Graphics look complete trash and the scale of the game is far worse now. All the buildings look like clumpy icons than them actually trying to add a sense of scale to it like in Civ V, with the intricately detailed skyscrapers in cities later on.
That and the fog of war looks awful. I cannot believe it reverts back to an "undiscovered" state when no line of sight is adjacent.
Of course I'm sure that the AI agenda is only one of many variables that it uses to determine its actions, but it seems to me that, by basing most of a civ's diplomatic agenda upon a very specific moment of its history, which may not even have a specific corollary or analogue in the game, there may be unusual circumstances in which a certain strategy makes no sense but the AI is stuck with that strategy and cannot deviate anyway.
Moreover, the AI is acting that way not because it makes strategic sense at all, but merely because the developers arbitrarily chose it based on the historical actions of a particular civ leader. It remains to be seen whether these agendas actually provide a real benefit to the AI, or if they provide nothing more than the illusion of agency, but it would be more interesting to me if agendas could change based on the circumstances of the game.
Wow, after watching Quill's video, I am sold. The initial screenshots looked like a cheap mobile game. Instead, its a refined, very beautiful game with FOW.
Hey, governments are back!
Wow, after watching Quill's video, I am sold. The initial screenshots looked like a cheap mobile game. Instead, its a refined, very beautiful game with FOW.
Hey, governments are back!
I do still think the texturing is overly simplistic. I don't mind the saturation, but without any depth of texture it makes the game look like cheap plastic. On the other hand, I am in love with the new fog of war effect and think the progressive Wonders are incredible, so win some, lose some.
It looks pretty bad if you zoom in, but it's perfect when zoomed out.
And let's be real, who plays with full zoom in?
It looks pretty bad if you zoom in, but it's perfect when zoomed out.
And let's be real, who plays with full zoom in?
Yeah I'm less concerned now that I've seen it in motion and not from that horrid, zoomed in angle makes a big difference. Improvements could be made for sure but for now I'm fairly reassured.
So I'm now able to get invested in the mechanics.
It's good to know a lot of the stuff that usually gets added in expansions is there straight away like religion, tourism, etc.
I don't know what to make of the way Research works, I'll need to find out more about it but right now it seems like you can get these themed boosters so exploring could help you research irrigation...
The Civic system seems more interesting than the fairly repetitive Social Policies. Districts are a great addition.
Consider me interested again
I agree that better textures would be nice, but I'm not chuffed either way. Game's still nearly 5 months out, and even if things don't improve, that's what mods are for
On the whole, I really like the new look.
The themed boosters are really really interesting to me. If it's just "find X," well, that's dull, but having a variety of requirements and goals attached to them and it could provide a ton of gameplay variety. "Oh, I'm on a river this time, so I get a boost to irrigation, which I can further improve by doing X, so I'll get on that to score a nice early tech." Stuff like that.
I really wish they would add in "random" elements to the gameplay. I think it was Civilization A Call to Power, and Alpha Centuri, that had random dice spins (invisible to the user) that would determine of a random disaster or swarm or issue would pop up.
I really want to see things like "Plauge hit your capital, you lost 2 population if you have not yet researched modern medicine" or something like that.
Those really help replay after 100+ hours when you basically know how to dominate the game.
Just now got around to watching the reveal trailer for this and then I re-installed Civ 5.
Is Beyond Earth worth a shot if I just play locally with friends?
That'd be nice, but I'd vote for an advanced option, only to mix things up if needed.
Nope. It's a bad game with some fundamental flaws that the expansion doesn't fix, and they dropped support for it like a hot potato. It's the reason Civ 6 will be the first firaxis game I don't buy at launch - Beyond Earth was just *that* bad, lazy and uninspired.
I hope England gets someone that isn't Lizzie again. Bit tired of her and there's only so many times you can want a Trade agreement with England. Henry V would be a decent choice, or Cromwell if they don't mind being controversial, or even Gladstone - Germany had Bismarck, after all.
I hope England gets someone that isn't Lizzie again. Bit tired of her and there's only so many times you can want a Trade agreement with England. Henry V would be a decent choice, or Cromwell if they don't mind being controversial, or even Gladstone - Germany had Bismarck, after all.
