SolidSnakex
Member
I really appreciate what Nintendo is doing and look forward to playing Revo games now. But Sony doesn't need to rip off the controller design in any way.
Wollan said:C'mon, 3d manipulation, high precision. It is the controller innovation that will move the industry forward.
Deku said:I have to say, as a ps3 supporter that the damage control by the sony fans here is very funny.
How far have they fallen from expecting to hate the revolution controller pre TGS to grudgingly saying its good enough to be immitated and pinning all their hopes that Sony will do it better.
Hope, I guess is the best human trait.
KingJ2002 said:man... you KNOW sony is going to steal. it's what they do... here is my guess on the ps3 "surprises"
1. Sony will unveil the controller... which looks like a modified ps2 controller but wireless, more comfortable... and at the top... a laser sight and gyroscopic control to give you the core fuction of the new rev controller.
2. Sony will unveil their online plan... which is basically sony's ps3 live. It's going to also double as a "msntv' of sorts where people can use a usb keyboard/mouse to browse the internet and download media on their hard drive.
effectively taking both companies strengths and putting them in the dirt.
sony wins
ms fans bitch again... vowing revenge
ninty fans cry
the end.
mj1108 said:You forgot one:
Sony fanboys who sat back and made fun of and ridiculed the Rev controller will call Sony a genius and think the controller is a fantastic idea.
Is it just doing the 360 globe movement with sensors in sight?
Dammit I remember when we used to vow revenge.KingJ2002 said:sony wins
ms fans bitch again... vowing revenge
ninty fans cry
So you're saying that Sony has to keep their 1996 controller functionality forever? And that offering many kinds of control will alienate their marketshare? And that your mind is deep within the throes of a crack-spun euphoria?Ponn01 said:Sony's not desperate to try something new to increase it's installed base and they are not stupid enough to make a radical change like this that would alienate some or most of their expected marketshare. They have their Eyetoy 2 which is comparable and intriguing, just like the Rev. Controller is intriguing but the difference being the Eyetoy 2 is an add-on like it shoud be.
GAF has been great this week!!Deku said:I have to say, as a ps3 supporter that the damage control by the sony fans here is very funny.
How far have they fallen from expecting to hate the revolution controller pre TGS to grudgingly saying its good enough to be immitated and pinning all their hopes that Sony will do it better.
Hope, I guess is the best human trait.
kaching said:No, Sony, don't steal. Keep doing what you're doing with Eyetoy while Nintendo explores what can be done with the Rev controller. Neither form of motion sensing can be a complete replacement for standard controller interfaces yet and we probably have another generation or two of tech ahead of us before that could even be considered. In the meantime its useful to have a wider portion of the industry trying different approaches to motion detection as an input interface, in the process finding out just how receptive the existing marketplace is to this new form of interaction as well its potential to draw in non-participants.
Which Sony fans are you talking about, Deku? Believe me, I know that gross generalizations are the temptingly easy route to try and discredit a position you dislike but if you haven't got the presence of mind to call out specific individuals for their hypocrisy, what's the point? As the laziest way to address the 'issues' the weakness of generalizations is that everyone can get in on the fun - in rebuttal to your generalization of Sony fans, one could just as easily generalize Nintendo fans as experiencing delusions of grandeur, thinking that the revo controller is such an amazing achievement that others can't help be humbled in its presence. Of course that wouldn't be fair to a number of Nintendo fans.Deku said:I have to say, as a ps3 supporter that the damage control by the sony fans here is very funny.
How far have they fallen from expecting to hate the revolution controller pre TGS to grudgingly saying its good enough to be immitated and pinning all their hopes that Sony will do it better.
Hope, I guess is the best human trait.
Drinky Crow said:I vote we refer to the Revolution's (and EyeToy's) gimmick-driven lightweight content as "retard flailing games", with due credit given to drohne.
Dragmire said:So you're saying that Sony has to keep their 1996 controller functionality forever? And that offering many kinds of control will alienate their marketshare? And that your mind is deep within the throes of a crack-spun euphoria?
Wollan said:Hmm... I just read deeper into the Rev Controller information.
Can anyone help me understand it? Top model or bottom model?
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Miburou said:I wouldn't mind a location detecting add-on for the PS3 controller, to be used with certain games, but I don't want something like the Revolution's controller. I want the PS3's controller to be a regular controller, with two sticks and lots of buttons.
Cauliflower of Love said:Facts, eh?
:lol
Wollan said:PS3 need a controller with the same capabilites as the Rev imo.
My concept scetch(yeah, only 30min so uneven lines..etc):
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EDIT:
- Forgot to add a Turn Off/On button. Got to have that one.
- Also, if a game really needs the d-pad you can always turn the second controller the opposite way and hold it like that.
Wollan said:Hmm... I just read deeper into the Rev Controller information.
Can anyone help me understand it? Top model or bottom model?
![]()
johns all like said:how has this thread lasted this long?
i really can't believe people are comparing ps3/360 to rev, they do completely different things now. revolution catn play most of the games the other systems games, and sony and ms dont give a rats ass on isolating their dedicated fanbase to gain different controls. i dont want to hear nintendo and sony being compared.
what I said awhile ago - based on the eyetoy 2 tech to see objects in a 3D plane, making it detect the DS3 should be simple enough (but I don't want to piss off the Nintendo fans and admittedly, I'm interested in the Rev)vitaflo said:Just add the positional sensing to the Dual Shock. Problem solved.
Guy LeDouche said:What is the extent of the Eyetoy 2.0's capabilities? It can track movement in a 3D plane, correct? So if it could track the X, Y, and Z planes of a Dual Shock 3, you could turn it left and right for racers, flick it up and down for jumping, move it back and forth for poking, etc?
I've read about the Rev controller and seen the promo vid, but I haven't read much about the Eyetoy 2, though I have seen the E3 video, specifically the cups and water demo, which was mind-blowing, imo. What are the limitations of the EyeToy compared to the Rev controller? Also, I heard the Rev controller has gyro built-in, but is that for calculating X,Y,Z coordinates or does it provide tactile feedback/resistance (like the old 5th grade science experiment where you stand on a rotating platform and hold a spinning bicycle wheel and it makes you turn in circles).
Hydro_Alexis said:U Mad? :lol