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Call of Duty Black Ops is 3D Ready on 360/PS3/PC

rezuth

Member
metareferential said:
Glasses-free tv will struggle to get the effect right for everyone looking at the screen.

The problem is the viewing angle: there's a physical limit outside of which the effect no longer works.

Everyone will get to understand this as soon as the 3ds ships.

Glasses are the best way to achieve true stereoscopic 3d from every viewing angle.



The article says it is 3d vision ready, so it should be proper 3d, as with any pc release that sports the "3dvision ready" label.
Pretty sure that Panasonic or someone had a tech demo where you could see it from other angels than straight on. It had 8 layers or something to project it at a 160 degree angle.
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
metareferential said:
The article says it is 3d vision ready, so it should be proper 3d, as with any pc release that sports the "3dvision ready" label.

Great. Thanks. I just bought a nVidia GTX460 which should run this rather well at 1280 x 720 on my 3D projector. I can't wait.
 

DonMigs85

Member
cyberheater said:
Great. Thanks. I just bought a nVidia GTX460 which should run this rather well at 1280 x 720 on my 3D projector. I can't wait.
And what's nice is that in a few years you can turn that 460 into a dedicated PhysX processor instead of chucking it.
 

cyberheater

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DonMigs85 said:
And what's nice is that in a few years you can turn that 460 into a dedicated PhysX processor instead of chucking it.

True. Never thought of that.
 
Mr. B Natural said:
Just wondering:

What kind of performance hit is going to be the result of turning this on for consoles? Framerate reduction?

The experience was not unlike any other 3D game I've seen or played before. Because 3D demands individual images for your left and right eye, the scene must be rendered twice, requiring developers to come up with ways of shrinking what would otherwise be a doubled footprint on the system. As with Killzone 3 and Motorstorm Apocalypse, there's a noticeable drop in the fidelity of the image. With 3D enabled, Black Ops appears fuzzier than normal, producing an image akin to what you'd experience in a split-screen game.

http://www.joystiq.com/2010/10/05/call-of-duty-black-ops-preview-3d/
 

DMeisterJ

Banned
Interfectum said:
3D? fucking awesome.

the 5 people that will use this (and then shut it off after 20 minutes) thank you for taking the time to implement it.

Hey look at me! I hate options!
 

DonMigs85

Member
If/when 3D saturates the market I wonder what gimmick the manufacturers will move onto next... Built-in smellovision emitters?
 
rezuth said:
Pretty sure that Panasonic or someone had a tech demo where you could see it from other angels than straight on. It had 8 layers or something to project it at a 160 degree angle.

Yes, there were some demos that seemed to have - at least partially - solved the issue.

But I don't think that they will be able to hit the market with competitive prices and performances any soon.

Normal 3dtv with active glasses will always have price and performance advantage.

Cyberheater said:
Great. Thanks. I just bought a nVidia GTX460 which should run this rather well at 1280 x 720 on my 3D projector. I can't wait.

GTX480 here. Too bad I only have a 22" 3d monitor.

But I don't have room for a projector.
 

snap0212

Member
Could anyone please ask Treyarch if they'll force you to buy their DLC like they did in World at War (If you didn't buy, you'd get kicked out of the lobbies 90% of the time)? So much people had the chance to ask this question but no one did. :(
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
metareferential said:
GTX480 here. Too bad I only have a 22" 3d monitor.

But I don't have room for a projector.

I had my first proper 3D gaming experience on 22" 3D monitors a year or so ago. I was blown away. It's a perfect solution for desktop gaming.
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
DonMigs85 said:
So it's running at a much lower res - hopefully nothing close to a 50% drop though.

I don't know why but a drop in resolution in seems a lot less noticeable in 3D vs 2D.
 
Is the PC implementation really that new? I remember the gaming computer I built back in 2001 with a GeForce 3 came with something like this, there was a pair of glasses with LCD lenses that connected to the video card. I tried playing Deus Ex with it and it was kind of cool but a little disorienting.

Are they just pushing the same tech again?
 
cyberheater said:
I don't know why but a drop in resolution in seems a lot less noticeable in 3D vs 2D.

It is true.

Even the lack of antialiasing or other filters is far less of a problem when playing in 3d.
 

donny2112

Member
BattleMonkey said:
It's hard to implemet 3D on the DS

Which would be why they have the 3DS. Probably COD 2011 for 3DS would have glassless 3-D enabled. Wii will probably wait for 3-D capability until the next system, though.
 

