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Braid (XBLA/PC/PSN/Mac) |OT|

Sagitario

Member
I've had this game on Steam for months, I always thought it was a demo but I actually own it :lol

World 1, 2 and 3 = 100% done :D

Too bad it doesn't look really crisp in my laptop :( [I'm guessing it's being rendered at a lower resolution]...
 

Magnus

Member
This game is incredible. I think I 'got it' about a half an hour ago and went back through World 2 and 3 and had a blast with a few Eureka moments that got me all the pieces.

But I must be missing something now....how do I access World 4? Only the bathroom light comes on in the House, and nothing else seems to be interactive. What am I missing? :(
 

totowhoa

Banned
Magnus said:
This game is incredible. I think I 'got it' about a half an hour ago and went back through World 2 and 3 and had a blast with a few Eureka moments that got me all the pieces.

But I must be missing something now....how do I access World 4? Only the bathroom light comes on in the House, and nothing else seems to be interactive. What am I missing? :(

Can't remember, but don't recall there being anything special about entering the worlds, save for the final portion.

One of my favorite games... feel like playing it again. Some of the last puzzles are so fun/crazy/hard
 

Magnus

Member
Had some friends over and showed them the game. Was the most amazing co-op experience (and by co-op, I mean literally watching and co-operating together to solve the puzzles :lol ) we've had since Portal.

Our collective intelligence foiled some of the puzzles that kept me stuck for over half an hour with no solution.

What a fucking great game.

But man, there should be a tutorial point somewhere along the line to inform you that you can double-jump off enemy heads in World 4. Had we known that was a tool at our disposal, we'd have figured out one of those puzzles in 3 minutes instead of half an hour. :lol
 

ruffles

Member
I bought the game recently and man what a great game. Some of the puzzles are so devious. I got all 60 of them. The last world was nuts.
I agree that the game should have had some of tutuorial. I didn't know you could gain a higher jumping distance from jumping off an enemy from higher ground. :p
 

Magnus

Member
I'm not afraid to admit that I'm just plain too stupid to figure out some of these. I doubt I'd get them without friends here to collectively work with.
 

Jasoco

Banned
Just watch Walkthroughs on YouTube. There's some really nice HD ones that do the entire game, and some that go for all the stars. (That last one is awesome)
 
Magnus said:
I'm not afraid to admit that I'm just plain too stupid to figure out some of these. I doubt I'd get them without friends here to collectively work with.
Its ok, you get credit for actually having physical friends to do such a thing with.
 

Sagitario

Member
Just finished yesterday... I enjoyed it but found some parts a little frustrating because of the control [PC keyboard] and some puzzles requiring just luck to solve :p

I wont bother with the stars...

Also, I just read the whole explanation of the princess
being a nuclear bomb and stuff
and WOW! It's like they tried waaaaay to hard :lol , +1 for originality though...
 

Magnus

Member
Friends came over again and we decided to finish it. Pretty satisfying and amazing puzzle pieces. That last one in World 6 was mind-blowing for us once we figured it out.

Then came everything afterward which didn't sit as well with me. I mean, I dug the chase at the end, but the overly rosy prose and bizarre ending didn't gel into anything coherent for me, and didn't invite me to think much about it either. I'm not sure I got the vibe that the game itself knew what its thesis about time was in World 1. The lack of a meaningful conclusion bothered me; I guess you only really land one if you find the Stars? I don't even know where to begin looking.

Great experience though, would buy again. Thumbs way, way up.

edit-


So curiousity got the best of me. I youtube'd Star 1. Man. I think I would have noticed the presence of the necessary element eventually, but would never have had the patience to wait. I doubt I'll ever discover the other stars on my own. :lol
 

Jasoco

Banned
Magnus said:
So curiousity got the best of me. I youtube'd Star 1. Man. I think I would have noticed the presence of the necessary element eventually, but would never have had the patience to wait. I doubt I'll ever discover the other stars on my own. :lol
I waited. And waited. I left it go. And waited. For that first one.

But I watched the rest on YouTube and there is no way in hell I'd ever be able to get all of them. I already saved over my game though and am sad. But I would love to play through again. I'm trying to decide whether to buy it from Steam or off their official website. (Difference being the app is either standalone or integrated into Steam. Does it have achievements in Steam?)
 
Ughhh, I can't get Braid to load; it consistently goes to the "Now loading" box, but quits almost immediately. I can see that it technically loads the game, since my profile picture is highlighted green as opposed to blue. However, even after restarting Steam, restarting my computer, uninstalling Braid, uninstalling Steam, and then closing almost every single non-essential program, it still won't work. :(
 

wouwie

Member
Bought this game last week. It wasn't released on the belgian psn store until later iirc but to my surprise, it was there when i searched last week.

All i can say is: Wow, what a game! I love it. I'm thinking Braid even when i'm not playing. Such a lovely game with genius game mechanics and puzzles. I love the fact that solving puzzles almost never works with trial and error. You really need to think about it but when the solution does come to your mind and works, it's just so satisfying.

I currently have 53/60 so 7 puzzles to go. I youtubed one solution but now i wish i didn't (i should have spent a bit more time on that one). I'm looking forward to solving the remaining 7 puzzles.

