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Bloodborne: The Old Hunters |OT| Old Hunters. New Tricks, Bells & Whistles.

CHC

Member
harharhar@ getting frenzied by Brain Maidens while fighting those two Giant Shark Cunts. Miyazaki might be my favorite working designer but dude's an asshole.

Maybe I'm just dense but is there actually any strategy to fighting Brain Maidens other than slamming down sedative and trying to avoid them in the first place? I've killed them before, don't get me wrong, but it just isn't a very repeatable occurence.
 

Mutombo

Member
Maybe I'm just dense but is there actually any strategy to fighting Brain Maidens other than slamming down sedative and trying to avoid them in the first place? I've killed them before, don't get me wrong, but it just isn't a very repeatable occurence.

Haha, yeah fuck them, just run, man.... just run.

As for Ludwig strategy: i was around level 115 on NG+, but it really helps to join the League Covenant so you can summon Valtr, who's a great tank, and if you summon him, why not summon someone else too.
 
Ludwig is an hell of a boss, yep. But the fight is so cool.

I wonder if the chalices donjons scale on NG+ ? I'm NG+ and all my chalices are still active.

They don't scale. Their progress follows you through each NG though so the last dungeon will be the same difficulty no matter what NG you are on.

For reference the last boss in the chalice dungeons you have to do for the DLC has a similar health pool to amilia did for me in NG+++
 
Maybe I'm just dense but is there actually any strategy to fighting Brain Maidens other than slamming down sedative and trying to avoid them in the first place? I've killed them before, don't get me wrong, but it just isn't a very repeatable occurence.

Really your best bet is to equip some armor with good frenzy resistance, dodge their initial attack and take them out quickly, plus have a sedative handy just in case.
 

Nameless

Member
Maybe I'm just dense but is there actually any strategy to fighting Brain Maidens other than slamming down sedative and trying to avoid them in the first place? I've killed them before, don't get me wrong, but it just isn't a very repeatable occurence.

Other than bum rushing them, eating one Frenzy, and hoping you can kill it before you get hit with another, not really. But that goes to shit if there's more than one... yeah I just run away and pop a sed most times.
 

CHC

Member
Really your best bet is to equip some armor with good frenzy resistance, dodge their initial attack and take them out quickly, plus have a sedative handy just in case.

Other than bum rushing them, eating one Frenzy, and hoping you can kill it before you get hit with another, not really. But that goes to shit if there's more than one... yeah I just run away and pop a sed most times.

Well.... I figured about as much. At least I'm not alone, eh?

A hunter is never alone.
 

Morrigan Stark

Arrogant Smirk
harharhar@ getting frenzied by Brain Maidens while fighting those two Giant Shark Cunts. Miyazaki might be my favorite working designer but dude's an asshole.
How did that happen? If going down the well the brain maidens don't aggro, and if you approach from the bottom of the elevator I'd always kill them before jumping down, doing otherwise seems suicidal.
 

Nullabe

Member
I did some search.

"Once you reach 40 (soft cap) in Endurance you gain almost no benefit for each further point invested, although you still gain an increase in resistances all the way up to 99 (the hard cap). There is no encumbrance system in Bloodborne."

So i just upped my resist a little bit.
 
Grimløck;187695696 said:
why 45 END?
isn't it hard capped at 40?

Shit, i didn't know, i'm 48 :[
From the wiki:

Once you reach 40 (soft cap) in Endurance you gain almost no benefit for each further point invested, although you still gain an increase in resistances all the way up to 99 (the hard cap).

At 40 Endurance you will have 160 Stamina. This remains the same for 99 Endurance.
 

Akara

Banned
So I've kept my vitality at 25 and been helping people in new game ++++ and defiled cursed chalice dungeons, let me tell you all... its scary as hell seeing your hp bar being less than your stamina bar.
 

daveo42

Banned
From the wiki:

Once you reach 40 (soft cap) in Endurance you gain almost no benefit for each further point invested, although you still gain an increase in resistances all the way up to 99 (the hard cap).

At 40 Endurance you will have 160 Stamina. This remains the same for 99 Endurance.

Whelp, that's the first I've heard about soft caps in there. Is end the only stat that has a soft cap or are there others that should be avoided above a certain level?
 

daxter01

8/8/2010 Blackace was here
Finally beat Ludwig after 90+ tries. My hands are shaking lol. Please tell he was the toughest boss of dlc
 
Whelp, that's the first I've heard about soft caps in there. Is end the only stat that has a soft cap or are there others that should be avoided above a certain level?
Check out the link Nullabe posted. All of the stats have soft and hard caps, and some of them like Vitality have three "tiers":

Once you reach 30 in Vitality you will start to see diminishing returns, after 50 (the soft cap) you will see a more severe drop-off all the way up to 99 (the hard cap.)
 

daveo42

Banned
Check out the link Nullabe posted. All of the stats have soft and hard caps, and some of them like Vitality have three "tiers":

Once you reach 30 in Vitality you will start to see diminishing returns, after 50 (the soft cap) you will see a more severe drop-off all the way up to 99 (the hard cap.)

