Nintendo consoles always seem to be a hotbed for emulator developers, this and Citra are by far the most matured recent-generation emulators on the market. We're like a year away from games being fully playable it seems.
is an aim of this to eventually be able to use the gamepad with it? I just wanna see someone finally crack that thing fully for the pc.
Because they've utilized a PowerPC architecture ever since GC for their CPUs. This architecture is well-understood.
I don't think their sucess is tied to having a high performance CPU, so I could see them pulling a Bethesda on this one.I really hope they drop PowerPC with NX.
At this point it's doing more harm than good
Holy shit, DAT MUSIC!!
- Improved shader emulation
- Added support for 3D textures
- Lots of bugfixes
Cemu 1.1.1 is now out.
Download: http://cemu.info/index.html#download
Game updates:
- Mario Kart 8 (1)
- Mario Kart 8 (2)
- Splatoon
So crazy that some people on a gaming forum still don't know the difference between emulation and piracy.
The problem with the Gamepad is that it uses some very old, hacked hardware to communicate with the console. It's possible to talk to it already, just very, very hard and requires very specific wireless hardware.
This gets me excited about potentially being able to play smash 4 with out a boat load of lag.
On the other hand its kind of sad to see this happen as this might eat into some hardware sales if it really picks up.
Man, thinking of Bayonetta 1 & 2 with proper AA is quite the incentive...
What are you talking about
Exactly what it says. The wireless functionality the Wii U uses to speak to the gamepad and vice versa may as well be proprietary, it's not standardized like Wiimote or Dualshock bluetooth. There's a talk from 2013 about reverse engineering it
https://www.youtube.com/watch?v=WC1CqQK_beU
So to the original post, in the future, syncing a gamepad with a PC to use with the emulator is basically out of the question.
Hardware sales of a system that's about to be replaced. Plus, emulation didn't seem to have a big impact in the DS hardware sales anyways.This gets me excited about potentially being able to play smash 4 with out a boat load of lag.
On the other hand its kind of sad to see this happen as this might eat into some hardware sales if it really picks up.
Yeah. Lag is so rare in Smash for me.What lag??
LOOOOOL. For real tho. Cool to seem some progress has been made.
- Added controller options
- Added support for OSCoroutine API
- Improved shader emulation
- Improved texture/depth/color buffer management
- Improved CPU timing and thread synchronization
- Synchronous file operations no longer block CPU execution (reduces frame stutter)
Exactly what it says. The wireless functionality the Wii U uses to speak to the gamepad and vice versa may as well be proprietary, it's not standardized like Wiimote or Dualshock bluetooth. There's a talk from 2013 about reverse engineering it
https://www.youtube.com/watch?v=WC1CqQK_beU
So to the original post, in the future, syncing a gamepad with a PC to use with the emulator is basically out of the question.
I really hope they drop PowerPC with NX.
At this point it's doing more harm than good
Holy crap this is far along. Hoping my 3770K at 4.4Ghz can handle.
Chû Totoro;189768947 said:PowerPC is very efficient. I'm sure they'll drop it so they could offer a more "common" architecture and give devs easier tools to develop with but it makes me sad.
I love PowerPC... when Apple dropped PowerPC for Intel, problems started to come :'(
Why?Chû Totoro;189768947 said:PowerPC is very efficient.I'm sure they'll drop it so they could offer a more "common" architecture and give devs easier tools to develop with but it makes me sad.
Which problems?I love PowerPC... when Apple dropped PowerPC for Intel, problems started to come :'(
Apple dropped PowerPC for a good reason. IBM couldn't deliver good CPUs for their notebooks anymore.
That, but more likely none of the chip companies have been able to beat Intel for years.
Mario Kart is practically playable now if you can ignore graphics glitches and slow framerate
video has been sped up nearly 10x speed
Apple announced their switch in 2005, at a time when intel basically got beaten by everyone. They switched with the core duo the first architecture after the p4 disaster.