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Cross-purchase: Do you ever see it being a potential standard in the industry?

First we had cross-save, and now we're seeing more and more of cross-play being a standard. Now that digital sales are increasing, does anyone see cross-purchase as a standard amongst third party games?

Also, would this make the reasoning for individual storefronts more sound?

To explain, let's say you're purchasing a game, maybe the next Resident Evil in this instance. Cross-purchase would be that you would simply have to buy the game on one platform and then either through registering the product on that publisher's servers(in this example Capcom), or through some other means, you would instantly have access to that title on other platforms. So if you started the game on PS5, and then switched to a Steam Deck, then went to a friend's and played on their Xbox Series X, with the combination of cross-purchase and cross-save, you would be able to enjoy the title anywhere and everywhere.

If anyone needs an actual example of what I'm talking about, think of the 'Movies Anywhere' app/website...

maxresdefault.jpg


...where they let you connect multiple streaming and digital storefront accounts into one central hub, and then by connecting them, you unlock those digital purchases for viewing on nearly every storefront, so that there's no issue.

Thoughts on this possible future? Do you see a 'Games anywhere' happening one day? And for the physical-only buyers, would a moment like this sway you to consider digital purchases?
 

Kataploom

Gold Member
Lol no, it's literally impossible, each platform version requires additional work, why would you be working more for less money? Why would your store allow other users downloading content from your servers, which cost money to store and maintain the content, features, etc. if you didn't perceived any money from the user?

Business is first, that's what keeps the hobby afloat.
 

Lupin25

Member
HELL no

If I read you correctly…

People will just play on the absolute best platform for the game and the 2 other platforms would almost certainly die off from lack of game sales. It would only work for free games possibly.
 
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First we had cross-save, and now we're seeing more and more of cross-play being a standard. Now that digital sales are increasing, does anyone see cross-purchase as a standard amongst third party games?

Also, would this make the reasoning for individual storefronts more sound?

To explain, let's say you're purchasing a game, maybe the next Resident Evil in this instance. Cross-purchase would be that you would simply have to buy the game on one platform and then either through registering the product on that publisher's servers(in this example Capcom), or through some other means, you would instantly have access to that title on other platforms. So if you started the game on PS5, and then switched to a Steam Deck, then went to a friend's and played on their Xbox Series X, with the combination of cross-purchase and cross-save, you would be able to enjoy the title anywhere and everywhere.

If anyone needs an actual example of what I'm talking about, think of the 'Movies Anywhere' app/website...

maxresdefault.jpg


...where they let you connect multiple streaming and digital storefront accounts into one central hub, and then by connecting them, you unlock those digital purchases for viewing on nearly every storefront, so that there's no issue.

Thoughts on this possible future? Do you see a 'Games anywhere' happening one day? And for the physical-only buyers, would a moment like this sway you to consider digital purchases?


Movies Anywhere works because there are a multitude of content producers as well as storefronts.

Microsoft, Sony, and Nintendo all have their own storefront and their own platforms. It doesn't benefit them at all to create a cross purchase platform.

Movies are ubiquitous in the sense that they work across devices and platforms, so they have the sole purpose of driving their own sales (until streaming came along). Games have multiple purposes. It's why we have exclusives and first party games. They want to promote their platform over others.

The closest thing in gaming to this is actually Steam.
 

Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire
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Esca

Member
I've thought of this for some time and how it would be useful. I wouldn't even be upset if there was a small license fee to unlock it on another platform (s).

Won't happen when we have done many people willing to and do double or triple dip on the same game
 
Movies Anywhere works because there are a multitude of content producers as well as storefronts.

Microsoft, Sony, and Nintendo all have their own storefront and their own platforms. It doesn't benefit them at all to create a cross purchase platform.

Movies are ubiquitous in the sense that they work across devices and platforms, so they have the sole purpose of driving their own sales (until streaming came along). Games have multiple purposes. It's why we have exclusives and first party games. They want to promote their platform over others.

The closest thing in gaming to this is actually Steam.
My case is that the onus would not actually be on MS, Sony, and Nintendo, but instead each individual publisher would give you the option to register a product on their website so that you can play their product anywhere you please. This would mean that they would be able to circumvent the issue of consoles and their locked storefronts.

Basically, by following cross-play's example, you would simply have to 'make a Capcom account' to register your game and play that Capcom game anywhere. Hopefully this post explains it better.

People will just play on the absolute best platform for the game and the 2 other platforms would almost certainly die off from lack of game sales. It would only work for free games possibly.
Yes, this is mainly a conversation point for third party games, guys. I'm not saying first party games or exclusivity deals should be part of this cross-purchase conversation. That wouldn't be a good thread.
 
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My case is that the onus would not actually be on MS, Sony, and Nintendo, but instead each individual publisher would give you the option to register a product on their website so that you can play their product anywhere you please. This would mean that they would be able to circumvent the issue of consoles and their locked storefronts.

Basically, by following cross-play's example, you would simply have to 'make a Capcom account' to register your game and play that Capcom game anywhere. Hopefully this post explains it better.

The individual publishers don't make any extra money from that and the manufacturers would stop them, they wouldn't support that on their platform.

To play a game on PS digitally, you have to have bought it on PS digitally and vice versa. One way or another they're going to get their 30%.
 

Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire
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Only Microsoft have done it so I don't think others will. Would be amazing though.

MS hasn't done it though. MS just has a version of their store on PC and console, so far they have never bundled a game with a version that works on a competing infrastructure.

How does that work for the stores where they expect a percentage of the sale to cover their operational costs? Is the developer "Capcom" in the example now forced into a revenue split across all the stores for one sale? And then there is MTX and other revenue, it would be quite a strange thing to ever get worked out.
 

nial

Member
i never said they invented it, but its about the only one still going
True, I just added more context so people reading the thread know that MS were not the only platform holder which provided consumers with cross-buy options.

