In what universe is 20£ for a 10+ hour p&c adventure game an absolute rip-off?Complete version with Plus discount is not too bad. Think I'll grab that.
Single episode w/o Plus is an absolute rip-off though.
In what universe is 20£ for a 10+ hour p&c adventure game an absolute rip-off?Complete version with Plus discount is not too bad. Think I'll grab that.
Single episode w/o Plus is an absolute rip-off though.
£20 is around $30 which is more than the price of the pc ver.In what universe is 20£ for a 10+ hour p&c adventure game an absolute rip-off?
Just bought both episodes for 15,99. Episode 1 should already be downloaded on my Vita when i come home.
Please give us your impressions.
Well, i haven't played it very long yet, but it looks great on the Vita! The animations are sometimes awkward in the cutscenes, but i don't care. It looks and plays very good so far.
So how do you play? You use the touchscreen as the mouse or do you move the character with the analogue stick? Is the text size good enough to read them?
The Plus discount on episode 1+2 was originally 20% but was changed to 10%. Fuck sake.
I still see the game for 17,99€ with Plus discount.
The Plus discount on episode 1+2 was originally 20% but was changed to 10%. Fuck sake.
Well, everything is almost always a little bit more expensive in Europe, so comparing British pound/EU Euro prices to US dollar is always silly, they are never 1:1. IIRC BS5 is 23 on Steam, which is around 32$ or so. That's a perfectly acceptable price for a completely new adventure game.£20 is around $30 which is more than the price of the pc ver.
I guess so.Man, I never used it but the modern ui is so incredibly ugly.
I assume it's just to help readablity on small devices?
Man, I never used it but the modern ui is so incredibly ugly.
I assume it's just to help readablity on small devices?
I bought it for $23.99AUS last night, it's more expensive now?It changed on the AUS store. $3 more expensive than it was last night. And it was already more expensive than the PC version, which is why I'm pissed.
I still see the game for 17,99 with Plus discount.
Thanks for the infos!Controls are touchscreen only. You can swipe your finger around the screen and things you can interact with will show a blue circle when you swipe over them. You can disable the blue circles if you don't want them. To interact, you hold the finger onto it and the options will show (talk, take, use, etc.) and you simply have to touch the symbol.
The text size is perfect and you have two options. Classic text like in the older Broken Sword games and other adventure games, or a modern version. I took two screenshots to give you an impression:
classic text
modern text
2 is 10% of 20 so i guess that 20% was a mistake.
Controls are touchscreen only. You can swipe your finger around the screen and things you can interact with will show a blue circle when you swipe over them. You can disable the blue circles if you don't want them. To interact, you hold the finger onto it and the options will show (talk, take, use, etc.) and you simply have to touch the symbol.
Well I imagine that splitting the game into two episodes when it wasn't originally supposed to has a lot to do with that. I'm still debating whether I should wait for the second episode before starting or not.I love how this game looks, and I love the nostalgia it brings, but yeah I agree with the reviews that Ep1's story is incredibly slow for anything to happen. I'm 29% and everytime I think something will move the plot it's back to the same old areas talking to the same old people. I know being a lower budget game they gotta keep the scale down, but that doesn't mean the pacing has to suffer.
Well I imagine that splitting the game into two episodes when it wasn't originally supposed to has a lot to do with that. I'm still debating whether I should wait for the second episode before starting or not.
Been playing the Vita version... The port started out feeling really solid, but some issues did crop up as I got further into it. First some visual glitches in the restorers studio, then a full on crash to OS after dance cutscene, and most recently, a really nasty slow down whenever I opened the inventory in the flower shop.
The latter one seemed related to the number of items in the inventory (quit and restore didn't help), made it hard to even interact with the game. For some reason reading the document from the priest seemed to bypass the slowdown momentarily, enabling me to get though the scene and get the inventory size down. Which was a relief, for a moment there I thought I was stuck having to wait for a patch.
Works perfectly on phones (have been playing BS 1&2 a lot on my Galaxy S3 mini). I bet it even works better on a nice big tablet screen.What about using your finger as a mouse looking for objects to interact? That's my main concern. Does it feel right or ruins all that old Point n Click feeling?
I completed Episode 1 earlier on the Vita. It was really good. I loved the story and am very much looking forward to the second part.
This is my first Broken Sword game too. I read in this thread that the previous games are coming to the PS4. That will be great .
Controls are touchscreen only. You can swipe your finger around the screen and things you can interact with will show a blue circle when you swipe over them. You can disable the blue circles if you don't want them. To interact, you hold the finger onto it and the options will show (talk, take, use, etc.) and you simply have to touch the symbol.
The text size is perfect and you have two options. Classic text like in the older Broken Sword games and other adventure games, or a modern version. I took two screenshots to give you an impression:
classic text
modern text
Also make sure you play with classic UI (looks way better) and with hints OFF (game options menu). If you've enabled hints, the game lets you to combine only items in your inventory, which make sense/are the solution to the current puzzle.Ok, I can't believe I completely missed this in the options menu. I was just about to write a post complaining about how distracting the text bubbles are. It's also why I thought the director's cut of BS1 looked off..
Is the classic UI available on Vita at all? I'm not sure. Would be awesome though. But how would you open the inventory then?Besides looking better, classic UI is clearly designed for a mouse while the new UI is tablet-friendly.
Just finished part one. It was enjoyable but it should never have been split in two. IMHO it ends just as things start to get interesting and, since nothing has yet been resolved, I kind of feel as if I haven't achieved much at all. Unlike the Telltale games I've played, this isn't at all self contained as an individual episode and just feels as if it was a story abruptly cut in two. Which it is.
They didn't run out of money, but the project did balloon a bit larger than they originally thought and they simply couldn't finish it in the schedule they had planned, yet they wanted to give something to backers by the end of 2013.I got it cheap on the Steam sale. Well, relatively cheap. Just finished part one a few minutes ago. I really liked it, but the pacing seemed kind of off. It seemed like with the other Broken Sword games that you'd be off in Spain by now. Not complaining. It was a fun 10 hours or so, but the real good stuff is going to be in part two. Anyone know what the status of this Kickstarter is? I really liked part one, but I hope it's not the case that they ran out of money with the first part or something. Also, even though I bought it on the Steam sale, it was the reduced price from the $25 version. Does that mean I'll get part two when it comes out or do I have to pay $15 for it?
Episode 2 looks to be coming in March now. Voice recording will only happen in early February.
The iOS version of ep 1 will be out at the end of Jan, with an Android version coming in February or March.
Episode 2 looks to be coming in March now. Voice recording will only happen in early February.
The iOS version of ep 1 will be out at the end of Jan, with an Android version coming in February or March.