the game, but I believe Bioshock 1 had a similar secret in Arcadia.If I recall correctly, there are torches on the outside that you need to light with Devil's Kiss.
It's a bit obtuse since you never have to do anything else like that to uncover secrets in the game, but I believe Bioshock 1 had a similar secret in Arcadia.If I recall correctly, there are torches on the outside that you need to light with Devil's Kiss.
Ha I had played Ico right before BSI, so I saw torches and was immediately like "Welp, guess I gotta light these."
What's the best way to protect the ship? All these enemies coming from everywhere is too much. This is like my 5th try. I can't see to find a good strategy.
The timer for songbird to return doesn't help either.
I was also disappointed that Kenmade Vox Populi 'bad' guys as well. I don't like that he made a moral equivalence between oppressors and liberators/revolutionaries. This is a counterrevolutionary conservative/liberal impulse (when people say sure things are bad but if we revolt it'll be just as bad if not worse). I disagree with this vehemently as there must be an alternative to evil social conditions. The conditions and ethical dilemmas within a revolution are much grayer than "this rebel murders someone/gets revenge so they're also just as bad". That's just not true at all as it doesn't factor in motivations or final goals. I wish they let you join Vox Populi and defend their ideals, become a revolutionary with them etc. rather than be a guy in the middle of it all.
Eh, I don't think that's it. A LOT of people were left scratching their heads, the game just kind of dumps a lot of info at you and it's a bit much to take in all at once. When you read a synopsis and listen to all the audio logs, it does pretty much all add up, but that sense of revelation at the end was absent for me because I how busy I was trying to add up all the pieces of such an intricately woven puzzle in the moment. You only get to make one first impression, and to be honest, that ending left a bit of sour taste in my mouth.The ending also felt rather abrupt, but maybe that's because I played the game over the course of a week and a half, and not in one sitting.
Alll in all, though, fantastic experience.
Eh, I don't think that's it. A LOT of people were left scratching their heads, the game just kind of dumps a lot of info at you and it's a bit much to take in all at once. When you read a synopsis and listen to all the audio logs, it does pretty much all add up, but that sense of revelation at the end was absent for me because I how busy I was trying to add up all the pieces of such an intricately woven puzzle in the moment. You only get to make one first impression, and to be honest, that ending left a bit of sour taste in my mouth.
So I've been playing through this game for the second time now and have just reached Shantytown, I'm doing a bit more exploring this time and boy did I find something amazing in Shantytown.
Booker picks up a guitar and starts playing and Elizabeth sings. Holy shit.
Feels. Feels everywhere.
First time playing. Is this normal? Everyone seems hostile.
I got to the town where. I was exploring and doing absolutely nothing wrong. Cops even just look at me.Some turret suddenly shot me and now everyone wants me dead.you have to meet up with Chen
In that particular area, if you cross a "line" that some police dudes are guarding they'll just start attacking you. Would be nice if they gave you some warning or 5 seconds to get back, but they'll immediately try to kill you instead. It happens a few times in the game, very annoying.First time playing. Is this normal? Everyone seems hostile.
I got to the town where. I was exploring and doing absolutely nothing wrong. Cops even just look at me.Some turret suddenly shot me and now everyone wants me dead.you have to meet up with Chen
I was also disappointed that Kenmade Vox Populi 'bad' guys as well. I don't like that he made a moral equivalence between oppressors and liberators/revolutionaries. This is a counterrevolutionary conservative/liberal impulse (when people say sure things are bad but if we revolt it'll be just as bad if not worse). I disagree with this vehemently as there must be an alternative to evil social conditions. The conditions and ethical dilemmas within a revolution are much grayer than "this rebel murders someone/gets revenge so they're also just as bad". That's just not true at all as it doesn't factor in motivations or final goals. I wish they let you join Vox Populi and defend their ideals, become a revolutionary with them etc. rather than be a guy in the middle of it all.
About time...
DLC you think?
About time...
Where is it?
I don't know if anyone else has brought this up before, but does this mean anything?
http://forums.2kgames.com/showthrea...his-OFFICIAL-Conspiracy-theory-thread!!!!!!-O
It's definitely more of a challenge mode than a horde mode.
I don't know what the problem people have with Infinite's gamplay is. We're so far away from System Shock 2, and it's clearly a deliberate decision. There's no desperate "But it's still a successor to SS2!," it's definitely its own game. And anybody who thinks it's like Call of Duty is just playing it in the most exceedingly boring way possible. I think Infinite has pretty damn good combat. The vigors are far more fleshed out than plasmids, with all of them being incredibly powerful in the right situation as well as being satisfying to use, the shooting actually feels good, unlike BioShock. The bullet sponge enemies are very limited (rocket troopers can be Undertowed off ledges, there are very few Handymen in the entire game), there's good enemy variety, all of the weapons are useful.
Guys, I'm really sorry about this, but watching the trailer for the new DLC has potentially ruined this game massively for me... I got a real vibe that (Bioshock 1 and Infinite spoiler)please can someone confirm that isn't the case? Even if you have to lie to me, it's okay... I just don't want this game spoiled in the way I think it hassomething happens where Elizabeth betrays you in a similar way to the guy betrayed you in the original, where you though he was helping you but was actually manipulating you... but they wouldn't do the same twist twice in two games right?
Phew! That's brilliant, thank you Now to close this thread and not return until I've completed it! Thanks againYou can rest easy, it's not the same.
Guys, I'm really sorry about this, but watching the trailer for the new DLC has potentially ruined this game massively for me... I got a real vibe that (Bioshock 1 and Infinite spoiler)please can someone confirm that isn't the case? Even if you have to lie to me, it's okay... I just don't want this game spoiled in the way I think it hassomething happens where Elizabeth betrays you in a similar way to the guy betrayed you in the original, where you though he was helping you but was actually manipulating you... but they wouldn't do the same twist twice in two games right?
Does anyone know how long these season passes usually stay available for?