I thought the artificial barrier was already lifted? Didn't Namco mention something about it?PS2 KID said:I shudder to think about what kind of graphics these guys could do if only Sony would let the PSP run at full speed.
I thought the artificial barrier was already lifted? Didn't Namco mention something about it?PS2 KID said:I shudder to think about what kind of graphics these guys could do if only Sony would let the PSP run at full speed.
I don't have too many concerns. After all, the resolution is not that much smaller horizontally on PSP, and that is what is important for the amount of the road information you can see. I'm not even worried if it's 30FPS instead of 60. Due to a physical screen size it's not that big of a problem. Look at Wipeout - when it's always keeping full framerate (in time attack mode for example) it looks pretty smooth regardless of crazy speed that you can achieve.I have concerns.... about how playable BO:L at speed is going to be on the PSP... the article really made it seems like they were still early in the development stage, alot of the writeup was more towards...we'll try to do this, and we'll try to do that... Is this suppose to be shown at E3? IS there a release date?
Marconelly said:I don't have too many concerns. After all, the resolution is not that much smaller horizontally on PSP, and that is what is important for the amount of the road information you can see. I'm not even worried if it's 30FPS instead of 60. Due to a physical screen size it's not that big of a problem. Look at Wipeout - when it's always keeping full framerate (in time attack mode for example) it looks pretty smooth regardless of crazy speed that you can achieve.
Bluemercury said:This looks good but why does it look like BO2 or 3 for consoles?, do they really expect people will buy this even if they have the other home games????
SolidSnakex said:Looking at this thread...Yes.
Why are people suddenly so shocked that ports/compilations sell well on portables? Have you not seen the sales of the ports of Mario games to the GBA?
DarienA said:You can't really be surprised can you?![]()
Solidsnakex said:Why are people suddenly so shocked that ports/compilations sell well on portables? Have you not seen the sales of the ports of Mario games to the GBA?
Well, Mario's an institution on to himself. Mario games are going to sell no matter what, no matter the platform.SolidSnakex said:Looking at this thread...Yes.
Why are people suddenly so shocked that ports/compilations sell well on portables? Have you not seen the sales of the ports of Mario games to the GBA?
Yeah, this doesn't look like real media from the PSP version. Hoping E3 remedies that.Shogmaster said:They just look like console pics grainified and stretched. Why are real screens stretched? HMMM???
Bluemercury said:But, well i think that DS was probably built also to fight the possibility of porting the games as they are on its native console, the fact is that Mario 64 is obviously a port, but one that has many changes, i doubt youll see many original games for PSP(compared to ps2)
jarrod said:I thought the artificial barrier was already lifted? Didn't Namco mention something about it?
kaching said:They said BO3 style gameplay with tracks from all three games so far. It'd be nice if they managed to sneak a BO1 gameplay mode in there, though, where traffic is denser.
Criterion producer Nick Channon reassures us, "Burnout Legends will deliver the very best of the Burnout series. We are re-inventing it specifically for the PSP...with new Pursuit and Legend modes." While some fans applaud the series for its quick pace, others have asked for more depth, and the developers have obliged. "Fans of the series were saying how cool the tracks and cars were from Burnout 1 and 2 and how it would be great to be able to play them with the aggressive racing style of Burnout 3," says Channon. "This motivated us to take all the best bits from the series."
Catchpenny said:A lot more people bought the Mario games the first time around. Plus, Burnout 1 and 2 can be found just as cheaply and more readily than original carts of SMB3/SMW. Heck, they're probably cheaper.
Posts like these miss the point of why such ports are popular, anyway: nostalgia. No one is nostalgic over Burnout yet, people can play it on the console currently hooked up to their TV. The game should sell fairly well, but the reasons for it selling are much different from the reasons Mario ports sell.
Of course, there is another parallel: Playing Burnout 1+2 with BO3 gameplay is just as attractive as playing Mario 64 with the touch screen.![]()
Odnetnin said:I think even with the attractive visuals and BURNOUT brandname, this game honestly won't make a huge dent on the gaming market. After all, Burnout 3's retail performance honestly didn't set the charts on fire. As much as I like Burnout, it seems to be a fan/gaf fave and the mainstream market don't seem to care for it much.
Couple that with the numbers that RR + NFSUR moved... I'd say that we're not even going to be getting anywhere close.
Shogmaster said:They just look like console pics grainified and stretched. Why are real screens stretched? HMMM???
Mrbob said:That's why this game will seem new to most everyone who buys it.
If it it were fisheye lense distortion, the PSP screens wouldn't simply look horizontally stretched. Your own pic clearly demonstrates how the distortions apparent in the PSP pics are not like those seen in the actual console Burnouts.Gek54 said:Its called fisheye lense distortion and motion blur, its increases the sense of speed. The console versions of BO3 did the same:
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GBA and especially NDS have a ton of stuff to differentiate it from consoles as well as stuff similar to consoles. PSP has nary a unqiue game on it or announced to make it more than the start of a portable PS2.DarienA said:They've conveniently forgotten all the ported titles(and not just Mario) that have ended up on the GBA.
Dragmire said:GBA and especially NDS have a ton of stuff to differentiate it from consoles as well as stuff similar to consoles. PSP has nary a unqiue game on it or announced to make it more than the start of a portable PS2.
Thanks Mike.Mike Works said:LUMINES DAMNIT!!!!!!
LUMINESSSSSSSSSS