CDPR: Switch 2 way better memory/performance situation for the devs than they had for PS4/Xbox One

I think this has already been posted, but it might've been in a thread that wasn't dedicated to showing how much the Switch 2 kicks the PS4/XB0's collective asses.
 
PS4: 2013
NS2: 2025
ps4 210 WATS 20 pounds grills ns2 10 wats mobile techs ahahaha

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hmmm. I do have to say, GigaBowser GigaBowser 's bullish take on the switch 2 is quite concerning as a substantially Nintendo share holder, He's quite well known for his predictions and they have a criswell level of accuracy to them.
 
so to prove wrong about the switch 2 being better technology due to minatruization and lower power draw, you referred to moore's law, which states miniaturization and reduced power consumption mean better technology?

Tech gets better with time. Size get smaller with time.

Whats up with this understanding?
 
Strange they asked CDPR, I know they have a game coming but that is likely their first and only game released on the platform so…
 
That's hardly a shocker considering how even the 2022 Steam Deck outperformed PS4 in numerous instances and had better capabilities of reaching 60 fps.

With that said, the more relevant part is DLSS being used in handheld mode. This is going to be really interesting how DLSS fares at these extremely low wattages and the image quality recreated. What will base resolution be when the upscaler targets a modest 720p resolution and with how severe artifacting and aliasing? I had hoped upscaled 1080p would have been baseline even in handheld mode. 720p on a 8'' display does not look good.
 
Hardware exceeds expectations NGL.

Its the games where I was expecting multiple BOTW moments.

Instead they seem to be chasing GAAS with Mario Kart World.

Am not against it, biggest games are doing that. Would like to play myself but no Nintendo friends.
 
Running decently Cyberpunk 2077+Phantom Liberty with a power budget profile of 9.8W, as someone whose first console was the original Game Boy is simply an incredible achievement.
Switch 2 is the first console to implement DLSS, who could have guessed 35 years ago that eventually the hardware would contains processing units for AI that would fill part of the pixels on the screen as a way to speed up rendering?

Instead they seem to be chasing GAAS with Mario Kart World.
Are people so traumatized by Sony and their strategy to push for GaaS that they see "GaaS" everywhere even when it isn't?

Mario Kart World is chasing the dream of a Mario Kart world.
 
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PS4: 2013
NS2: 2025
NS2: 6x smaller than a PS4 with a form factor that has to consider built in controllers, a screen, a battery & appropriate heat management.

That's why it's impressive, and it'll be impressive when the NS3 matches the PS5 etc.
 
Wow my mind is blown. I can't believe a console with 12gb of ram is easier for them than 8gb of ram!

Not to mention the Jaguar cores! How does switch 2 do it?!?!?
 
Are people so traumatized by Sony and their strategy to push for GaaS that they see "GaaS" everywhere even when it isn't?

Mario Kart World is chasing the dream of a Mario Kart world.
Did you miss online focus, quests in gameworld etc?

They will likely not do it with a shop to buy cosmetics, but its as GAAS title as they come. I play a lot of them.
 
You have to be really dumb to think Switch 2 is on same power level of PS4/X1, since games that doesn't works on these old consoles are working on Switch 2. Just Digital Foundry or some Neogaf users could believe that.

Anyway I tried Switch 2 yesterday at Nintendo event and is absolutely awesome, tried Cyberpunk 2077 too and is really impressive watching it works on this sweet piece of small hardware.
 
You have to be really dumb to think Switch 2 is on same power level of PS4/X1, since games that doesn't works on these old consoles are working on Switch 2. Just Digital Foundry or some Neogaf users could believe that.

Anyway I tried Switch 2 yesterday at Nintendo event and is absolutely awesome, tried Cyberpunk 2077 too and is really impressive watching it works on this sweet piece of small hardware.
Did you play it handheld or docked? What did you perceive the resolution as?
 
That's hardly a shocker considering how even the 2022 Steam Deck outperformed PS4 in numerous instances and had better capabilities of reaching 60 fps.

