LQX said:How is it possible for the graphics to be worse on a sequel years later...I have to believe its just the demo.
voltron said:U saying Red Dead looks shit? Really?
they only had one year for the sequel.LQX said:How is it possible for the graphics to be worse on a sequel years later...I have to believe its just the demo.
S1kkZ said:cd2 is still fun and i enjoy the demo, but this should be so much more.
Mairu said:Aiming is messed up. I'd have groups of enemies in front of me and locking on would target enemies far away. Really frustrating.
S1kkZ said:they only had one year for the sequel.
the big problem is that microsoft only wants to use that game as a testballoon. crackdown wasnt a huge hit. it did ok. they just want to see if this is a franchise that can stand on its own, without putting much money into the development.
cd2 is still fun and i enjoy the demo, but this should be so much more.
i dont think you should blame the developers here.
like i said: i really enjoy the demo and i have much fun.soldat7 said:Now hold it right there. Crackdown 1 was a big hit (1.5 million copies, helped of course by the Halo 3 beta), and it is widely regarding as one of the better games in the 360 library. You need to remember that you're playing a DEMO. Having a pretty good understanding of Crackdown, reading impressions, and watching vids like this, it is pretty easy to see that the full Crackdown 2 game will not be lacking in the fun department.
Pandoracell said:I only had time to play for 20 minutes, but it's... Crackdown
Random, quick impressions:
The amount of characters they can get on screen is impressive, though texture quality has taken a hit (though there may be a better variety?). And I am actually kinda bummed out that they used the same world. Yes, there are plenty of aspects of it that have been modified, but it still felt too familiar, and a LOT of the fun of the first one for me was exploring the world, and scaling those tall towers in sai-gen, I believe it was called? And that's gone, right? I honestly didn't look :lol
soldat7 said:Now hold it right there. Crackdown 1 was a big hit (1.5 million copies, helped of course by the Halo 3 beta), and it is widely regarding as one of the better games in the 360 library. You need to remember that you're playing a 30-minute demo. Having a pretty good understanding of Crackdown, reading impressions, and watching vids like this, it is pretty easy to see that the full Crackdown 2 game will not be lacking in the fun department.
S1kkZ said:they had the chance to let the original developers work on a sequel in late 2007. in early 2009 they realised: oh shit, we dont have many games for 2010! lets get some dudes and crank out a crackdown sequel!
ExtraKr1spy said:They demo would have been awesome if it had Keys to the City
Pandoracell said:Speaking of that, has it been confirmed at all for it, or something similar, to appear in the full game?
exactlysoldat7 said:I think he was saying that Red Dead looked awesome, making Crackdown 2 look that much worse.
ExtraKr1spy said:Forgot which website but in an interview they said Keys to the City will be free DLC again
Yeah, even 45 min would be better. In the original Crackdown demo you could max out 1 or 2 skills before time ran out. But it is way harder in this demo.-Yeti said:My only complaint about the demo is that it needs to be at least an hour long. Other than that, I'm all good. Game is amazing!
darkressurection said:Yeah, even 45 min would be better. In the original Crackdown demo you could max out 1 or 2 skills before time ran out. But it is way harder in this demo.
THis demo seems the same to me, you get accelerated leveling up but there is more then 4 stages now, you get a huge area if you turn around and run into the city at the start.cjelly said:My only complaint is that the demo isn't long enough...
CD1 demo was great because it let you level up really quickly to get a feel of how the game plays further in.
soldat7 said:Yup. Too memory/cpu intensive for some reason this time around.
Linkzg said:also, are transforming cars gone now?
soldat7 said:Yup. Too memory/cpu intensive for some reason this time around.
ShapeGSX said:They wanted to use the memory for other stuff in the new game.
pahamrick said:Well, that is quite possibly the most stupid excuse I've seen. Too memory/cpu intensive for a sequel 3 years later? Bah.
Crackdown 1 was like this also, when you are level 1 with all mobs in full force it was tough and busy everywhere, This demo just sticks you at the beginning of crackdown 2 so it's fully expected until you start weeding out the thugs.BenjaminBirdie said:One downside to the constant crazy shit everywhere is that you're constantly occupied and you don't really feel the urge to just explore. When I did clear out an area enough to have some fun though, the "level" design is really spectacular. The big tanker at the dock leading to the antenna which itself led to a giant sky bridge which then itself led to a huge other structure that I couldn't even get to shows a lot of promise for the final game.
BenjaminBirdie said:Whoops. Wrote this in the other thread:
So.
The verdict.
It's weird going back to ground level after like 5 years as a top level agent, so my first instant reaction is that it's a bit more weaksauce then the original. There are a few things that are unquestionably less smooth at the outset: you can not hold a target and then melee them. This was my melee process of choice in the OG Crackton and losing it is going to take some getting used to. That being said, it seems like it's now an autolock situation and melee can lead to combos. Which is okay, I guess.
One downside to the constant crazy shit everywhere is that you're constantly occupied and you don't really feel the urge to just explore. When I did clear out an area enough to have some fun though, the "level" design is really spectacular. The big tanker at the dock leading to the antenna which itself led to a giant sky bridge which then itself led to a huge other structure that I couldn't even get to shows a lot of promise for the final game.
It's a tough game to judge because I played the OG Crackton SO MUCH and right now there's a lot different. That's not to say it's not fun, because I was certainly never bored, but it is a new game. Plus.
Diablohead said:Crackdown 1 was like this also, when you are level 1 with all mobs in full force it was tough and busy everywhere, This demo just sticks you at the beginning of crackdown 2 so it's fully expected until you start weeding out the thugs.
pahamrick said:Agree.
My only real gripes so far have been the lack of transforming vehicles and the always auto-aggro enemies. It has been a year+ since I last played CD1, but I was pretty sure there was some kind of meter that measured you're aggression with the peace keepers and that areas gangs. So, if you didn't mess with the gangs they would leave you alone to explore the area to your heart's content.
Or am I miss-remembering?
Diablohead said:Crackdown 1 was like this also, when you are level 1 with all mobs in full force it was tough and busy everywhere, This demo just sticks you at the beginning of crackdown 2 so it's fully expected until you start weeding out the thugs.