Blood of the Dawnwalker - Gameplay Reveal (Releases 2026) | Xbox Showcase

Looks like a game that needs a lot of work. I hope its coming in 2027
2026 right? Luckily a lot of time is left to polish up.

Cronos game from bloober for example when first shown looked sub 30fps. Latest video? Smooth 60fps.

If there is enough time they'll iron it out especially since that feedback is everywhere. It would be surprising if on consoles for example it didn't have a locked 60fps mode by the time it launches.

If it's fall 2026? Plenty of time.
 
Game is sheduled for 2026(which means either holidays or 2027 sometime) so plenty time left for polish/improvements,
Maybe we can hope for better and get some Japanese improvements.
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Looks good, not AAA, looks like a solid AA.

This is supposed to be a trilogy.

Witcher 1 and 2 also felt like this, they only reached the balance and formula and ultra dense world at 3rd entry. Never mind the fully open world.

Hopefully they will polish some things up though. Like camera angles and switching to first person while selecting abilities but it looks like simple mods could balance this out.

I don't mind the junk, even if they don't though.

It's either that or 7 year old development cycles, my dudes.

But it would be awesome if they did that on their own instead. Maybe improve on some animations too while at it.

I generally get what you are saying but still I like what I see, and since there is no Dishonored 3 in sight, I'm always open for blink like abilities in games.
 
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Oof, that combat. I hate that multidirectional attack/defense system, it's always janky. Has any game ever pulled this system off properly?

Game looks kinda neat but I wonder if splitting the game up in two such distinct sections (day/night) makes it more tedious than it should be. Imagine you walk by that cathedral at 10am and you want to continue the quest, you need to wait until nightfall until you can actually continue? That sounds kind of annoying.
 
I like what they are going for, but it does look rough. Kinda hope they delay it to 2027 if need be. One thing I'm DEFINTELY not a fan of is the camera/fov, it's *way* too close to Coen, and the combat flow being stopped for a skill activiation needs to be gone asap.
 
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