Bundles of Awesome - The Official WiiWare Discussion Thread

Dr. Mario is every bit as addicting as I expected, but I AM SO ANGRY that there is no stat-keeping for local multiplayer. WTF?? Why would they bother to keep stats for Single player and Online Multiplayer but not local? It just makes no sense to me. My wife and I were finally relegated to writing down our records on a sheet of paper. :/

I can only guess that Nintendo was worried that people playing local multi would be more casual than those playing online, and they might be intimidated by seeing how badly they're getting beat, and then they would stop playing video games altogether for the rest of their lives, and go into law just so they could create legislation banning all types of video entertainment, and finally dance on the ashes of the razed video game industry...

Actually, it's probably something more paranoid than that.

Nintendo can be so incredibly arbitrary with what they decide not to include in a game, it almost feels like it's on purpose.
 
I just got Dr Mario, the online is incredibly addictive :D

I never liked the single player (Except for Virus Buster, I like that mode!) but I'd forgotten how much fun Dr Mario is in multiplayer.

Shame there's no 4 player mode and is silly how Virus Buster can't be played online but still it's great fun!
 
Shiggy said:
They add WiiWare and VC games on Friday. Last week was the launch of WiiWare, that's why we got games on Tuesday and no games on Friday.
Actually, assuming by "we" you mean Europe, we got Paradroid (C64) on Friday. Australia did get nothing though.
 
I'm much better at Dr. Mario now. :D Played some good game online today.

It's pretty neat how this game requires full attention. I'll most likely lose to an average player if my mind goes out of focus by, let's say, two or three wrong moves.
 
Stumpokapow said:
That is correct, unfortunately.
Typical Nintendo.

Unfortunately I have friends where I am the guinnea pig who buys all the games for XBLA, WiiWare, and Steam. They don't buy them unless if I bring it over and they get to see how awesome they are.
 
Illuminati said:
Typical Nintendo.

Unfortunately I have friends where I am the guinnea pig who buys all the games for XBLA, WiiWare, and Steam. They don't buy them unless if I bring it over and they get to see how awesome they are.
Yeah, just send them the demo. Also, your friends are lame. Get them to chip in.
 
DevelopmentArrested said:
Been gone a month...

My Life as a King
Lost Winds
DR Mario


best 3 wiiware titles?

Pretty much, though Dr. Mario is up for debate. The first two are the given badasses of Wii Ware though: Everyone should have them at some point or another.
 
DevelopmentArrested said:
Been gone a month...

My Life as a King
Lost Winds
DR Mario


best 3 wiiware titles?
i'd leave the 3rd position open for toki tori when it comes out here (in case you too live away from the civilization).
 
blu said:
i'd leave the 3rd position open for toki tori when it comes out here (in case you too live away from the civilization).
Good call. I've been hearing so many positive things about Toki Tori that I'll make sure to give it a try, just like I did with Dr. Mario.
 
My top three would be Dr. Mario, Defend Your Castle, and Family Table Tennis in about that order--said with the disclaimer that I haven't played My Life as a King, Pop, or Star Soldier R. (I have played LostWinds--just didn't like it nearly as much as the rest of GAF. In short, if you want creativity and technological boundaries being pushed, I think you'll like LostWinds; if you want challenge, I think you won't.)


Still waiting for four of the five titles that I really, really, really wanted: namely Gyrostarr, Toki Tori, Bomberman, and Shantae. (There are a couple other titles I want a bit less too, like World of Goo, Protothea, and Tetris.) I feel fairly confident that Toki Tori will knock off one game out of DYC and FTT, from looking at it, and Gyrostarr has the potential to even knock Dr. Mario down a peg. Bomberman is a given for quality, though that's farther down the line, and hopefully Shantae also turns out well.
 
Jiggy37 said:
My top three would be Dr. Mario, Defend Your Castle, and Family Table Tennis in about that order--said with the disclaimer that I haven't played My Life as a King, Pop, or Star Soldier R. (I have played LostWinds--just didn't like it nearly as much as the rest of GAF. In short, if you want creativity and technological boundaries being pushed, I think you'll like LostWinds; if you want challenge, I think you won't.)
you need to check SSR and pop then. btw, speaking of challenges and LW, i've been doing speed runs of that game lately, and i can't seem to break the 1h mark (all melodia idols collected) - but my latest run was exactly 1h sharp, so with a bit more concentration i should pass it next time.
 
Luigison said:
Can someone please explain Nintendo's strategy with WiiWare/VC releases to me? IDGI.

Releases are queued up by publishers and Nintendo decides when to release them. My guess is publishers get about a 1 month window in which their stuff will be put up but Nintendo will be the decider of which week.
 
Somnid said:
Releases are queued up by publishers and Nintendo decides when to release them. My guess is publishers get about a 1 month window in which their stuff will be put up but Nintendo will be the decider of which week.
That's not a "strategy", and according to WiiWare-World.com even publishers are "clueless about when their games would be made available to the public". And another publisher was “completely in the dark” about their games release date.

I don't see how this could be an advantage to Nintendo, publishers, or gamers. I know that dates are always subject to change, but not telling the publishers or gamers until the day of the WiiWare release just seems stupid to me.
 
Luigison said:
That's not a "strategy", and according to WiiWare-World.com even publishers are "clueless about when their games would be made available to the public". And another publisher was “completely in the dark” about their games release date.