Can't. I should have prefaced that I'm at work and can't look at the site.

Edit: Maybe I'll just have to remember to check when I'm back home. I knew of diminishing returns for some stats at higher levels, but wasn't aware of such a soft cap for end. Luckily I haven't gone above 35 at this point.
 

Nullabe

Member
Finally beat Ludwig after 90+ tries. My hands are shaking lol. Please tell he was the toughest boss of dlc

Ludwig is one of the hardest boss of the whole game. If you want a spoil :
Laurence is kinda hard too 'cause of his bullshitness.
 
Can't. I should have prefaced that I'm at work and can't look at the site.

Edit: Maybe I'll just have to remember to check when I'm back home. I knew of diminishing returns for some stats at higher levels, but wasn't aware of such a soft cap for end. Luckily I haven't gone above 35 at this point.
Here you go:

Vitality

The Vitality stat governs HP (hit points).

Once you reach 30 in Vitality you will start to see diminishing returns, after 50 (the soft cap) you will see a more severe drop-off all the way up to 99 (the hard cap.)



Endurance

The Endurance stat governs stamina and resistances.

Once you reach 40 (soft cap) in Endurance you gain almost no benefit for each further point invested, although you still gain an increase in resistances all the way up to 99 (the hard cap). There is no encumbrance system in Bloodborne.

At 40 Endurance you will have 160 Stamina. This remains the same for 99 Endurance.


Strength

The Strength stat governs heavy physical weapon ATK as well as increasing visceral damage. Determines whether or not you can use certain equipment.

Strength increases trick weapon damage. Strength based weapons receive more benefit from each invested strength point than other weapons. Once you reach 25 in Strength you will start to see diminishing returns, after 50 (the soft cap) you will see a more severe drop-off all the way up to 99 (the hard cap).

Visceral attack damage increases with Strength above 18 with steep diminishing returns after 50.


Skill

The Skill stat governs more nuanced physical weapon ATK and increases your visceral damage more than other stats. Determines whether or not you can use certain equipment.

Skill increases trick weapon damage. Skill based weapons receive more benefit from each invested skill point than other weapons. Once you reach 25 in Skill you will start to see diminishing returns, after 50 (the soft cap) you will see a more severe drop-off all the way up to 99 (the hard cap).

Visceral attack damage increases with Skill above 18 with steep diminishing returns after 50.


Bloodtinge

The Bloodtinge stat governs power of weapons that use Quicksilver Bullets. Determines whether or not you can use certain equipment.

Once you reach 25 in Bloodtinge you will start to see diminishing returns, after 50 (the soft cap) you will see a more severe drop-off all the way up to 99 (the hard cap.)


Arcane

The Arcane stat governs power of Arcane ATK. Determines whether or not you can use certain equipment. Also increases Discovery Rates.

Once you reach 25 in Arcane you will start to see diminishing returns, after 50 (the soft cap) you will see a more severe drop-off all the way up to 99 (the hard cap.)

Despite all trick weapons have an arcane scaling, investing in arcane does nothing to these weapons' physical damages.

The increase to discovery will cap out at 50 arcane with 209 discovery. Increasing arcane more only affects elemental damage scaling.
 

Nullabe

Member
Thanks a bunch for posting all of that! Seems like End is the only stat that seems like a total waste after 40.

You are totally a scholar and a gentleman.

Not totally a waste because it still improving your resist, a little bit... So yeah if you have better things to increase, just do it.
 
Maybe I'm just dense but is there actually any strategy to fighting Brain Maidens other than slamming down sedative and trying to avoid them in the first place? I've killed them before, don't get me wrong, but it just isn't a very repeatable occurence.

It helps if you have the +100 all resist rune on to give yourself a bit more leeway. Basically run up to them and do some damage, dodge the grab and finish them off. Ideally you can do this before the frenzy bar fills up so you can chug some vials to absorb the frenzy hit or take a sedative

KEEP IN MIND

If you're close to maxing out the frenzy bar use a vial and not a sedative. If you're cutting it close the sedative won't do shit and you'll die
 

Fhtagn

Member
Maybe I'm just dense but is there actually any strategy to fighting Brain Maidens other than slamming down sedative and trying to avoid them in the first place? I've killed them before, don't get me wrong, but it just isn't a very repeatable occurence.

Here's an example of taking them both out in NG+, picking up their gem drops and warping out before the frenzy hits:

https://m.youtube.com/watch?v=KV6KxXpMcGg

Depending on your build/runes/armor, you may need a sedative in the middle but there is a definite strategy to dealing with them; they stun lock easily and can be killed pretty fast.
 

HORRORSHØW

Member
you should be wearing djura's ashen outfit. they have frenzy resist. also equip the frenzy rune. you can find the +200 one in the forbidden woods.
 
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