http://www.bungie.net/News/content.aspx?type=topnews&cid=12575
:lol
Lars new vehicle game type is actually set in a map youve caught the barest glimpse of in the recent Gamepro magazine, and one youll be seeing a lot more of in the near-ish future. But his game type is the thing were discussing here (although the scale and layout of that map makes it particularly interesting) and its a doozy.
As we already mentioned, it requires a lot of vehicles. Everyone is armed with rockets, and it has an objective. It will have a massive appeal to fans of the original Halo for reasons we cant discuss yet, and it will make for some of the best Saved Films ever. It is ridiculous, explosive, fast-paced and yet still manages to be coherent. Luke summarized by outrageously asserting that it would be the greatest Halo experience ever experienced.
Of course hes exaggerating. Or is he? I cant personally say hes dead wrong. It was a cripplingly mirthful tango of devastation and madness. And in the end, isnt that the dance we all seek?
The countdown to ZBR (Zero Bug Release) has started in earnest. People are all winding down their main tasks and moving into the polish phase in earnest. That means for artists, no more creating, just lots of tuning and fixing. It means going into that level and fixing the ferns, adjusting the undergrowth, spotting an erroneous lighting condition, or painting moss onto a steaming log. Yes, a steaming log. Its become something of a meme here.
For designers, it means that the tweaks, which once required forceps and acid-proof goggles, now require needle-nosed tweezers and a jewelers loupe. Tiny, almost imperceptible changes are being made to spawn points, enemy behaviors and weapon placements. Where once we would download a build and experience something new every time, weve reached a point where certain changes have to be pointed out to us, lest we miss them entirely.
The happy happenstance as far as replaying the same game over and over again, is that certain features and functionality have been added to make that less of a chore. In fact, I would specifically say its a joy, to play the same map over and over again, for reasons that will become plain, soon enough.
The tricky thing is, that well also be bringing in a lot of new players. They need to be guided in gently. So Normal and Easy are pretty much the way you slide folks into Halo without chafing them. So here it is, the official word from Bungie. If you have enough skills to read this far into a Weekly Update, youre playing Heroic on September 25th (or September 19th if you are French Pirate).
:lol
This is where youre going to store your shared Saved Films and screenshots. You can keep as many as you like or can fit on your HDD, but the publicly available ones go here. It is somewhat unlikely that Roger will keep whats technically a bunch of HDD arrays mounted as one drive on his HDD .