http://www.dustloop.com/forums/showthread.php?13556-P4U-Characters-feat-GG-amp-BB-colors
haha, P4U has BB/GG reference alts.
Kanji and Naoto as Hazama are amazing.
Also Yu as Ky works incredibly well too.
http://www.dustloop.com/forums/showthread.php?13556-P4U-Characters-feat-GG-amp-BB-colors
haha, P4U has BB/GG reference alts.
Okay, being a big Anji and Bang fan just made me decide which characters to main. Akihiko and Yukiko heeeere I cooooome!http://www.dustloop.com/forums/showthread.php?13556-P4U-Characters-feat-GG-amp-BB-colors
haha, P4U has BB/GG reference alts.
First piece of BlazBlue: Continuum Shift EXTEND DLC is up on VITA & PS3 PSN!
Noel Vermillion announcer/system voice DLC!
Get it while it's hot!
Mother of god....
I shall hit this up.
First piece of BlazBlue: Continuum Shift EXTEND DLC is up on VITA & PS3 PSN!
Noel Vermillion announcer/system voice DLC!
Get it while it's hot!
ah, so its separate per character.....it feels little expensive. I might get noel, tsubaki and platinum
Nice, will buy it tomorrow with my Vita. I'm personally waiting for Tsubaki. Asami Imai <3
Sorry about the noob question but is the CS voice DLC compatible with CSE? What about colors?
Yup, Noel > Serah.*Gasp*
You changed your avatar from Serah to Noel <3
Though you should resize and use the png with the transparent background :3
Just to avoid any confusion, the voices are only in Japanese~
Yup, Noel > Serah.
And done and done. I forgot I had Photoshop open so I did it real quick.
Even though I'm mostly used to Noel's English voice, the Japanese one has to be more tolerable as an announcer than the default.
Is there a schedule on when you guys are releasing the DLC? I hope Platinum is next.
Very nice
They'll be released weekly, until all 7 system voice/announcer DLC are released
Platinum is 2nd to last XD;
Are you basing this on netplay? I can only imagine that Lambda looks like she does only that much damage midscreen if people are doing her simpler combos online for consistency. Her gravity seedless combos are generally 3k at best, but that's not the best she can do.I disagree.
Lambda's sword damages maxes out at around 3k without meter, CH or not. She depends on Act Parser CHs or crescent saber to get more than that midscreen (or, god forbid, A gravity well CH) outside of gimmicks with pinwheel. Rachel's max damage without meter on almost every hit outside of the corner is around 2.5k, with the obvious exception being CH cat chair. In the corner, Lambda depends on loops which rely on her being a half screen distance or less, whereas Rachel can use conventional pressure and meter to accomplish similar amounts of damage. But both of their projectiles/animals serve similar purposes -- they both make it difficult for characters to close space in the air (don't forget that Rachel also has one of the game's most powerful AAs) and they make a ground approach dangerous. The major differences are that Lambda has absolutely amazing backdashes and strong, zoning-oriented reversals whereas Rachel has blockstrings that aren't totally worthless.
Real BB players putting NeoGAF on blast.
Aww shucks. Oh well, any announcers that's not the default ones would do for me.
Oh, curious question about the Limited Editions of EXTEND. Why is it that there is two compartments in the box but everything is in one? Seemed odd so I just put the goodies in the front row.
I literally have nothing else to do right now but ask stupid questions.
Ah, thanks for the info. Sorry for the stupid questions.Haha, it just depends how the packaging was assembled and processed I suppose
Anyone feel like Mars Mode is essentially like Score Attack but with Unlimited. It feels sort of... pointless.
I can barely get pass Taokaka. After cheesing my way through her....BAM I face Litchi and get owned so bad it hurts.
I don't think I'll ever get through Unlimited Mars mode. Dreading Unlimited Mu so hard.
Hi guys, i purchased both the vita and ps3 versions, and i have couple of questions.
