This is a repost from the GAF Devs thread, which appears to have died :-( This thread seems to still have legs, so I thought I might post it here.
Note that the game is in C# using XNA, but since I only want to really talk about class layout it shouldn't be a problem.
Any professional programmers here willing to do a little bit of off-the-main-forum chatting with me regarding class design for the game I'm working on? I'm kind of paranoid about things, so I don't like the idea of discussing my issues too much in the thread.
If you've got experience with game development and would be willing to look through the layout of my classes and give me some guidance on how I should (or if I should) tackle a small problem I've got, please let me know. It's nothing big, but throwing my ideas off of someone else would be great.
Note that the game is in C# using XNA, but since I only want to really talk about class layout it shouldn't be a problem.