Updated my guide with the Chest Cycle if anyone is interested in it.
http://www.levelbased.com/guides/clash-royale/treasure-chests/#cycle
http://www.levelbased.com/guides/clash-royale/treasure-chests/#cycle
Got beat by a level 8 guy with like level 9 units. He was terrible! This game really triggers Hearthstone p2w rage.
Don't let the level difference scare you. The differences aren't that great between levels. That said, I always hate facing guys 2+ ahead of me, but almost everyone in my bracket is level 9 with more and more level 10s. Makes me sad when they drop level 6 epics to my lil level 8 commons.
Updated my guide with the Chest Cycle if anyone is interested in it.
http://www.levelbased.com/guides/clash-royale/treasure-chests/#cycle
Any way to know roughly where you are in terms of chest number?
You can tell by your wins, if you haven't won when you are full of chests. Otherwise not really, unless you record the pattern of like 5 or so to guess where you are in the list.
Sorry, I'm being stupid. Where can you see your wins? I just filled my chests and then lost a match but couldn't see anything
Profile icon, top left of battle page click, it.
40 wins, 31 3-crown wins. But I've had a bunch where I've won without getting chests (eg to unlock a crown chest)
Updated my guide with the Chest Cycle if anyone is interested in it.
http://www.levelbased.com/guides/clash-royale/treasure-chests/#cycle
Yeah Arena 4 is quite the wall, struggling myself, some high level cards there. Prince is easily countered by swarming him so you need units with aoe.Getting frustrated. Got up to Arena 4 then almost immediately dropped back down. I feel like every fight is either squeeking out a 1-0 win or getting beat. Everyone seems to carry counters to the Prince and I don't really have anything else to put there.
Getting frustrated. Got up to Arena 4 then almost immediately dropped back down. I feel like every fight is either squeeking out a 1-0 win or getting beat. Everyone seems to carry counters to the Prince and I don't really have anything else to put there.
Yeah Arena 4 is quite the wall, struggling myself, some high level cards there. Prince is easily countered by swarming him so you need units with aoe.
Prince is tough cause barbs will slaughter him and Knight is also a good counter. Like suggested, bringing some aoe with him might be useful (baby drake comes to mind). Also, timing can be huge on Prince. If you know your opponent just blew a lot of mana or used his Prince counter on something else, then it might be a good time to use him.
Yeah exactly when that happens I drop my Prince on the other lane and spawn spear goblins/musketeer/gargoyles behind the tower that will get the dragon/witch. Boom, 1-0 for me.I think of the prince as a punisher (like the Hog), not really a unit I send out randomly bc he's so easily countered. For example, if my opponent drops a dragon and a wizard on one side of the map, I would immediately drop a prince and some cheap units on the other side. Dragon and Wizard aren't really that strong against towers, so I don't fear their damage. My prince will take that tower down.
Fireball is nice but for one less elixir the arrows cover a wider arena making it the perfect counter to that swarm of skeleton epic. Fireball's extra damage matters less and less when you can level up the arrows and when you're getting to higher arenas.Or you can try to combo the prince with a fireball. People are predictable - what worked once, they'll keep doing it. Say you drop a prince, and he drops barbs on them. Okay, great counter. Next time you drop your prince, he'll be waiting with his barbs just as the prince crosses the river. If you time a fireball to land just as you cross the river, you can blow up his barbs and your prince can get to the tower and cause some havoc. I've done that particular move about 90000000 times, with either a hog rider or a prince. People like to drop barbs or minion horde right on top of charging enemies.
Fireball is nice but for one less elixir the arrows cover a wider arena making it the perfect counter to that swarm of skeleton epic. Fireball's extra damage matters less and less when you can level up the arrows and when you're getting to higher arenas.
not only are the chest unlock timers stupid, but the crown chest unlock timer actively discourages you from playing until it unlocks too. I don't want to play games and fill up my chests, then get the crown chest to unlock because then I have to earn another 10 crowns which means wasted chests.
So the most efficient approach seems to be
- unlock gold chest overnight
- crown chest probably unlocks around then too
- unlock silver chests throughout the day until you only have one silver left
- set the last silver chest unlocking
- start playing battles to earn chests + crowns for the crown chest.
- stop when you hit 10 crowns & full chests.
Any suggestions, guys?
Fireball is going to be roughly 2.5 more damage to a tower. I used to run fireball but arrows get elixir advantage on pretty much the same things. The only real exception is barbarians, but I also run bomber which is +2 vs barbarians.How much damage to a tower do arrows do vs a fireball? I'm really not enjoying when my opponent throws a Skelton army at me along with eg a prince because the swarm means the prince is getting through with his attacks. But I like the fireball for attacking and finishing off that last sliver of health on a tower
Fireball is going to be roughly 2.5 more damage to a tower. I used to run fireball but arrows get elixir advantage on pretty much the same things. The only real exception is barbarians, but I also run bomber which is +2 vs barbarians.
Got lucky in getting a prince to help me break that 1400 wall. At 1656 trophies now and probably going to hit another wall around 1800 when I run into lvl 7s more consistently, as the games are pretty close 1 crown wins and losses again. Current deck: https://imgur.com/a/keUvG
Edit: I keep seeing posts about people not wanting to play because they're losing out on imaginary chests, but that doesn't really make sense unless you plateaued at your current trophy wall, wherever it exists. If you can make it into the next arena with your cards you should since the chests are better, free and crown as well, when you hit higher arenas. Also the game is fun so why not play it.
I'd swap in arrows. Great vs cheap unit swarms. It's seriously good at any level play.
Stuff
Really awesome write-up Breezy, thanks for that.
I play when I got nothing to earn, just for fun. Am I wasting something by doing that?Pretty much how I play this.
I play when I got nothing to earn, just for fun. Am I wasting something by doing that?
Hmm I see. I'll have to stop then, I've noticed matches have become increasingly harder. Only thing I don't like about having so many strong cards is how expensive they are to play. I still haven't figured out the right balance.Only time, unless you're climbing ranks. The chests, including the free and crown chests, contain more gold and cards at higher arena levels. Though the problem with climbing as high as you can is that it starts taking forever to collect 10 crowns.
And a level 1 epic is comparable to a level 5 common, so definitely consider the Witch and the Prince.
this game does the weirdest thing for me. everytime i get a notification, my phone rumbles. now, i want those notifications on my lock screen but not the rumbling. this is the first app that does it and i'm completely out of ideas on how to turn it off
Fighting people 2 levels above me is trying my patience. Cards are stronger, towers are stronger.... Is it because I won recently? Why are they getting matched with low players like me.
Just as I post this I get matched with someone THREE levels above haha. Even if I was paying to win I think I'd be annoyed. Apparently I'm good enough that my low level ass can sometimes beat these players but it feels horrible
I started playing this game a couple of days ago. I like it so far. I sent a request for the NeoGaf and Gaf Royale clans. I do hope I get into one of those.