First, the vita version was a god damned open box at gamestop, and i noticed it has no inserts at all. Is this normal, or has gamestop sold me a "new" copy with missing manual?
Secondly, how on earth does one transfer their ps3 save to the vita? Right now i can only find how to transfer psp saves, but nothing on ps3.
Thanks!
I've been wondering whether ANY US games came with manuals, I know they can in Japan but I'm sort of wondering if it's possible SCEA mandated everyone skip or something. I'll see within a few months I guess, especially once P4 comes out. But yeah, I was trying to see if this came with a manual and it turned out the Japanese version came with the same "consult the digital manual" slip UMvC3 had.From what I understand most Vita games don't come with manuals since they can be put as data on the cartridge. Blazblue might be one of them since most publishers decided not to print manuals. I can't help with the second one since I don't have a Vita yet.
I've been wondering whether ANY US games came with manuals, I know they can in Japan but I'm sort of wondering if it's possible SCEA mandated everyone skip or something. I'll see within a few months I guess, especially once P4 comes out. But yeah, I was trying to see if this came with a manual and it turned out the Japanese version came with the same "consult the digital manual" slip UMvC3 had.
I really hope that SCEA didn't create such a dumb rule like that. I like my physical manuals. I believe that Ragnarok Odyssey had one in Japan that was actually in full color. Anyways, I think this is the DLC schedule for the voices.
February 21: Noel
February 28: Rachel
March 6: Litchi
March 13: Tsubaki
March 20: Makoto
March 27: Platinum
April 3: Kokonoe
You misunderstood my post. I was comparing full screen damage between Lambda and Rachel, not midscreen damage. Lambda has to close distance or take risks to break 3k; she cannot get much further than that without meter from full screen. I also do the majority of my playing offline, by the way. I've played the Lambda matchup probably more than any other matchup, except maybe Rachel.Are you basing this on netplay? I can only imagine that Lambda looks like she does only that much damage midscreen if people are doing her simpler combos online for consistency. Her gravity seedless combos are generally 3k at best, but that's not the best she can do.
If you include her more advanced combos with gravity seed, Lambda AVERAGES around 3k midscreen, and while simple sword counterhits that cannot be capitalized on with gravity seed or C tackle will be around 2.5k, she maxes at more like 4-4.5k midscreen meterless if she gets a solid hit like 5d CH into C tackle. Furthermore, while I agree that 214a Fatal generally never happens, Lambda will very rarely go for simple C tackle CH because C tackle is not a great move when used on its own - it is usually led into after an obvious punish, such as the aforementioned 5D CH into C tackle, or 5C x1 CH into C tackle. Poorly teched wheel oki and silly spike chaser hits should average around 3-4k.
Since CS2, Lambda actually is much less loopy in the corner, but those are combos and we're talking about game play style.
I agree that Rachel's blockstrings are far better than Lambda's, but my point is that the main purpose of Rachel's projectiles are primarily meant to help her get in, and stay in. Lambda's projectiles are primarily meant to keep her opponent out forever. While Rachel can and does use her projectiles to make enemy approaches difficult, her end goal is to eventually get the opponent in the corner with George out, and then get in their face. Lambda, in contrast, uses her projectiles to keep the opponent out but DOES NOT need to get in the opponent's face herself. Lambda is perfectly happy stepping back and pinning down the opponent with projectiles because going in usually is a big risk for her due to the aforementioned crappy blockstrings. Rachel, on the other hand, would be stupid not to go in if the opponent is blocking George in the corner, because that is where she is at her best.
Basically, when Rachel has an opponent cornered after a knockdown, she will drop George and get in close for pressure. When Lambda has an opponent cornered after a knockdown, she MAY throw her wheel and go in for pressure, but it is also perfectly valid for her to step back and do something much more passive, such as putting down the wheel and doing spike chaser, followed by stepping back and waiting for the opponent to try escaping in the hopes that she can punish the escape attempt.
