Greetings from the land of beer, bratwurst and weird porn! Got here a little whle ago and I'm tired, so I'm dropping this early. Then I'm going to bed and after that I'll visit some churches and friends that are in the park. Afterwards I'll go to work meetings and stuff and then see how the gamefloor is later on this week.
1
No live storm for real reasons. Xbox One architecture still not fully complete. Latest SDK version of a couple of weeks ago dropped performance by 15-20% across the board. Now, before you Xbottles (xbox one fans?) get mad at me, this happens all the time in console development and it will eventually be fixed, but not a chance of early october release...
2
...certainly not for all 21 countries. Localization is one hundred percent bullshit. Period. Excuses (from Microsoft) nobody with common sense would consider. Look at the countries dropped. Cross reference against languages spoken in official and otherwise mentioned countries. I said yield issues 2 months ago and the chicks have come home to roost (? didn't get this one)
Knock-ons for launch titles, smartglass, etc. 180s instead of one coherent vision. Paying the price now.
3
Late october launch for PS4. Sony SDKs are ready, you can basically master to final right now. Today. (I believe he means devs can already polish their games based on how the console will be launched right now)
4
If you thought people are mad about Bayonetta getting a sequel on the Wii U, you'll be somewhat unhappy about what MS is money-hatting with Platinum. Other japanese developers are in play, but Kamiya is the only one I am solid on. Game not considered for north america or Europe, which makes no sense by the way, but whatever.
5
BigPark game canceled. It was MOBA. Dead now. A whole studio focused on TV stuff services! All the best talent went to Black Tusk of left Microsoft entirely. Rare is still focused on Kinect, no matter what else you might have heard.
6
New indie policy still undefined. TBD post-launch.
7
Suprise in early September. Apology in advance: everything I saw over the last 24 months was that there was no chance of a Kinect-less SKU. (I didn't get the middle part, it's some kind of joke, I guess)
Whisper of console-only SKU in early 2014, around March/April.
Enough smoke right now that I didn't want to wail until September to say it! Launch number fallout will play its part.
Ass storm is coming.