Ranger X said:Ok so if I build a house too far from their job, they won't take it?
This is wierd because for the other way around, looks like they can walk miles!! If you build a field or something very far from your people, you will see little dudes run from the other side of the map if need be, just so they go have a job there.
I always have a bad employment rating when my cities are getting bigger. In the beginning it's easy, each time you have 100 homeless you build 1 house. But I can never keep up. It would have been good to have a stat about how many jobs a building gives when you're about to build it. This way I could always have houses accordingly.
The dudes looking for jobs will travel to anywhere from the town centre, but once they have a job it seems there is limited distance for housing. I am not entirely sure about how to completely get rid of the homeless, maybe I just don't build enough houses?
Also, I always seem to have a negative rating for unemployment and I'm not sure how to resolve this. If I build lots of jobs the vagrants will fill them but after a while more come to the town centre. So it seeems to be an endless cycle.