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Bungie Weekly Update: 06/29/07

Deepblue

Banned
http://www.bungie.net/News/content.aspx?type=topnews&cid=12575

Lars’ new vehicle game type is actually set in a map you’ve caught the barest glimpse of in the recent Gamepro magazine, and one you’ll be seeing a lot more of in the near-ish future. But his game type is the thing we’re discussing here (although the scale and layout of that map makes it particularly interesting) and it’s a doozy.

As we already mentioned, it requires a lot of vehicles. Everyone is armed with rockets, and it has an objective. It will have a massive appeal to fans of the original Halo for reasons we can’t discuss yet, and it will make for some of the best Saved Films ever. It is ridiculous, explosive, fast-paced and yet still manages to be coherent. Luke summarized by outrageously asserting that it would be the “greatest Halo experience ever experienced.”

Of course he’s exaggerating. Or is he? I can’t personally say he’s dead wrong. It was a cripplingly mirthful tango of devastation and madness. And in the end, isn’t that the dance we all seek?

The countdown to ZBR (Zero Bug Release) has started in earnest. People are all winding down their main tasks and moving into the polish phase in earnest. That means for artists, no more creating, just lots of tuning and fixing. It means going into that level and fixing the ferns, adjusting the undergrowth, spotting an erroneous lighting condition, or painting moss onto a steaming log. Yes, a steaming log. It’s become something of a meme here.

For designers, it means that the tweaks, which once required forceps and acid-proof goggles, now require needle-nosed tweezers and a jeweler’s loupe. Tiny, almost imperceptible changes are being made to spawn points, enemy behaviors and weapon placements. Where once we would download a build and experience something new every time, we’ve reached a point where certain changes have to be pointed out to us, lest we miss them entirely.

The happy happenstance as far as replaying the same game over and over again, is that certain features and functionality have been added to make that less of a chore. In fact, I would specifically say it’s a joy, to play the same map over and over again, for reasons that will become plain, soon enough.

The tricky thing is, that we’ll also be bringing in a lot of new players. They need to be guided in gently. So Normal and Easy are pretty much the way you slide folks into Halo without chafing them. So here it is, the official word from Bungie. If you have enough skills to read this far into a Weekly Update, you’re playing Heroic on September 25th (or September 19th if you are French Pirate).

:lol

zomgbytes.jpg


This is where you’re going to store your shared Saved Films and screenshots. You can keep as many as you like or can fit on your HDD, but the publicly available ones go here. It is somewhat unlikely that Roger will keep what’s technically a bunch of HDD arrays mounted as one drive on his HDD….
 
You're not GhaleonEB. :p

Here's what I was about to post, when I thankfullly double-checked before doing so. :)

Lars’ new vehicle game type is actually set in a map you’ve caught the barest glimpse of in the recent Gamepro magazine, and one you’ll be seeing a lot more of in the near-ish future. But his game type is the thing we’re discussing here (although the scale and layout of that map makes it particularly interesting) and it’s a doozy.

As we already mentioned, it requires a lot of vehicles. Everyone is armed with rockets, and it has an objective. It will have a massive appeal to fans of the original Halo for reasons we can’t discuss yet, and it will make for some of the best Saved Films ever.
It is ridiculous, explosive, fast-paced and yet still manages to be coherent. Luke summarized by outrageously asserting that it would be the “greatest Halo experience ever experienced.”

Of course he’s exaggerating. Or is he? I can’t personally say he’s dead wrong. It was a cripplingly mirthful tango of devastation and madness. And in the end, isn’t that the dance we all seek?

The countdown to ZBR (Zero Bug Release) has started in earnest. People are all winding down their main tasks and moving into the polish phase in earnest. That means for artists, no more creating, just lots of tuning and fixing. It means going into that level and fixing the ferns, adjusting the undergrowth, spotting an erroneous lighting condition, or painting moss onto a steaming log. Yes, a steaming log. It’s become something of a meme here.

For designers, it means that the tweaks, which once required forceps and acid-proof goggles, now require needle-nosed tweezers and a jeweler’s loupe. Tiny, almost imperceptible changes are being made to spawn points, enemy behaviors and weapon placements. Where once we would download a build and experience something new every time, we’ve reached a point where certain changes have to be pointed out to us, lest we miss them entirely.

The happy happenstance as far as replaying the same game over and over again, is that certain features and functionality have been added to make that less of a chore. In fact, I would specifically say it’s a joy, to play the same map over and over again, for reasons that will become plain, soon enough.
The tricky thing is, that we’ll also be bringing in a lot of new players. They need to be guided in gently. So Normal and Easy are pretty much the way you slide folks into Halo without chafing them. So here it is, the official word from Bungie. If you have enough skills to read this far into a Weekly Update, you’re playing Heroic on September 25th (or September 19th if you are French Pirate).

Heroic is not only the most fun way to play, it’s the best way to enjoy some of the more astonishing AI behaviors. Encounters are more intense, bad guys are more vicious, and you’ll feel a lot better about yourself in the morning. Heroic. You should save Legendary ‘til your second play through.

Mr. Chief Returns! Yay!

misterpaintz.jpg
 
wow sounds like they are basically complete...great update.

The fact that this updates sounds so relaxed and confident makes me think Bungie and Microsoft aren't at all concerned with the graphical appearance of Halo 3. Which is good.

Can't wait to see it in about a week or so.
 
There's a theme in this week's Update I expect to see a lot of. An evil, yet wonderful theme.

.....and one you’ll be seeing a lot more of in the near-ish future.

...for reasons that will become plain, soon enough.

