They criticized that the puzzles are very simple and they never got stuck for a longer time while reviewing the game.
I don't get how this can be a bad thing. Puzzles have to be logical first and foremost. If you're stuck for a longer time because you can't replicate mental gymnastics developers went through while designing those puzzles (hello there cat mustache) I don't consider it to be fun time; I consider it to be frustrating.
Putting the hamster into the microwave was fun in a LucasArts game but it wouldn't really work for an adventure game that is grounded in reality.
Well nearly all puzzles in BS1 are dialogue based with only a handful of inventory based puzzles.I wonder those reviewers who think BS5 is too easy have ever played a broken sword game before.BS is always about dialogue and characters,most puzzles are inventory-based.You can't add too much difficulty if its inventory-based.
They should play games like Nancy drew or Safe cracker or something like that,those games are not easy.
My other complaint is why they released the game now instead of waiting for the second half. The story is not self contained in the first episode, it is clearly the first part of the game which cuts off at the end and you continue it in the second episode. Why not just wait another month or two and release the whole thing? That would've been a better experience in my opinion.
My bad :/ .I got two mixed,I always have the impression that dialogue between characters are mostly base on the items they have,its actually dialogue-based.Well nearly all puzzles in BS1 are dialogue based with only a handful of inventory based puzzles.
You can click once to skip one dialogue.It will make the movement of characters seem lack of coherence though.I always had to wait for the character to finish moving their arms or move into a pose before they'd say the line of dialogue. It needs to be quicker with less pauses when chatting with characters.
Maybe I got it wrong Personally I use those definitions:My bad :/ .I got two mixed,I always have the impression that dialogue between characters are mostly base on the items they have,its actually dialogue-based.
There is also lots of stuff to discover so keep your eyes open.
I hope that, when episode two launches, I'll be bemoaning my own idiocy and falling over myself to award the complete game a much higher score. For now, though, I'm playing it safe: until I know how the whole thing plays out, my recommendation is guarded.
Funny, intriguing and effortlessly charming, Broken Sword 5: The Serpents Curse is an old fashioned point and click romp that feels like a breath of fresh, Parisian air.
I have to admit the game has a looooong and boring start, but I'm about 41 % in and it's starting to get really exciting now!I'm 30% in, can i expect some adventures and danger? Because it's kinda boring.
Just noticed this: http://picpar.com/K91 (spoiler image after you've solved the neon sign puzzle).Just got stuck for frickin' 3 hours on the neon sign puzzle! I love to get stuck in adventure games and I really enjoyed it. But now I feel a little bit stupid because it was actually so easy...
Why, oh why, do you spell Aladdin with two D's? I thought it was only with one D -.-
Just got stuck for frickin' 3 hours on the neon sign puzzle! I love to get stuck in adventure games and I really enjoyed it. But now I feel a little bit stupid because it was actually so easy...
Why, oh why, do you spell Aladdin with two D's? I thought it was only with one D -.-
I had exactly the same problem with that, but I used the hints section as I don't play games to be frustrated.
Now at 25%, the game is a blast.
Edit: I feel relieved, in German it is spelt with just a single of those characters.
There seems to be a known bug towards the end. You can only reload an older savegame for now or wait for a patch. I didn' have this bug and could finish the game without a problem.Is it just me who can't finish episode 1? The game always crashes near the 50% point.
Seriously? It's not that hard toHeh I just realized how solving thewill be a little frustrating, unless they add a 'Notes' option to the game like in Virtue's Last Reward.russian typewriter puzzle on the Vita
Heh I just realized how solving thewill be a little frustrating, unless they add a 'Notes' option to the game like in Virtue's Last Reward.russian typewriter puzzle on the Vita
Yeah.It would be nice to know how expensive to make were BS 1 and 2...
It would be nice to know how expensive to make were BS 1 and 2...
As a kickstarter backer and a fan to one of the greatest adventure games of all time, I'm pleased to report that The Serpent's Curse met and exceeded my expectations. It is the sequel that the series deserves, instead of that 3D block pushing nightmare that was Broken Sword 4. While Broken Sword 5 doesn't break any new ground as a point and click adventure, as a Broken Sword sequel, it flawlessly delivers the new adventure that we were all waiting for as a refresher to the series.
Ive thoroughly enjoyed Broken Sword: The Serpents Curse so far, but theres no denying that the game is half-finished. Everything is building up to what I hope will be a fulfilling conclusion, but that conclusion is months away, and as things stand that makes it difficult to recommend the games first half to a broader audience. Fans of the series shouldnt hesitate this is the Broken Sword you know and love but I can understand other people being wary. I trust Revolution Software to deliver a great finale, and if youre an adventure game nut youll find plenty to love here, but were in for a bit of a wait. In the interceding months, I highly recommend catching up on the original games if you havent already.
A patch addressing this crash will be released late this week.Just a heads-up, I discovered a bug at 43% completion, when talking tothe game might crash.Fleur
The solution? Changing the UI from Modern to Classic...
...yeah.
Atleast it's easier to fix then the infamous Syria/Spain bug.
Loving the game and how it builds up. Thepuzzle was especially great.russian typewriter
Go get it if you enjoyed BS 1&2. Personally I think it's not as good as the old games, but this might be because of nostalgia. At least BS5 is very, very close to be as good as BS 1&2. Perhaps I think so because only the first half of the game has been released so far. If I had played BS2 only up until the point where the shaman tells you about the other 2 stones, I also wouldn't have rated the game to be as good as BS1^^So fellow adventure gamers, how do you find the game? Does it stack up to the earlier games in the series?
These points aside, the first episode of Broken Sword 5 is a lot of fun and a welcome return to form for the series. That mid-way split is annoying and despite Revolution’s best efforts isn’t really justified, leaving Episode 1 as just half a game, and some adventurers may be disappointed at how straightforward the puzzle design is, but overall I was very satisfied. The story is intriguing, characters are fun, puzzles are well designed, hints perfectly implemented, and the 2D art is lovely. Oh, and the voice acting and music are both great, with Rolf Saxon returning finely as George Stobbart and new girl Emma Tate doing a fine Nico Collard. A short but sweet adventure stymied only by the fact it's half a game. Roll on the second half, and if it’s as good as the first Broken Sword 5 will end up a most excellent adventure.
Go get it if you enjoyed BS 1&2. Personally I think it's not as good as the old games, but this might be because of nostalgia. At least BS5 is very, very close to be as good as BS 1&2. Perhaps I think so because only the first half of the game has been released so far. If I had played BS2 only up until the point where the shaman tells you about the other 2 stones, I also wouldn't have rated the game as to be as good as BS1^^
Only negative point: the puzzles are very easy, hopefully they'll get harder in Episode 2.
After all, BS5 is way, WAY better than BS 3&4.
-Animation is pretty bad. Budget thing I guess, there's not enough unique movement.