Learn something new everyday :lol .Dax01 said:Or you can just turn his voice off.
Learn something new everyday :lol .Dax01 said:Or you can just turn his voice off.
HorribleJames said:demo had unimpressive graphics and gameplay -- imo. the hordes of zombies are kinda cool, I admit, but the problem is the core action just isn't satisfying. shooting feels unimpactful and boring. there's no real aiming. I just don't "get" this type of game. it's full of action but the action just isn't fun or satisfying.
This. Most people tend to forget how 'boring' crackdown can be outside of maxed out super heroes. I am waiting to play the game with some friends before I make any conclusions but from what I played in that tiny area towards the end of the demo I started to get the old crackdown vibe with my agility at level 4 and collecting orbs.Sinatar said:The appeal of Crackdown isn't the combat. It's a big sandbox where you can do all kinds of whacky shit (which is magnified in coop). It's only as boring as you are, unfortunately the demo isn't really a good representation of this and focuses on the weaker aspects of Crackdown.
JdFoX187 said:Hacks at Ruffian? These are the guys who made Crackdown. The majority of the Crackdown team left RTW to form Ruffian and make this. You need to go back and play the original game again. The shooting is the same.
Right before you select the color of your suit, press the standby button on your modem or just unplug the cable for second. It will tell you that you're not connected press B then press standby again or plug the cable back in and start the demo normally.
CrazedArabMan said:What is with people downplaying this demo, it's easily the same thing but better than C1. :lol
Exactly how I feel, don't think I'll play the demo more than once.Gamer @ Heart said:....
My first reaction was seriously, "what have they been doing for 2 years?"
It looks and feels exactly like the first one with the same disappointing melee. I'm super bummed but i hope once i am in the real game, the need/desire to collect orbs will kick in again. Knowing everything i did wouldn't carry over killed that need in the demo at least.
Sega1991 said:
CrazedArabMan said:What is with people downplaying this demo, it's easily the same thing but better than C1. :lol
cool, thanks!Dax01 said:To get the upside-down turret achievement, my friend and I put a mag grenade on the bottom of an Agency bugie, drove the bugie to an underpass, stuck two mags on the underpass, and voila!
It seems odd both Microsoft and Ruffian were touting these were the guys who worked on the first game. Seems like RTW just not wanting to admit it. I don't see how you can say Crackdown has something mroe when this is just the same, except more. The hud is a little different, but that's about it. The melee is improved, the gunplay is exactly the same, the explosions are better and the agency voice is still hillarious. It seems like everything Crackdown was great at, only better. Nothing like jumping into a gang of freaks and just going all Jackie Chan on their asses.BobJustBob said:According to Realtime Worlds the people at Ruffian are just contractors brought in at the very end of the project. Regardless of their involvement in Crackdown, it's clear that Ruffian didn't understand it and didn't like it very much. And I just played through Crackdown again a week ago so I am very familiar with how much better it is than this.
JdFoX187 said:It seems odd both Microsoft and Ruffian were touting these were the guys who worked on the first game.
BobJustBob said:According to Realtime Worlds the people at Ruffian are just contractors brought in at the very end of the project. Regardless of their involvement in Crackdown, it's clear that Ruffian didn't understand it and didn't like it very much. And I just played through Crackdown again a week ago so I am very familiar with how much better it is than this.
Too bad you are wrong on every point. Realtime Worlds is a shadow of its former self, Ruffian is the real deal. They made Crackdown and now they made more Crackdown, which makes me a happy Agent.BobJustBob said:According to Realtime Worlds the people at Ruffian are just contractors brought in at the very end of the project. Regardless of their involvement in Crackdown, it's clear that Ruffian didn't understand it and didn't like it very much. And I just played through Crackdown again a week ago so I am very familiar with how much better it is than this.
Gamer @ Heart said:....
My first reaction was seriously, "what have they been doing for 2 years?"
Ruffian said in an interview that the game had a eight month dev cycle. So yeah they got this one out quick.FateBreaker said:I heard this game was development for not even 1 1/2 years and that the staff is pretty small. Not sure if this is correct or not.
Sega1991 said:
Holy shit.Aaron said:Ruffian said in an interview that the game had a eight month dev cycle. So yeah they got this one out quick.
Kholdstare said:Want infinite time?
1. Start the demo.
2. Choose your agent and his colour up until you press A to "deploy agent".
3. Disconnect from the internet. I personally pulled out the ethernet cable in the back.
4. Quickly press A after disconnecting from the internet. When trying to join the game is should pop up a menu saying that friends can't join because you're online or something.
5. Hit B to cancel.
6. Reconnect to the internet and start up another game.
7. Demo time remaining will be stuck at 30 minutes for as long as you don't start any races or things like that.
Co-op works too.
turn off your wi-fi router?-Yeti said:How would one go about disconnecting from the internet if they are using wifi with a new 360 that has a built-in wifi adapter?
-Yeti said:How would one go about disconnecting from the internet if they are using wifi with a new 360 that has a built-in wifi adapter?
Now I have heard everything. Crackdown is boring....Vizionblind said:Terribly boring
Share what? The demo has been available to everyone all day.Megadrive said:Is there a GAF share account I can put my name onto the wait list for?
robut said:Share what? The demo has been available to everyone all day.
Vizionblind said:Terribly boring
zero margin said:Were you serious with that? Obviously it's not going to tell you what the icons are every time you run past one in the game. lol @ menacing voice tone. You were reaching for complaints a little imo.
Aaron said:Ruffian said in an interview that the game had a eight month dev cycle. So yeah they got this one out quick.