Drink every time this guy gets hit by Atomic Collider.I'm just going to stick to the Jin announcer, it's hilarious.
http://www.youtube.com/watch?v=UCW7qENY9-Q
Here's a random match I had earlier, with me mentally collapsing at the end of the first round! I really need to work on actual new Extend combos for Tager instead of doing all these dumb tech traps, but they're way too fun.
Drink every time this guy gets hit by Atomic Collider.
The CS DLC is all purchasable with ingame currency.
George is not infallible, but he is a very good oki tool (Cue "George is the best character in the game" jokes).By the way, if your opponent is knocked down in the corner and it is now that you decide to put down George, your opponent is probably just going to neutral tech and jump unless you're standing immediately in front of them. Hell, Litchi's DP beats George, as do any other frame 1 invincibility moves inputted as reversals. George isn't exactly God's gift to oki; it only really grants her a couple of free hits at most.
By the way, if your opponent is knocked down in the corner and it is now that you decide to put down George, your opponent is probably just going to neutral tech and jump unless you're standing immediately in front of them. Hell, Litchi's DP beats George, as do any other frame 1 invincibility moves inputted as reversals. George isn't exactly God's gift to oki; it only really grants her a couple of free hits at most.
Shout outs to George not being a great oki tool. It might actually be best oki in the game that is not a super. Sure, Litchi's dd and Carl's & Relius' doll dd are far superior, but remember that Rachel is not using 50% meter.
Single player lets you mess around with characters you might not even try when you are fighting human opponents. A long story mode can actually be a plus in that sense.So I went through the tutorials last night (non-character specific) and I think my head hurts. There are SO many concepts to take note of...I know this is a very noob question to ask, but after completing the tutorials, is it best to jump into arcade/story mode and play through? I desperately want to get into and understand this game to the level of being moderately competitive online, but it feels like there's a LOT to learn and absorb from the get go.
Also, I'm playing on Vita if that matters.
Short answer is yes. Just play around with the game and try to get a feel for how the game plays. Don't worry, it's complicated at first but it's not so bad if you pick things up one by one. Here's my suggestion:So I went through the tutorials last night (non-character specific) and I think my head hurts. There are SO many concepts to take note of...I know this is a very noob question to ask, but after completing the tutorials, is it best to jump into arcade/story mode and play through? I desperately want to get into and understand this game to the level of being moderately competitive online, but it feels like there's a LOT to learn and absorb from the get go.
Also, I'm playing on Vita if that matters.
Meant to say something to you before, but mad respect to you for playing Rachel. I love her character, but don't have the patience to learn her. She seems like so much fun. ctually, I might have just convinced myself to try Rachel again....
But again, Respect
@Akuun Thanks for the detailed writeup. I'm glad it's not just me when it comes to learning this game. I was a mid-level 3rd Strike player (nothing fancy, but I could hold my own) and figured BlazBlue would be relatively easy to pick-up. WRONG.
But that being said, of the characters I've used so far, I may try and learn either:
- Valkenhayn
- Taokaka
- Tsubaki
I still want to play around with Hazama, Carl, and Makoto. I tried Makoto a bit, but that was before doing the tutorials and understanding the bare minimum.
Np. I'd recommend against Makoto at this point because I heard she's now the worst character in the game. I don't play or fight against Makoto though, so I don't know the reasoning behind that.@Akuun Thanks for the detailed writeup. I'm glad it's not just me when it comes to learning this game. I was a mid-level 3rd Strike player (nothing fancy, but I could hold my own) and figured BlazBlue would be relatively easy to pick-up. WRONG.
But that being said, of the characters I've used so far, I may try and learn either:
- Valkenhayn
- Taokaka
- Tsubaki
I still want to play around with Hazama, Carl, and Makoto. I tried Makoto a bit, but that was before doing the tutorials and understanding the bare minimum.
Good luck! If you really like a character, stick to him/her even if it's really hard to use and lose a lot at the beginning. There's really no point to switch to a simpler character since it's almost like a whole new game when you switch over thanks to the Drives.