Sticking the third one in there. A rare opinion that I've seen, and one I entirely agree with. It may have been filled with block puzzles, but I had no problems with that, and it was a great way to continue from the first game. The fact it's not been released as a PS2 classic is actually disappointing. If they remake 4 with something resembling an ending that would be great too because despite how flawed it was I still enjoyed it until the ending, or lack there of. Then it soured my opinion immeasurably.
Still, I'll buy The Serpent's Curse if it comes out on PS4. A platinum trophy will be an extra bonus too, I'm still a little annoyed that Broken Sword was two separate games on the Vita rather than just the one.
My man! The Sleeping Dragon gets a tough rap, mostly due to the abundance of block puzzles and the uneasy transition made from 2D to 3D, but I always really liked it otherwise. It still felt like a true adventure in the Broken Sword vein, with the same great dialogue, characterisation and globe-trotting the first two games were known for. It should be released as a PS2 classic, but then so should practically everything else that came out on the console. There are a pathetic number of PS2 games that you can buy on PSN and play on your PS3. It's a shame really, because PS2 games look really nice on my television through that emulation, far better than they do playing them on my PS2.
I have a lot of issues with 4 that extend far beyond its ending, but yeah, the way that game came to a conclusion was just laughable. They literally did just run out of time and/or budget at some point and had to rush through the resolution as quickly as possible.
Bought!
Oddly enough, I understood it the moment George said something to the tune of "And we got a chill down our spine." but I was never too bothered by it.
Still hum that little accordion tune of hers whenever I watch/read something spooky.
I remember reading some time ago that the weird animation that occurs when Emily turns around was widely believed to be a glitch, an actual error on the developer's part, so I'm glad it wasn't just me that completely failed to see what now seems like the obvious.
There were also the recent ports of Syberia 1 & 2 to the PS3, though I guess few people noticed.
I'd love for more "old school" adventure games on the Vita though. Telltale's support is nice, though I'd like some actual puzzles.
Oh yeah, I forgot that Syberia 3 is also coming to the PS4. Not really a fan of that series though to be honest. The first one was alright, in a quaint sort of way, but the sequel meandered in a way that made me want to claw my eyes out.
Agreed on the old school adventure games. Telltale fare is nice enough, but what they specialise in is something closer to interactive movies than proper adventure games these days. I still think Tales of Monkey Island is by far the best thing they've put their name to.