DonMigs85

Member
The Faceless Master said:
so, do some people really think that at some point in the next .. uhh ... 10 years, more than 50% of people will have a 3DTV?
By that point I bet even cheap 32 inch TVs will sport 3D capability and many LCD TVs bought in the mid to late 2000's will be breaking down. 30-40% penetration at least.
 

cyberheater

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The Faceless Master said:
so, do some people really think that at some point in the next .. uhh ... 10 years, more than 50% of people will have a 3DTV?

Gamers who are interested in gaming in 3D will have them.
 

Man

Member
The Faceless Master said:
so, do some people really think that at some point in the next .. uhh ... 10 years, more than 50% of people will have a 3DTV?
I bet that around 40% of the TV's from the major corporations will be 3D ready in 2011.
In 2013 that number is probably 80-90%. There is very little required of the actual TV hardware for it to be capable of doing it.
People will be buying 3DTV's disregarding if that is their goal or not.
 

donny2112

Member
cyberheater said:
Gamers who are interested in gaming in 3D and have the available money to afford the hardware to support it will have them.

Fixed.

Very interested in 3-D, but I don't even have an HDTV, yet, and won't until my current TV goes belly-up. Really looking forward to the 3-D on 3DS, as it's a much more affordable "complete" setup. Could use a bigger screen, though. :p

Man said:
People will be buying 3DTV's disregarding if that is their goal or not.

Yep. Just like people bought big flat-screens and HD came along for the ride.
 

BLagiver

Banned
I wish people would only make 3d game threads about games with the real 3D. Is this some fake 3D or is this legit avatar 3D/ killzone 3 3D?
 

cyberheater

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donny2112 said:
Very interested in 3-D, but I don't even have an HDTV, yet, and won't until my current TV goes belly-up.

I guess the question is when your tv dies, will you buy a 3D set?
 
cyberheater said:
I don't know why but a drop in resolution in seems a lot less noticeable in 3D vs 2D.
well, your eyes are combining two different images, so you're combining two lower detail images into one higher detail image in your brain.

obviously it still has less detail, but comparing it to the 2D native resolution, it doesn't do nearly as badly as comparing one of those two frames alone.
 

Lord Error

Insane For Sony
kitch9 said:
You see in fucking 3d....... Or hadn't you noticed?

Internet is full of tinfoil hat wearing head slappers, don't believe all you read on it.
I've read an analysis by some vision expert who was claiming that kids below age of 6 should not be watching 3D in cinemas and TVs (probably autostereoscopics either really) because it tricks the eyes to see the 3D in an unnatural way (you cannot see sides, cannot change focus etc). Said it could mess up the development of of depth perception that's not completed by that age.

Even mentioned that Sega scrapped their VR3d project because of a research they commissioned that came to the same conclusion.

*edit* Here: http://www.gizmodo.com.au/2010/02/read-this-article-on-3d-tv-before-you-consider-buying-one/

Video games are one of the great distractions of youth. Children can play them for hours every day, and our testers realized that children - with their highly malleable nervous systems - could potentially suffer permanent damage from regular and extensive exposure to a system which created binocular dysphoria in its users. This is the heart of my concern, because 3D television is being pitched as an educational medium - Discovery Channel has announced 3D broadcasts will begin mid-year - and that medium could damage the growing minds it is intended to enlighten.
 

cyberheater

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plagiarize said:
well, your eyes are combining two different images, so you're combining two lower detail images into one higher detail image in your brain.

obviously it still has less detail, but comparing it to the 2D native resolution, it doesn't do nearly as badly as comparing one of those two frames alone.

That's the best explanation i've heard. I guess because you're not seeing the exact same image, there is a form of spacial smoothing/antialiasing going on which bodes well for the 3DS considering it's relatively low resolution.
 
BLagiver said:
I wish people would only make 3d game threads about games with the real 3D. Is this some fake 3D or is this legit avatar 3D/ killzone 3 3D?

Why don't you read the OP and other posts that directly address this very issue?

We're just on page 2.
 

jonremedy

Member
cyberheater said:
I had my first proper 3D gaming experience on 22" 3D monitors a year or so ago. I was blown away. It's a perfect solution for desktop gaming.

This comment also made me realize that parallax or lenticular lens stuff really should appear as PC monitors first, because gaming on a PC is usually done in a pretty straight-on viewing angle. With good enough height and rotation adjustments, 3D on PC monitors would be pretty natural application of the technology.
 

cyberheater

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jonremedy said:
This comment also made me realize that parallax or lenticular lens stuff really should appear as PC monitors first, because gaming on a PC is usually done in a pretty straight-on viewing angle. With good enough height and rotation adjustments, 3D on PC monitors would be pretty natural application of the technology.

