Gareth Bale
Member
Ok GAF, I've just spent the last 3-4 hours playing the demo using the time glitch. You can continue to do the missions, although apparantly races end the time glitch. I did the first 2 freak layers. There's 9 in total, but you can only do the first 2 because of the barriers in the game. It's weird, because it seems as though the time limit and barriers are the only thing that stop you from having access to the full game. I believe they removed some of the weapons, and the helicopter, but there doesn't seem to be much else missing. You can pick up the audio logs and delve into the story, the narrator continues to describe all of the action. You can also do the missions that you get after you destroy a freak layer where you blast freaks coming out of the ground.
There doesn't seem to be a level 6 to any of the abilities though. I'm not sure if this is just in the demo, but you don't get any boost for level 6 at all. I'm pretty much level 6 for everything at the moment and I have over 150 agility orbs (effectively a third of the game world). I know how much it's going to piss me off though having to go back and pick them all up again in the full game
If anyone finds a way past the barriers, using some funky magnet trick or something like that, then I'm pretty sure we'll have access to the full game. I already have objective markers that are past the barriers on the map, so I'm sure that there are missions to do if you can get there. And it'd pretty clear that all the geometry is as well, which is weird because Crackdown 2 is then pretty much only 1gb in size...?!?
Possible spoilers and mission and general gameworld spoilers:
There doesn't seem to be a level 6 to any of the abilities though. I'm not sure if this is just in the demo, but you don't get any boost for level 6 at all. I'm pretty much level 6 for everything at the moment and I have over 150 agility orbs (effectively a third of the game world). I know how much it's going to piss me off though having to go back and pick them all up again in the full game
If anyone finds a way past the barriers, using some funky magnet trick or something like that, then I'm pretty sure we'll have access to the full game. I already have objective markers that are past the barriers on the map, so I'm sure that there are missions to do if you can get there. And it'd pretty clear that all the geometry is as well, which is weird because Crackdown 2 is then pretty much only 1gb in size...?!?
Possible spoilers and mission and general gameworld spoilers:
Unfortunately it appears that the only missions you do are in this format:
1. Secure the area with those pads and stand on those pads in order to send the beam of light into the air. Do this 3 times and the freak lair appears on the map.
2. Clear the freak layer and defend the lightmass bomb :/ until it detonates. Mancannon out of that bitch
3. Come back later when the yellow symbol appears on the map and stop the freaks from emerging from the ground.
There's also obvious the landing zones or areas controlled by the cell that you have to capture, i.e. the ones at the very beginning of the demo, but apart from that an street/rooftop races, orbs, and multiplayer, I don't think there's much else to the game.
It seems that apart from the freaks and The Cell, there isn't much else to the game. When it comes to other enemies/mission types, it's possible that these are revealed through audio logs, as apparantly there's a traitor in the agency (you find this out in the audio logs) that you need to find more info on. So maybe a showdown with him at some point and obviously there will be a showdown with the big boss of Cell who's a girl. This is just speculation though, and I really hope there is more mission variety, because it just seems to be rinse repeat from what I've done so far.
1. Secure the area with those pads and stand on those pads in order to send the beam of light into the air. Do this 3 times and the freak lair appears on the map.
2. Clear the freak layer and defend the lightmass bomb :/ until it detonates. Mancannon out of that bitch
3. Come back later when the yellow symbol appears on the map and stop the freaks from emerging from the ground.
There's also obvious the landing zones or areas controlled by the cell that you have to capture, i.e. the ones at the very beginning of the demo, but apart from that an street/rooftop races, orbs, and multiplayer, I don't think there's much else to the game.
It seems that apart from the freaks and The Cell, there isn't much else to the game. When it comes to other enemies/mission types, it's possible that these are revealed through audio logs, as apparantly there's a traitor in the agency (you find this out in the audio logs) that you need to find more info on. So maybe a showdown with him at some point and obviously there will be a showdown with the big boss of Cell who's a girl. This is just speculation though, and I really hope there is more mission variety, because it just seems to be rinse repeat from what I've done so far.