I don't see how this could be an advantage to Nintendo, publishers, or gamers. I know that dates are always subject to change, but not telling the publishers or gamers until the day of the WiiWare release just seems stupid to me.

The lead time is small and that's the "issue." They are in the dark probably because Nintendo hasn't yet decided. It is of great advantage though as a regulatory system.

- It prevents too many titles from releasing on a single week.
- It prevents certain publishers from blanketing the service.
- It prevents competition from trying to under-cut each other with certain games. Either of the same type or by sabotaging releases by putting a high profile one on at the same time.
- It prevents too many games of a certain genre from releasing in a single week.
- On VC it prevents a console from releasing games too often.

I feel that this is really necessary especially if they want to nurture small developers. They just need to get the planning done a little faster.
 
Nintendo, you better give us Toki Tori on Monday. I'm finding it extremely hard to keep 1200 points just waiting for this game to be released.
 
Somnid said:
The lead time is small and that's the "issue." They are in the dark probably because Nintendo hasn't yet decided.
In which case Nintendo of America has problems. In Japan, they know which games will be released to VC and WiiWare for the month, which gives publishers time to promote and gives consumers time to prepare, planning out what amount of Wii points they'll need. If NOA itself doesn't even know which games it's going to release before they go ahead and makes some set of games available, that would be a pretty sad situation.


Fantastical said:
Nintendo, you better give us Toki Tori on Monday. I'm finding it extremely hard to keep 1200 points just waiting for this game to be released.
Don't encourage their scheduling by making them think you'll buy stuff you wouldn't have bought otherwise just because of the delay. :(
 
I used 100 points to download some extra content to FF:CC just to see if it works. It did, but it will take a couple more hours until I level up enough to get to the new stuff...
 
Jiggy37 said:
In which case Nintendo of America has problems. In Japan, they know which games will be released to VC and WiiWare for the month, which gives publishers time to promote and gives consumers time to prepare, planning out what amount of Wii points they'll need. If NOA itself doesn't even know which games it's going to release before they go ahead and makes some set of games available, that would be a pretty sad situation.

They probably have a good forecast for the month just like NCL (but keep it hidden for whatever reason) but I bet even NCL is in the same boat of deciding on the week what goes up. That is they have a monthly pool and select from that pool a few titles every week with little to no advance notice.
 
Jiggy37 said:
and gives consumers time to prepare, planning out what amount of Wii points they'll need.
Under what circumstances does a consumer need to "plan out the amount of Wii points they'll need"? This isn't rocket science... you just go buy another $10 or so or Wii points. I don't get the "planning ahead for a $5/$10/$15 game" thing.
 
DavidDayton said:
Under what circumstances does a consumer need to "plan out the amount of Wii points they'll need"? This isn't rocket science... you just go buy another $10 or so or Wii points. I don't get the "planning ahead for a $5/$10/$15 game" thing.
-If they're kids without credit cards
-If their Wii won't accept their credit card information for whatever reason
-If they're hard to please and hate the idea of repeatedly entering their information so much that they'd rather avoid buying games altogether
-If they've set a monthly or yearly gaming budget and want to adhere to it
 
Jiggy37 said:
-If they're kids without credit cards
-If their Wii won't accept their credit card information for whatever reason
-If they're hard to please and hate the idea of repeatedly entering their information so much that they'd rather avoid buying games altogether
-If they've set a monthly or yearly gaming budget and want to adhere to it

Okay, I guess I'll grant ideas 1 and 2... but those folks can just go buy some Wii points card. I guess I'm reacting to the perceived fear I've seen by some folks on GAF, who seem to cringe at the notion of temporarily having unused Wii points on their account. I don't see how it's a hassle to either buy a Wii points card or use a credit card to grab more points on the fly.
 
DavidDayton said:
Okay, I guess I'll grant ideas 1 and 2... but those folks can just go buy some Wii points card.
That's still an issue if they intend to spend fewer than 1000 points.

I guess I'm reacting to the perceived fear I've seen by some folks on GAF, who seem to cringe at the notion of temporarily having unused Wii points on their account. I don't see how it's a hassle to either buy a Wii points card or use a credit card to grab more points on the fly.
Well, there are definitely a lot of people who seem to feel entitled to be able to spend all of their points while putting forth very little effort of their own... Even I'm somewhat annoyed by people who spend wanton amounts of money on Wii points and then get mad that they have nothing to buy, when they're the ones who bought points without a plan on how to spend them. They're like the kinds of people who buy game systems before those systems have a library they know they'll be interested in. So yeah, I don't have any stake in them being happy either...

...well, except in the indirect sense that maybe I'd have to read fewer posts from them if they knew exactly which games were coming. But whatever the case, I'm only saying that--whether they're a group I personally care about or not--they would stand to benefit if we knew a full month's release schedule ahead of time, as Japan does.
 
Monkeylord said:
Just wait till you see the size of the save file!

Yeah I had to delete the Mii competition and the enquete channel just to install the Nintendo channel, and then I had to delete Lost Winds (I finished it yesterday, superb game) to open it. Sucks, especially when you see the content that is on the channel. But the potential is there, I hope we see some great stuff in the near future.
 
Capndrake said:
Probably because the US version has more stuff.
But the actual content is just streams, no? That's why you need all the blocks to actually run the channel or am I wrong on this? Does the US have more functions for the Nintendo-Channel?
 
Question: Is it considered cheap or unfair to use the "up" button when playing Dr. Mario against others on Wi-Fi? I had someone get real mad at me for doing that.
 
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