Yep. I agree. I'm hoping Sharp are working on something.
 
FLEABttn said:
Opportunity cost. The time and money of implementing 3D could have been spent on literally anything else.

On the pc-side is basically free, since it is just a matter of raw power.

And on consoles, they're using the z-buffer technique, so again, it should be fairly easy for them, as opposed to killzone 3's or GT5's solutions.
 
-viper- said:
u mad?

I have a Samsung 3D TV and it is the fucking business.

Wipeout HD and Motorstorm are simply breathtaking. You feel part of the gaming world in 3D. I saw the Crysis 2 3D trailer and I almost jizzed in my pants. It looked incredible.

3D >>>> 2D

My only dislike is the fact that the graphics look downgraded. The resolution drop looks pretty noticeable to me. 2D is considerably sharper.

Yea, I'm sure you almost jizzed your pants. Weirdo.
 

donny2112

Member
cyberheater said:
I guess the question is when your tv dies, will you buy a 3D set?

If it lasts long enough to not have a choice (like SmokyDave said), then definitely. Regardless, it would definitely be something I'd be keeping in mind when looking. :)
 

cyberheater

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donny2112 said:
If it lasts long enough to not have a choice (like SmokyDave said), then definitely. Regardless, it would definitely be something I'd be keeping in mind when looking. :)

It's definitely worth it. I was playing F-ZERO GX with a 3D enabled version of Dolphin Wii/GC emulator on my 3D projector last night. It was a totally awesome experience. Seeing the tracks disappearing into the distance and the sense of speed is incredible.
 

kitch9

Banned
Lord Error said:
I've read an analysis by some vision expert who was claiming that kids below age of 6 should not be watching 3D in cinemas and TVs (probably autostereoscopics either really) because it tricks the eyes to see the 3D in an unnatural way (you cannot see sides, cannot change focus etc). Said it could mess up the development of of depth perception that's not completed by that age.

Even mentioned that Sega scrapped their VR3d project because of a research they commissioned that came to the same conclusion.

*edit* Here: http://www.gizmodo.com.au/2010/02/read-this-article-on-3d-tv-before-you-consider-buying-one/

Couple of questions:

1) Are you six?

2) The guy is banging on about a Sega 3d VR and how during the development of said product the found the brain loses depth ques and forgets about them, whilst using it.....

http://www.sega-16.com/feature_page.php?id=5&title=Sega VR: Great Idea or Wishful Thinking?

How the hell is that the same as watching a TV 4-10ft away?
 

Bit-Bit

Member
Interfectum said:
3D? fucking awesome.

the 5 people that will use this (and then shut it off after 20 minutes) thank you for taking the time to implement it.

Trust me, it costs a lot of money to put together a setup that could play games in 3D. These 5 people you speak of (I'm one of them) is starving for 3D content and will play this whole game completely in 3D.
 
faceless007 said:
Is the PC implementation really that new? I remember the gaming computer I built back in 2001 with a GeForce 3 came with something like this, there was a pair of glasses with LCD lenses that connected to the video card....Are they just pushing the same tech again?

I don't know about PC implementations but they were basically using the same tech, albeit far less advanced and clunky, on the old Sega Master System in 1986. The LCD glasses idea is a relatively ancient one. The advent of faster TVs, LCDs, and wireless glasses have been the catalyst in it making a comeback.
 

simonski

Member
So how does this work on the 360? Is it outputting at 120hz or side by side at 60hz? The latter might explain the fuzziness of the image in that report (especially if Treyarch are claiming virtually no performance hit in 3D). Wait and see I suppose.
 

-viper-

Banned
simonski said:
So how does this work on the 360? Is it outputting at 120hz or side by side at 60hz? The latter might explain the fuzziness of the image in that report (especially if Treyarch are claiming virtually no performance hit in 3D). Wait and see I suppose.
On Avatar it was side by side.
 
dark10x said:
It can be done. I don't think they can reproduce the method used in some of the PS3 titles (1280x14** resolution), but they can definitely halve the resolution (technique used for Avatar game). That's pretty much the issue there. They won't be able to deliver 3D at the same resolution as the PS3s best examples. Of course, with a game like this, I doubt they could really take advantage of that higher resolution to begin with (without halving the framerate). It will probably run at a very low resolution on both systems when in 3D mode.


What's the reason why the x360 cannot support some of the features you have mentioned?
 
3D instead of MOVE on PS3 is a complete reversal of what their priorities should be. Plus, it's Treyarch. They're already doing a Wii version, and they've proven they know how to nail the controls and customization. Sony missed out on having the definitive version of the year's biggest game.
 
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