With that said, the more relevant part is DLSS being used in handheld mode. This is going to be really interesting how DLSS fares at these extremely low wattages and the image quality recreated. What will base resolution be when the upscaler targets a modest 720p resolution and with how severe artifacting and aliasing? I had hoped upscaled 1080p would have been baseline even in handheld mode. 720p on a 8'' display does not look good.


Can't remember the Deck outperforming the ps4 that much or at all.
 
Did you play it handheld or docked? What did you perceive the resolution as?

I played it both, the resolution seems good enough, definitely you can see that it using DLSS for reconstruction because of some ghosting, but the final result is good looking. I would says 1080p on TV and handheld is more difficult to say, but I'd say about the same (quality mode). Definitely doesn't looks like these third parties Switch porting that barely works at 360p. Also I was impressed because of effects like real time shadows begin active. Framerate have lot of problems in busy situations, but I hope they'll figure it out before release.

Edit:
2 team's members of CD Projekt Red were there during the hands-on and one told me they choose to do the demo in the most heavy part of the game (one that was not playable on old-gen consoles) specifically to show that if that one was working, then it'll works all the rest too.
 
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Can't remember the Deck outperforming the ps4 that much or at all.
The Deck had better means of reaching 60 fps in PS4 ports as it was not as hopelessly CPU starved. But we can't say for sure because Sony set a hard 1080p mandate on its games.

I played it both, the resolution seems good enough, definitely you can see that it using DLSS for reconstruction because of some ghosting, but the final result is good looking. I would says 1080p on TV and handheld is more difficult to say, but I'd say about the same (quality mode). Definitely doesn't looks like these third parties Switch porting that barely works at 360p. Also I was impressed because of effects like real time shadows begin active. Framerate have lot of problems in busy situations, but I hope they'll figure it out before release.
Cool. It's going to be really interesting diving into DLSS for handheld mode. Just watching some footage recorded off-screen and it looked surprisingly sharp and clear.
 
Yes, in 2025 Switch 2 with a power budget of 9.8W is outperforming the PS4 released in 2013 that had a power budget of 137.3W.

By the way do you remember the PlayStation guys proudly touting "We believe in generations" during the introduction of the PS5?
Well, it was bullshit: we ended up experiecing the longest cross gen phase until now.
The reason is that the economic forces in place these days push for a total multiplatform strategy and the development of highly scalable games to try to cater to the widest addressable consumer base.
 
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I think the point here is that people thought the Switch 2 would be like a portable PS4 in terms of power.

However, Nintendo have clealry gone above those expectations for the Switch 2. It's very impressive for a handheld and well beyond what most expected.
 
Strange they asked CDPR, I know they have a game coming but that is likely their first and only game released on the platform so…
It makes sense as it's probably the most demanding of the launch window games, along with Outlaws. At least, from what we know so far.

I wouldn't rule out Witcher 3 or 4 coming to the platform at some point in the future.
I think the point here is that people thought the Switch 2 would be like a portable PS4 in terms of power.

However, Nintendo have clealry gone above those expectations for the Switch 2. It's very impressive for a handheld and well beyond what most expected.
This.
 
Can't remember the Deck outperforming the ps4 that much or at all.

But it does. Especially the CPU.
The PS4 has those old Jaguar cores, with a 2-wide pipeline. While the Steam Deck has Zen2 cores.
On the GPU side, the PS4 has more TLOPs, 1.84 vs 1.64. But the CUs in the Steam Deck have much greater IPC,
The PS4 does have a big advantage, in that it has 176GB/s of memory bandwidth, compared to 88GB/s.
But this can be offset by RDNA2 having more cache, delta color compression and is using a tile based renderer.
 
However, Nintendo have clealry gone above those expectations for the Switch 2. It's very impressive for a handheld and well beyond what most expected.
Toni Are You Drunk GIF by Amazon Prime Video


Performance is slightly above Steam Deck, a 2022 portable handheld, and below that of Ally X and Legion Go. It's not impressive at all.

Steam Deck gives you OLED and way cheaper 3rd party games. The latter two vastly superior performance.
Switch 2 lets you play Mario Kart.
 
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