My least favourite world is the one where you directly control time by moving (world 4, i think) but all the other worlds are great. Loved the slow motion and ghost puzzles.

Game looks great too and has nice music and atmosphere.

A truly enjoyable and fantastic game.
 

squ

Neo Member
Wanted to share this:
2s8kbrl.jpg

This is Russian retail box-art. Official boxart. Of Braid. Seriously. :lol :lol :lol
 

Raiden

Banned
Got this game as well, but not really having fun with it. I'm all for hard games, but this game makes me feel like a retard.


*note: look at how i said "me" it is not the game, its just me:lol
 

Z_Y

Member
Sorry if this has already been posted elsewhere...but I'm on my phone and searching is kinda hit and miss.

But anyway, Braid is $3.75 for PSN+ members and since everybody should be on their free trial I thought I'd mention it. I would have snagged it last night but I was too lazy to go grab my debit card.
 
I picked it up last night on psn and played it today. Really enjoying it. The art style, the music, all of it is fantastic. I liked the challenge of it so far, but world 4 is pretty tough.

edit: so I just beat this game and man was it fantastic. World 5 was probably my favorite. The
shadow "yourself"
was brilliant. After world 4, the game was still pretty challenging but 4 had me stumped out of my mind. I have all the trophies except for the speedrun trophy which I may give a try. A bit unsure about what exactly the story is also.

Looking through this thread I see some stuff about secret
stars
.

Anyways, if you're a Plus surcscriber, this game is under $4 so grab it asap!
 

S1lent

Member
This is one of the games I nabbed for free as part of the welcome back package. Just recently had the time to play it, truly wonderful game. It feels tough at first. However, once you get into the groove, the puzzles aren't terribly difficult and yet are still challenging enough to be rewarding.

The story on the other hand, I didn't get much out of. I'm not sure if the last section is supposed to be a jumbled mess of narrative or if I wasn't creative enough about reading the books in the right order or something, but (having not consulted any other resources to help make sense of things) I was rather lost.
 
S1lent said:
This is one of the games I nabbed for free as part of the welcome back package. Just recently had the time to play it, truly wonderful game. It feels tough at first. However, once you get into the groove, the puzzles aren't terribly difficult and yet are still challenging enough to be rewarding.

The story on the other hand, I didn't get much out of. I'm not sure if the last section is supposed to be a jumbled mess of narrative or if I wasn't creative enough about reading the books in the right order or something, but (having not consulted any other resources to help make sense of things) I was rather lost.
something about a nuclear bomb, I don't know. I never cared
 

StuBurns

Banned
It's meant to be messy, by the end of the game Tim has done serious damage to the continuum and the logic starts to break down. That was my reading of it anyway.

I didn't think it was an option for the welcome back package.
 

S1lent

Member
StuBurns said:
It's meant to be messy, by the end of the game Tim has done serious damage to the continuum and the logic starts to break down. That was my reading of it anyway.

I didn't think it was an option for the welcome back package.

Hmm, I suppose that makes sense.

Now that you mention it, yeah, I remember now that I didn't get it as part of the package, I bought it using the free month of Plus because it was only like $3 or something.
 
Finally played through Braid a couple of days ago, and it was really great.
The presentation was wonderful; charming music, the digitally painted characters/lands, and the quirky way the story is presented. The ending was ruined for me already, but it was still a pretty powerful conclusion. The puzzles were fantastic, but I'm still disappointed that the two I was stuck at the longest were due to never explaining a new gameplay concept. Such a great number of unique solutions and concepts were on display, and I can't praise them enough. I suppose it's something they want you to figure out, but it just seems strange to do it in such a way as was done.
Looking forward to Johnathon Blow's next game for sure, now.
 

Revoh

Member
I just beat it, I fucking love this game, it's gorgeous, the music is amazing, the gameplay feels so natural, and the
mindfuck final is epic, just epic.
 

StuBurns

Banned
Last night I was at a friend's and he'd never played Braid, I installed my Indie Bundle version for him, and he went thru it all start to finish. It was a very strange experience seeing the game being played by someone else. I saw logic to puzzles I seemingly brute forced when I played it. It got me even more excited for The Witness.
 

Dice

Pokémon Parentage Conspiracy Theorist
It's good it has a rewind function because the controls suck. I also don't like the art style and I'm not intrigued by the story, so it's good the puzzles are brilliant.
 
Dice said:
It's good it has a rewind function because the controls suck. I also don't like the art style and I'm not intrigued by the story, so it's good the puzzles are brilliant.

The controls are fine. There's nothing wrong with them. The rewind function is there just because it's part of the gameplay mechanics. And yes, the puzzles are genious.
 

Dice

Pokémon Parentage Conspiracy Theorist
Nah. First, tapping jump gets the same height as holding it. That is truly bizarre in view of decades of platformers. Then there is something weird about the lateral momentum and it's really hard to describe. The vertical is static but the lateral is definitely not, yet it has this feel of randomness to it like when you have "enhancements" on mouse movement in a FPS. Even something as simple as picking a spot and consistently landing on it is awkward, but then adding the extra bounce from jumping on enemies and it's really weird. He doesn't need to jump like Mario but the jumping should at least be balanced better and feel more tightly connected to your inputs.
 
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