I wish I could say more, but I would get stabbed, or throttled, no doubt.

Well, he may start popping up in places you didn’t expect and sooner rather than later.

No one has mastered the art of the cocktease like Frankie. :lol

On September 25th, Bungie bares all (of Halo 3, anyways). They really are holding their cards back till the last minute.
 
I always start on heroic and then do legendary... cept I never beat legendary without help in halo 2. Way to hard in single player, but sounds like that is fixed. Co-op it wasn't as bad, but still.
 
Karma Kramer said:
wow sounds like they are basically complete...great update.

The fact that this updates sounds so relaxed and confident makes me think Bungie and Microsoft aren't at all concerned with the graphical appearance of Halo 3. Which is good.

Can't wait to see it in about a week or so.

Either that or they realize the large majority of people don't care.
 
GhaleonEB said:
There's a theme in this week's Update I expect to see a lot of. An evil, yet wonderful theme.

*Lots of cockteasing inside*

No one has mastered the art of the cocktease like Frankie. :lol

On September 25th, Bungie bares all (of Halo 3, anyways). They really are holding their cards back till the last minute.

7/7/07. believe
 
Deepblue said:
Either that or they realize the large majority of people don't care.

Yeah... but I think from reading the updates... all of us are going to be wowed at E3. I know Halo 3 will play awesome... only concern left is how it will look.
 
Deepblue said:
It's 7/6/07 for Halo Wars. Can't wait to start seeing stuff from that.

oh snap! I didn't know we were going to get some Halo Wars goodies then. I have been anxiously waiting to see some gameplay footage.
 
Karma Kramer said:
Yeah... but I think from reading the updates... all of us are going to be wowed at E3. I know Halo 3 will play awesome... only concern left is how it will look.

I think the general aesthetic will be like the beta, only with a few more graphical effects like haze, dust, explosions, etc. Obviously we won't be seeing an entirely different graphics engine.

Oh, and I can't wait to see how the Elite animates. I hope Bungie improved on that.
 
Orlics said:
I think the general aesthetic will be like the beta, only with a few more graphical effects like haze, dust, explosions, etc. Obviously we won't be seeing an entirely different graphics engine.

Oh, and I can't wait to see how the Elite animates. I hope Bungie improved on that.

Considering that the animations in the Beta were completely awesome, I expect good things.
 
Orlics said:
I think the general aesthetic will be like the beta, only with a few more graphical effects like haze, dust, explosions, etc. Obviously we won't be seeing an entirely different graphics engine.

Oh, and I can't wait to see how the Elite animates. I hope Bungie improved on that.

Those little things can go along way though. I mean about a week ago I thought Lair wasn't too impressive and somewhat ugly... but the recent footage had enough minor improvements that now I think it looks great.

The Halo 3 beta certainly had some things that were very impressive graphically... so it has the potencial with some minor polish to look outstanding all around.
 
I'm going to assume vehicular races are in.

Also, I'm going to dive into Legendary right off. Hope it won't be the massacre Halo 2's was (I could never beat that one on Leg.).
 
Scarecrow said:
Also, I'm going to dive into Legendary right off. Hope it won't be the massacre Halo 2's was (I could never beat that one on Leg.).

lurn to reed

;)
 
Karma Kramer said:
The Halo 3 beta certainly had some things that were very impressive graphically... so it has the potencial with some minor polish to look outstanding all around.
Yeah, it would look so much better with AA and better filtering. As for single player, I hope Bungie really unlocked 4th core. We'll see on July 10th. 11 days left.
 
Frankie said:
And in the end, isn’t that the dance we all seek?

I want to once again dance on the knife edge of oblivion. I'm thinking Foxtrot. Or Electric Boogie Woogie Woogie. One of those.
 
Ooooooh - sweet update tonight!

New gametype with lots of vehicles? I love vehicles, so I welcome this with open arms!

And the countdown to perfectionizing has begun - so E3 should wow us greatly when Bungie shows us the goods... yes!

Looks like I'll be starting on Heroic on launch day!

(lol@French Pirate comment!)

Aaaaaaaaaand oh snizzaps:

This is where you’re going to store your shared Saved Films and screenshots

...making screenshots of replays from different angles, and not only saving them on our HDD's, but being able to upload them stealthly confirmed? Nice!
 
Skilotonn said:
...making screenshots of replays from different angles, and not only saving them on our HDD's, but being able to upload them stealthly confirmed? Nice!
Hopefully they're 3D screenshots. :D
 
Skilotonn said:
...making screenshots of replays from different angles, and not only saving them on our HDD's, but being able to upload them stealthly confirmed? Nice!
It was confirmed in the new Gamepro as well. So many moments of glory and pain will be put on display. :D
 
szaromir said:
Yeah, it would look so much better with AA and better filtering. As for single player, I hope Bungie really unlocked 4th core. We'll see on July 10th. 11 days left.

tightenupthegraphics.jpg
 
I have such high hopes for this....that i think it's time to tone them down and wait for E3.

All the talks about the GFX and the scale and the battles and shit...i'm gonna kill somebody's Cat if E3 cames and it was just a fart.
 
GhaleonEB said:
It was confirmed in the new Gamepro as well. So many moments of glory and pain will be put on display. :D

Really? I need to remind my sister to buy that issue for me - she just flew back home today for vacation, and I never miss out on a magazine with a Halo blowout... I'll be there to read it a month from now...
 
GhaleonEB said:
Obviously I was posting that so everyone else would get the reference.

*shifts eyes*
Sorry. It's already late night here in Europe and I'm quite slow now. I guess I should go to bed.
 
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