Edit: But yeah, MS is the only platform holder right now pushing for cross-buy titles (Xbox & PC), with plenty of 3rd party pubs being in the program: https://www.pcgamingwiki.com/wiki/List_of_Xbox_Play_Anywhere_games
What about PS4 and PS5 cross-buy?
 

Tsaki

Member
No. The only reason Sony allows Resident Evil to be sold on their platform is because they get a cut from every sale. If you buy the game on Steam and Valve is the one that gets that 30%, why should Sony allow you to use their platform when they won't see a cent from it? This is applied for all the other platform holders as well.
 

The Fuzz damn you!

Gold Member
Yes, it absolutely could happen, but not in the current landscape.

Cross buy makes sense when
You are selling a platform, like MS is. It gives you a cake advantage over other platform holders without disrupting your revenue stream. If other platform holders start focusing on subscription services as their primary income source and extend those services to other platforms in some way, as MS has done with PC, then it’s a possibility. Most likely, though, we’re talking about a post-hardware gaming industry at that point.
 

Mr Hyde

Member
Cross-buy, cross-save, cross-progression between platforms should be industry standard. If you buy a physical game you should also be entitled to a digital copy.
 

Unknown?

Member

Fbh

Member
It would be great but I don't see it happening anytime soon.
It messes directly with one of the main money makers for consoles: the cut they take from every single software sale on their platform. Which is also some of the easiest money they make.
 
Cross-buy, cross-save, cross-progression between platforms should be industry standard. If you buy a physical game you should also be entitled to a digital copy.
Buy a physical game and be entitled to a digital copy? That would be a nightmare for publishers. I’d just buy the game, use the digital code and sell it on.
 
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Buy a physical game and be entitled to a digital copy? That would be a nightmare for publishers. I’d just buy the game, use the digital code and sell it on.
Back when I collected physical, that's what was done with most blu-rays IIRC, you would need the box to scan the ISBN and when you register the code you'd have to pay a small fee of up to 4.99, for each blu-ray. Not sure if it's still done that way and I'm not sure if it still exists today as I went all digital.
 

Beechos

Member
I remembering ms doing this during the middle of xbox one cycle for certain games.

Buy the xbox version get the pc version for free. They also had something with certain games buy the current release and get the last release free. Like buy rainbow 6 siege and get rainbow 6 Vegas free.

Ms quietly stopped offering this year's ago I think.
 
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ReBurn

Gold Member
I don't see it happening. For example, buy on Xbox, play on PlayStation would not make Sony's accountants happy. They want that 30% cut. Same for all platform owners.
 
Not with the walled garden platform business model of console providers.

Each platform takes a 30% cut of sales for third-party games bought on their platform. MS can offer cross-buy because they own Xbox and Windows. Sony couldn't offer Steam keys for games bought on PSN, nor would MS be willing to provide free bandwidth for downloads of games bought on competing platforms that they see no money from.
 

ByWatterson

Member
Would they give 30% to every platform holder? Leaving them with zero dollars? Or would platform holders take a smaller cut?

Makes zero sense for anyone except the consumer.
 

Seider

Member
Its a good idea. I dont think a lot of players buy the same game on different platforms, so it wouldn´t be a loss for companies.

But if i buy a game and i can play it anywhere, im sure that would be an incentive to buy it. I would buy more games then.
 
Not unless the software arm bands together. But they’ll all draw the ire of antitrust if they try.

Unfortunately this is about as good as it gets. The market will eventually be SaaS, largely powered by the cloud and some mix of streaming/native for the next 10-20 years, but until then having three key players is a godsend.
 

ArtHands

Thinks buying more servers can fix a bad patch
That will mean console players will get to buy cheap Steam keys instead of $70 on PS Store for new games to play on Playstation. Why will Sony agree
 

ryzen1

Member
I can imagine that the EU could bring such regulations in the future.
As far as I know, they have also managed to get Apple to make alternative app stores available, after all.
There is a lot of pro-consumer shit going in here.
 

GHG

Member
I think 3rd party publishers wouldn't mind but platform stores would never allow it. Where would the 30% go?

Nah they absolutely would.

If they didn't then they would allow keys for PC games purchases to be universal (or at least allow a function to transfer said key) instead of being tied to a particular storefront.
 

EDMIX

Writes a lot, says very little
Only Microsoft have done it so I don't think others will. Would be amazing though.
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I don't get it man, I understand liking a company, be when trying to make such statements, its not like its a fucking requirement for you to have ever owned those games or something.

You can literally do a 5 second google search to look this up lol So I don't know if its just that you never owned those platforms or just started gaming recently or...I don't really know tbh. So I won't bore you with any of the details, I'm sure everyone who knows about the history of this feature will chime in to correct you on this.

Codes 208 Codes 208 Well...that isn't even cause you have PS4 games you can buy on PSN, that you can freely download on PS5 that have zero "cross-gen upgrading" so I have no clue where you heard that was what that was for or something lol

I mean....did you not know PS4 games on PSN can be downloaded on PS5 for free? Like...at no extra cost regardless of they have a next gen version or not? Its sounding like a lot of you didn't actually know this as to why some of you think its either linked to cross gen games or a new feature or something like this. Most of us understand how this works what owned PSP and PS3.

Edit (and PS4 and PS Vita...in fact it seems a lot of us get this that owned those systems lol )
 
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MaestroMike

Gold Member
it fuggin should be that way if I buy a game on my ps5 thats also on xsx I should be able to access it on that platform as well it should be like movies anywhere that gives me access to all the films that I purchased on different distribution platforms
 
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