Nope. It's a bad game with some fundamental flaws that the expansion doesn't fix, and they dropped support for it like a hot potato. It's the reason Civ 6 will be the first firaxis game I don't buy at launch - Beyond Earth was just *that* bad, lazy and uninspired.
Things I'd like to see but probably won't show up in Civ6:
1) Hovering units.
2) Canals or waterways to allow passage for naval units.
What's everyone think the chances are that either will happen?
There's more than just Qinshihuang in Chinese history. Tang Taizong, Xuanzong, Guangwu, Han Wudi, Han Gaozu, Kublai Khan just off the top of my head. But from this thread, the only Chinese emperor people are ever able to name is apparently Qinshihuang.So like every notable Chinese leader in history besides Wu Zetian and Mao Zedong?
I hope it's Qin Shi Huang, I mean he's the First Emperor AND his dynasty is where we get the word China from.
Things I'd like to see but probably won't show up in Civ6:
1) Hovering units.
2) Canals or waterways to allow passage for naval units.
What's everyone think the chances are that either will happen?
There was a nice future mod for Civ IV that had domed cities and the like. I'd like to see that come back.
Things I'd like to see but probably won't show up in Civ6:
1) Hovering units.
2) Canals or waterways to allow passage for naval units.
What's everyone think the chances are that either will happen?
I mean, previous games had Mao or Stalin. That said, I assume they'll want some diversity. Plenty of civilizations where it is difficult to choose an appropriate female leader. Maybe they'll give us Thatcher. :|
oh absolutely, I just want more diversity in each play through, for sure it should be an option though, and I'd image such a feature would be pretty easy to add in.
Could you imagine havng a lot of costal cities and suddenly you get a "Huricane hits your civilizations costal cities, lose 50% food and all navy ships have 50% damage instantly" hit you? It wouldnt be end of the world, but suddenly your neighbor could see a weakend fleet and use it as a great attack opportunity. Or maybe late game civs get an option to "aid stricken civilization for +200 culture" or something.
Also, think twice before settling for that juicy land... at the feet of a volcano, or even no hints about that
All the bad shit, throughout the ages. Lots of potential there, it really would be awesome!
I hate the cartoon art style.
It looks like a f2p browser game.
There's more than just Qinshihuang in Chinese history. Tang Taizong, Xuanzong, Guangwu, Han Wudi, Han Gaozu, Kublai Khan just off the top of my head. But from this thread, the only Chinese emperor people are ever able to name is apparently Qinshihuang.
Cixi and the Qing emperors can also look different from other Chinese leaders in history, given starkly different Manchu fashion. For empresses, aside from Cixi and Wu Zetian they can employ Lu Zhi (to round out the evil empresses of Chinese history, obviously), Deng Sui, Xiaozhuang, Wang Zhengjun. If Firaxis is feeling completely nuts they can use Jia Nanfeng. A 'female ruler' that has been popularized recently and has been speculated to be the actual owner of the Terracotta Army is the first 'Empress Dowager', Queen Xuan of Qin. It's not like Firaxis couldn't pick a woman, they just didn't, so they got generic bearded emperor dude. But even then, Qinshihuang isn't the only choice.
I hate the cartoon art style.
It looks like a f2p browser game.
There's more than just Qinshihuang in Chinese history. Tang Taizong, Xuanzong, Guangwu, Han Wudi, Han Gaozu, Kublai Khan just off the top of my head. But from this thread, the only Chinese emperor people are ever able to name is apparently Qinshihuang.
Cixi and the Qing emperors can also look different from other Chinese leaders in history, given starkly different Manchu fashion. For empresses, aside from Cixi and Wu Zetian they can employ Lu Zhi (to round out the evil empresses of Chinese history, obviously), Deng Sui, Xiaozhuang, Wang Zhengjun. If Firaxis is feeling completely nuts they can use Jia Nanfeng. A 'female ruler' that has been popularized recently and has been speculated to be the actual owner of the Terracotta Army is the first 'Empress Dowager', Queen Xuan of Qin. It's not like Firaxis couldn't pick a woman, they just didn't, so they got generic bearded emperor dude. But even then, Qinshihuang isn't the only choice.
And the game seems VERY similar to Civ 5.
But anyway, fingers crossed, it is all about the gameplay anyway.
Did you take a look at the gameplay video? It looks way better in motion.