http://1up.com/do/reviewPage?cId=3141620&did=1
7.5
ENGAGING
http://ds.ign.com/articles/627/627770p1.html
7.0 Presentation
Weak single player, fantastic multiplayer. If you get it without having an army of DS friends at the ready, you may wind up disappointed.
7.0 Graphics
Hudson kept this one modest in looks, retaining the old-school look and feel. And it's appropriate, if just a little underwhelming in "ooh, neat" effects.
7.0 Sound
Happy, bippy music and cute vocals throughout the game. Nothing special, but nothing hindering, either.
7.5 Gameplay
The game isn't a whole lot of fun in singleplayer mode, but this everything is amplified when you hit the "multiplayer" button and battle against seven other human-controlled opponents. It gets crazy.
8.5 Lasting Appeal
As long as you've got a group of friends ready to go, this game will be one that will give you near-infinite replay. But single player? Eh.
7.5 OVERALL
(out of 10 / not an average)
"Bomberman has gone through several iterations since the debut of the Nintendo DS at E3 2004. The whole dual-screen, 2D/3D hybrid idea was scrapped early on in favor of offering a much more simplistic and classic Bomberman design for DS owners. The game was clearly developed for the multiplayer gamer in mind, because the single player option feels thrown together, with a balance that makes the mode just a little too easy to complete. The wireless multiplayer does make up for the weak-sauce solitaire option; the fantastic bomb-battle gameplay is completely retained in this design, only requiring a single cartridge for a group of eight local systems. Tons of options, settings, and arenas are available for the multiplayer fanatic. As a whole, the Bomberman package is a lot like a Whitman's Sampler: a heavy concentration of delicious caramel pieces, but you'll have to deal with a lot of the crappy coconut and orange crèmes."
7.5
ENGAGING
http://ds.ign.com/articles/627/627770p1.html
7.0 Presentation
Weak single player, fantastic multiplayer. If you get it without having an army of DS friends at the ready, you may wind up disappointed.
7.0 Graphics
Hudson kept this one modest in looks, retaining the old-school look and feel. And it's appropriate, if just a little underwhelming in "ooh, neat" effects.
7.0 Sound
Happy, bippy music and cute vocals throughout the game. Nothing special, but nothing hindering, either.
7.5 Gameplay
The game isn't a whole lot of fun in singleplayer mode, but this everything is amplified when you hit the "multiplayer" button and battle against seven other human-controlled opponents. It gets crazy.
8.5 Lasting Appeal
As long as you've got a group of friends ready to go, this game will be one that will give you near-infinite replay. But single player? Eh.
7.5 OVERALL
(out of 10 / not an average)
"Bomberman has gone through several iterations since the debut of the Nintendo DS at E3 2004. The whole dual-screen, 2D/3D hybrid idea was scrapped early on in favor of offering a much more simplistic and classic Bomberman design for DS owners. The game was clearly developed for the multiplayer gamer in mind, because the single player option feels thrown together, with a balance that makes the mode just a little too easy to complete. The wireless multiplayer does make up for the weak-sauce solitaire option; the fantastic bomb-battle gameplay is completely retained in this design, only requiring a single cartridge for a group of eight local systems. Tons of options, settings, and arenas are available for the multiplayer fanatic. As a whole, the Bomberman package is a lot like a Whitman's Sampler: a heavy concentration of delicious caramel pieces, but you'll have to deal with a lot of the crappy coconut and orange crèmes."